Player Matchup

Arachne
Arachne
Mariomanzanoo11
Arachne
Level 87
God Stats
2W - 10L
1,266 SR
Queue Stats
10W - 41L
1,151 Elo+
Party 2
Kuzenbo
Kuzenbo
Ricaardoo_014
Kuzenbo
Level 85
God Stats
5W - 19L
1,301 SR
Queue Stats
61W - 110L
1,341 Elo+
Party 2
Osiris
Osiris
Rikisaa_
Osiris
Level 87
God Stats
5W - 6L
1,571 SR
Queue Stats
30W - 55L
1,329 Elo+
Party 2
Medusa
Medusa
X_Ruben001_X
Medusa
Level 123
God Stats
0W - 3L
1,124 SR
Queue Stats
53W - 102L
1,320 Elo+
Party 2
Zhong Kui
Zhong Kui
X_alexgarcia69_X
Zhong Kui
Level 80
God Stats
4W - 6L
1,454 SR
Queue Stats
43W - 88L
1,297 Elo+
Party 2
Team Averages
Level 92
1,343 SR
1,288 Elo+

VS

Team Averages
Level 111
1,590 SR
1,562 Elo+
Sylvanus
Sylvanus
JumpLex
Sylvanus
Level 85
God Stats
3W - 0L
1,798 SR
Queue Stats
51W - 38L
1,562 Elo+
Party 1
King Arthur
King Arthur
Phat Puffs
King Arthur
Level 147
God Stats
6W - 8L
1,458 SR
Queue Stats
422W - 386L
1,507 Elo+
Solo
Hachiman
Hachiman
Sayken44
Hachiman
Level 61
God Stats
17W - 12L
1,678 SR
Queue Stats
118W - 115L
1,525 Elo+
Party 1
Thoth
Thoth
badaimpulsemain0
Thoth
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
128W - 86L
1,771 Elo+
Solo
Thor
Thor
xShizZLeRz
Thor
Level 143
God Stats
25W - 27L
1,514 SR
Queue Stats
568W - 564L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,177
412
5,791
17,365
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
11
2 / 1 / 2
6,700
447
6,412
12,531
11,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Rikisaa_
Osiris
14
0 / 2 / 0
6,542
436
2,246
14,342
11,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
12
3 / 3 / 2
6,384
426
9,424
11,339
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
7
0 / 2 / 2
5,254
350
1,051
5,126
3,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JumpLex
Sylvanus
12
1 / 3 / 2
7,859
524
5,436
20,273
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Phat Puffs
King Arthur
16
2 / 0 / 2
9,968
665
7,802
8,812
8,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Sayken44
Hachiman
13
2 / 0 / 3
7,910
527
9,538
9,507
3,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 1
9,617
641
15,689
7,806
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 4
7,895
526
6,220
13,604
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
11
11
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
JumpLex
Sylvanus
1
3
2
0.67
L
2
3
4
1.33
W
King Arthur
Phat Puffs
King Arthur
2
0
2
3
L
Kuzenbo
2
1
2
3
L
Osiris
Rikisaa_
Osiris
0
2
0
0
W
Hachiman
Sayken44
Hachiman
2
0
3
3.5
L
Medusa
3
3
2
1.33
L
Zhong Kui
0
2
2
0.5
W
4
1
1
4.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
44,685
60,703
Taken
60,002
36,760
Mitigated
33,376
16,188
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
JumpLex
Sylvanus
5,436
2,515
1,389
9,192
20,273
13,458
308
4,047
16,226
30,513
0
L
5,791
3,278
128
3,060
17,365
6,103
0
6,281
10,464
0
34,777
W
King Arthur
Phat Puffs
King Arthur
7,802
558
0
1,300
8,812
8,212
60
0
8,812
0
77,805
L
Kuzenbo
6,412
3,265
0
2,590
12,531
11,593
0
5,033
7,190
26,911
1,434
L
Osiris
Rikisaa_
Osiris
2,246
610
0
6,275
14,342
11,929
0
864
13,371
0
52,017
W
Hachiman
Sayken44
Hachiman
9,538
6,273
0
4,557
9,507
3,598
1,615
1,844
7,663
0
61,468
L
Medusa
9,424
2,920
0
1,964
11,339
3,664
0
4,043
7,080
0
40,142
L
Zhong Kui
1,051
80
0
2,171
5,126
3,471
0
3,191
1,473
18,791
0
W
15,689
1,348
0
2,898
7,806
2,984
1,881
974
6,832
90,603
0
W
6,220
681
0
5,015
13,604
5,124
832
462
13,142
0
54,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
43,249
229
Minions Killed
545
0
Camps Cleared
0
1,200,670
Distance Traveled
1,347,179
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,859
524
45
3
0
234,170
2
L
Arachne
6,177
412
50
3
0
288,435
0
W
King Arthur
9,968
665
139
9
0
260,146
0
L
Kuzenbo
6,700
447
37
2
0
270,974
5
L
Osiris
6,542
436
59
4
0
267,142
8
W
Hachiman
7,910
527
107
7
0
270,173
1
L
Medusa
6,384
426
56
4
0
262,472
0
L
Zhong Kui
5,254
350
27
2
0
111,647
0
W
Thoth
9,617
641
164
11
0
292,857
3
W
Thor
7,895
526
90
6
0
289,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role