Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AHuber11
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,423 Elo+
Party 1
Hel
Hel
Awseayman
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
GS Fish
Sun Wukong
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
306W - 335L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
McElfish7705
Danzaburou
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 64L
1,356 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,431 Elo+

VS

Team Averages
Level 72
1,577 SR
1,475 Elo+
He Bo
He Bo
GODBL355
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,438 Elo+
Party 2
Hel
Hel
JoJo2twotime
Hel
Level 144
God Stats
1W - 0L
1,480 SR
Queue Stats
20W - 18L
1,427 Elo+
Party 2
Maui
Maui
PerilousProphet
Maui
Level 156
God Stats
5W - 0L
1,904 SR
Queue Stats
610W - 451L
1,637 Elo+
Party 3
Medusa
Medusa
VapeQueen
Medusa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 26L
1,501 Elo+
Party 3
Ravana
Ravana
itsjustKitKeke
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 10
7,920
720
7,347
16,532
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
AHuber11
Raijin
12
1 / 9 / 5
7,419
674
8,359
12,850
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
6 / 3 / 4
8,755
796
8,159
10,564
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GS Fish
Sun Wukong
15
3 / 3 / 6
8,607
782
8,560
14,722
16,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
McElfish7705
Danzaburou
14
3 / 7 / 2
8,015
729
7,378
14,424
6,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GODBL355
He Bo
13
0 / 5 / 13
8,052
732
5,570
10,077
4,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 18
8,887
808
8,285
11,154
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 2 / 18
9,796
891
6,471
12,322
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
VapeQueen
Medusa
19
15 / 3 / 10
11,827
1,075
36,079
12,299
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 16
9,708
883
9,267
9,254
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
13
Kills
26
26
Deaths
13
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
10
1.25
L
Raijin
AHuber11
Raijin
1
9
5
0.39
L
6
3
4
2.67
W
He Bo
GODBL355
He Bo
0
5
13
1.3
L
Sun Wukong
GS Fish
Sun Wukong
3
3
6
2
W
1
3
18
3.33
L
Danzaburou
McElfish7705
Danzaburou
3
7
2
0.57
W
5
2
18
7
W
Medusa
VapeQueen
Medusa
15
3
10
6.67
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,803
Damage
65,672
69,092
Taken
55,106
47,750
Mitigated
36,997
20,804
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,347
433
852
4,578
16,532
15,162
0
3,967
12,565
15,228
5
L
Raijin
AHuber11
Raijin
8,359
630
1,375
677
12,850
4,893
0
4,834
8,016
16,418
0
L
8,159
41
5,505
4,339
10,564
4,854
0
2,346
8,218
15,339
0
W
He Bo
GODBL355
He Bo
5,570
1,086
634
181
10,077
4,226
513
4,670
5,407
13,341
1,633
L
Sun Wukong
GS Fish
Sun Wukong
8,560
1,694
312
951
14,722
16,355
0
5,053
9,669
0
11,669
W
8,285
388
6,881
5,413
11,154
5,722
541
5,619
5,535
18,397
1,158
L
Danzaburou
McElfish7705
Danzaburou
7,378
1,812
455
1,760
14,424
6,486
0
2,657
11,767
0
23,505
W
6,471
988
1,580
3,456
12,322
11,698
344
3,504
8,818
9,522
868
W
Medusa
VapeQueen
Medusa
36,079
14,294
746
1,621
12,299
7,384
2,007
5,581
6,718
0
66,925
W
9,267
2,042
487
568
9,254
7,967
461
4,486
4,768
0
14,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
48,270
91
Minions Killed
134
0
Camps Cleared
0
938,199
Distance Traveled
1,040,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,920
720
1
0
0
179,153
0
L
Raijin
7,419
674
26
2
0
170,039
0
L
Hel
8,755
796
17
2
0
211,807
0
W
He Bo
8,052
732
13
1
0
183,150
0
L
Sun Wukong
8,607
782
1
0
0
201,912
0
W
Hel
8,887
808
31
3
0
206,550
0
L
Danzaburou
8,015
729
46
4
0
175,288
0
W
Maui
9,796
891
10
1
0
194,554
0
W
Medusa
11,827
1,075
74
7
0
221,097
0
W
Ravana
9,708
883
6
1
0
234,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role