Player Matchup

Arachne
Arachne
LordDoinkSlapper
Arachne
Level 185
God Stats
5W - 0L
1,926 SR
Queue Stats
202W - 187L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
SirKomalot
Baron Samedi
Level 158
God Stats
4W - 2L
1,778 SR
Queue Stats
84W - 80L
1,527 Elo+
Solo
Chronos
Chronos
Twists TryH
Chronos
Level 106
God Stats
2W - 1L
1,584 SR
Queue Stats
72W - 64L
1,534 Elo+
Solo
Freya
Freya
ZeusCannon-_-
Freya
Level 128
God Stats
10W - 3L
1,839 SR
Queue Stats
185W - 161L
1,507 Elo+
Party 2
Fenrir
Fenrir
carnage___72
Fenrir
Level 104
God Stats
3W - 0L
1,746 SR
Queue Stats
135W - 122L
1,495 Elo+
Party 2
Team Averages
Level 136
1,775 SR
1,525 Elo+

VS

Team Averages
Level 180
1,613 SR
1,514 Elo+
Ares
Ares
ChillTrouble
Ares
Level 270
God Stats
6W - 6L
1,541 SR
Queue Stats
299W - 286L
1,495 Elo+
Solo
Ra
Ra
FearmeFOOL
Ra
Level 184
God Stats
3W - 4L
1,523 SR
Queue Stats
176W - 148L
1,533 Elo+
Party 1
Thor
Thor
KagetanexHiruko
Thor
Level 164
God Stats
9W - 5L
1,895 SR
Queue Stats
162W - 138L
1,532 Elo+
Party 1
Horus
Horus
Krispy Ice101
Horus
Level 184
God Stats
12W - 13L
1,527 SR
Queue Stats
179W - 151L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
ThatDudeGp
Danzaburou
Level 100
God Stats
43W - 32L
1,581 SR
Queue Stats
96W - 94L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,161
560
6,117
11,668
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
SirKomalot
Baron Samedi
10
2 / 0 / 3
6,056
551
4,180
6,833
5,798
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
Twists TryH
Chronos
12
1 / 1 / 2
6,535
594
3,585
5,158
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 2
6,514
592
3,126
7,111
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
4 / 2 / 4
6,246
568
5,635
10,410
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,167
470
2,721
9,749
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 1
6,547
595
5,991
7,059
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 4 / 2
5,915
538
7,143
11,503
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,876
625
6,850
9,523
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ThatDudeGp
Danzaburou
5
0 / 0 / 1
4,183
380
1,811
1,890
595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
3
3
1
1.17
L
2
4
2
0.75
L
1
1
0
1
W
1
1
1
1.5
W
Baron Samedi
SirKomalot
Baron Samedi
2
0
3
3.5
L
Danzaburou
ThatDudeGp
Danzaburou
0
0
1
0.5
W
Chronos
Twists TryH
Chronos
1
1
2
2
W
3
2
2
2
W
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,643
Damage
24,516
41,180
Taken
39,724
21,680
Mitigated
22,153
15,101
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,721
314
0
1,601
9,749
7,769
0
4,176
5,573
31,719
0
L
5,991
1,153
235
2,648
7,059
2,785
0
2,857
3,972
47,725
112
L
7,143
1,572
0
4,165
11,503
4,479
0
1,837
9,390
0
41,229
L
6,850
3,049
40
2,455
9,523
6,525
0
112
8,981
0
64,097
W
6,117
5,085
0
4,838
11,668
6,392
0
0
11,668
2,462
34,610
W
Baron Samedi
SirKomalot
Baron Samedi
4,180
877
591
3,294
6,833
5,798
0
1,543
5,290
24,766
2,101
L
Danzaburou
ThatDudeGp
Danzaburou
1,811
734
0
827
1,890
595
0
1,128
762
0
10,878
W
Chronos
Twists TryH
Chronos
3,585
1,695
0
1,320
5,158
1,911
240
1,630
3,528
50,939
0
W
3,126
714
0
2,812
7,111
2,811
0
2,927
4,184
28,059
2,914
W
Fenrir
5,635
1,001
0
2,246
10,410
4,768
0
2,612
7,798
0
37,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
28,688
315
Minions Killed
315
0
Camps Cleared
0
1,128,510
Distance Traveled
931,592
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,167
470
41
4
0
226,341
2
L
Ra
6,547
595
82
7
0
224,744
3
L
Thor
5,915
538
71
6
0
206,818
0
L
Horus
6,876
625
104
9
0
197,049
0
W
Arachne
6,161
560
74
7
0
250,473
0
W
Baron Samedi
6,056
551
35
3
0
211,648
2
L
Danzaburou
4,183
380
17
2
0
76,640
1
W
Chronos
6,535
594
92
8
0
197,135
0
W
Freya
6,514
592
64
6
0
226,504
0
W
Fenrir
6,246
568
50
5
0
242,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role