Player Matchup

Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Gravity789
Hachiman
Level 106
God Stats
2W - 1L
1,661 SR
Queue Stats
131W - 94L
1,606 Elo+
Solo
Odin
Odin
Lukonium
Odin
Level 220
God Stats
2W - 0L
1,747 SR
Queue Stats
50W - 19L
1,787 Elo+
Party 1
Tyr
Tyr
Pimptastic
Tyr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Party 1
Charon
Charon
bossyus
Charon
Level 95
God Stats
7W - 1L
1,820 SR
Queue Stats
75W - 40L
1,729 Elo+
Party 1
Team Averages
Level 140
1,646 SR
1,583 Elo+

VS

Team Averages
Level 153
1,523 SR
1,561 Elo+
Anubis
Anubis
FreightTrain050
Anubis
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 76L
1,523 Elo+
Party 2
Lancelot
Lancelot
MyCarKeys
Lancelot
Level 126
God Stats
6W - 4L
1,705 SR
Queue Stats
148W - 126L
1,648 Elo+
Solo
Hercules
Hercules
Slayer5337
Hercules
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 160L
1,559 Elo+
Party 2
Khepri
Khepri
Twitchy 1Nut
Khepri
Level 201
God Stats
2W - 1L
1,716 SR
Queue Stats
138W - 148L
1,555 Elo+
Party 3
Nut
Nut
iTerminatorr
Nut
Level 127
God Stats
0W - 2L
1,192 SR
Queue Stats
46W - 48L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 1
5,687
569
2,610
8,890
4,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Gravity789
Hachiman
11
1 / 1 / 1
5,831
583
4,652
5,202
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
8 / 1 / 2
6,453
645
9,592
8,035
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
2 / 1 / 4
5,703
570
4,119
7,833
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
bossyus
Charon
10
1 / 0 / 3
5,254
525
5,057
5,157
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,050
505
3,500
6,159
2,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
MyCarKeys
Lancelot
11
2 / 3 / 0
5,916
592
4,648
8,522
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Slayer5337
Hercules
9
1 / 0 / 0
5,574
557
4,495
8,735
5,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
8
0 / 5 / 0
5,009
501
3,694
8,906
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
5,338
534
4,200
7,427
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
1
2.5
L
0
4
0
0
W
Hachiman
Gravity789
Hachiman
1
1
1
1.5
W
Odin
8
1
2
9
L
Lancelot
MyCarKeys
Lancelot
2
3
0
0.67
W
2
1
4
4
L
Hercules
Slayer5337
Hercules
1
0
0
1
L
Khepri
0
5
0
0
W
Charon
bossyus
Charon
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
20,537
35,117
Taken
39,749
17,475
Mitigated
17,984
9,511
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,610
776
0
3,284
8,890
4,846
0
208
8,682
18,624
0
L
3,500
332
0
1,706
6,159
2,526
0
2,983
2,810
31,318
0
W
Hachiman
Gravity789
Hachiman
4,652
1,965
0
1,781
5,202
1,623
0
0
5,202
0
46,308
W
Odin
9,592
2,960
0
1,952
8,035
3,954
0
799
7,236
27
39,773
L
Lancelot
MyCarKeys
Lancelot
4,648
877
0
383
8,522
3,649
0
596
7,866
0
46,557
W
4,119
1,090
0
1,924
7,833
5,151
0
3,947
3,886
0
25,880
L
Hercules
Slayer5337
Hercules
4,495
1,056
0
4,108
8,735
5,169
0
2,693
5,888
0
24,544
L
Khepri
3,694
880
0
1,186
8,906
4,004
0
0
8,906
20,684
5,486
W
Charon
bossyus
Charon
5,057
804
0
570
5,157
1,901
0
1,778
3,379
27,960
0
L
4,200
3,050
0
3,204
7,427
2,636
0
842
6,585
0
41,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
26,887
248
Minions Killed
267
0
Camps Cleared
0
1,023,900
Distance Traveled
965,066
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,687
569
20
2
0
211,259
5
L
Anubis
5,050
505
68
7
0
165,764
0
W
Hachiman
5,831
583
81
8
0
183,311
2
W
Odin
6,453
645
51
5
0
233,495
2
L
Lancelot
5,916
592
64
6
0
232,454
0
W
Tyr
5,703
570
53
5
0
198,105
0
L
Hercules
5,574
557
32
3
0
206,271
1
L
Khepri
5,009
501
40
4
0
176,083
0
W
Charon
5,254
525
43
4
0
197,730
0
L
Nut
5,338
534
63
6
0
184,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role