Player Matchup

Nut
Nut
 
Nut
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Artipy21
Charon
Level 67
God Stats
15W - 13L
1,601 SR
Queue Stats
414W - 431L
1,441 Elo+
Solo
Nox
Nox
Code066
Nox
Level 127
God Stats
2W - 2L
1,543 SR
Queue Stats
93W - 92L
1,559 Elo+
Solo
Shiva
Shiva
OLDTEA
Shiva
Level 25
God Stats
72W - 58L
1,500 SR
Queue Stats
158W - 183L
1,462 Elo+
Party 2
Arachne
Arachne
samitojr
Arachne
Level 36
God Stats
41W - 41L
1,535 SR
Queue Stats
109W - 144L
1,425 Elo+
Party 2
Team Averages
Level 60
1,536 SR
1,477 Elo+

VS

Team Averages
Level 86
1,556 SR
1,485 Elo+
Izanami
Izanami
NICKOLAOS121001
Izanami
Level 106
God Stats
17W - 20L
1,390 SR
Queue Stats
50W - 50L
1,453 Elo+
Solo
Chronos
Chronos
PeaceHonorNTruth
Chronos
Level 126
God Stats
6W - 3L
1,548 SR
Queue Stats
67W - 71L
1,458 Elo+
Party 1
Tyr
Tyr
ThunderOverLord
Tyr
Level 35
God Stats
3W - 2L
1,799 SR
Queue Stats
94W - 63L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
diseasedrooster
Kuzenbo
Level 53
God Stats
3W - 1L
1,545 SR
Queue Stats
5W - 3L
1,412 Elo+
Party 1
Baba Yaga
Baba Yaga
xXDalygosXx
Baba Yaga
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 32L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 3 / 0
5,459
496
3,475
8,296
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Artipy21
Charon
8
0 / 2 / 0
4,970
452
1,685
7,520
4,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
9
0 / 3 / 0
5,434
494
3,685
5,864
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
OLDTEA
Shiva
9
0 / 6 / 1
5,095
463
5,326
10,214
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
samitojr
Arachne
9
1 / 2 / 0
5,511
501
3,046
8,163
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,874
625
4,448
4,644
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 2
6,384
580
3,322
6,612
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 3
7,179
653
6,778
9,021
8,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 0 / 4
6,049
550
2,836
8,252
7,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
xXDalygosXx
Baba Yaga
11
2 / 0 / 1
6,295
572
3,842
4,149
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
L
Charon
Artipy21
Charon
0
2
0
0
L
Nox
0
3
0
0
W
3
0
2
4
L
Shiva
OLDTEA
Shiva
0
6
1
0.08
W
3
0
2
4
W
6
1
3
7.5
W
2
0
4
4
L
Arachne
samitojr
Arachne
1
2
0
0.5
W
Baba Yaga
xXDalygosXx
Baba Yaga
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
21,226
40,057
Taken
32,678
18,168
Mitigated
21,789
8,591
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,475
1,689
0
1,744
8,296
2,957
0
2,687
5,609
0
41,163
L
Charon
Artipy21
Charon
1,685
502
0
2,712
7,520
4,662
0
1,507
6,013
19,556
0
L
Nox
3,685
204
0
365
5,864
2,292
36
4,307
1,557
33,301
2,576
W
4,448
3,380
0
2,203
4,644
1,708
735
541
4,103
0
61,460
L
Shiva
OLDTEA
Shiva
5,326
942
82
908
10,214
5,347
0
713
9,501
0
28,306
W
3,322
940
0
652
6,612
2,547
0
406
6,164
50,379
0
W
6,778
747
0
2,596
9,021
8,131
27
0
8,233
0
46,797
W
2,836
1,336
0
2,781
8,252
7,596
375
1,694
6,558
12,207
0
L
Arachne
samitojr
Arachne
3,046
2,274
0
2,780
8,163
2,910
8
737
7,426
0
28,330
W
Baba Yaga
xXDalygosXx
Baba Yaga
3,842
252
0
2,060
4,149
1,807
0
2,593
1,556
39,261
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
32,781
248
Minions Killed
347
0
Camps Cleared
0
1,047,250
Distance Traveled
1,093,558
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,459
496
80
7
0
197,934
0
L
Charon
4,970
452
16
1
0
211,563
0
L
Nox
5,434
494
63
6
0
182,332
0
W
Izanami
6,874
625
110
10
0
206,493
3
L
Shiva
5,095
463
41
4
0
213,013
0
W
Chronos
6,384
580
85
8
0
235,591
0
W
Tyr
7,179
653
75
7
0
209,375
0
W
Kuzenbo
6,049
550
13
1
0
228,682
4
L
Arachne
5,511
501
48
4
0
242,408
0
W
Baba Yaga
6,295
572
64
6
0
213,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role