Player Matchup

Ra
Ra
CheesyChedda
Ra
Level 63
God Stats
15W - 20L
1,476 SR
Queue Stats
148W - 139L
1,577 Elo+
Party 3
Lancelot
Lancelot
ExcalTheRisen
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,430 Elo+
Party 1
Terra
Terra
Halebar
Terra
Level 136
God Stats
1W - 1L
1,749 SR
Queue Stats
87W - 73L
1,602 Elo+
Party 1
Tyr
Tyr
jucix
Tyr
Level 89
God Stats
6W - 9L
1,379 SR
Queue Stats
136W - 124L
1,524 Elo+
Party 3
Neith
Neith
xPWT
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,596 Elo+
Party 1
Team Averages
Level 99
1,521 SR
1,546 Elo+

VS

Team Averages
Level 114
1,657 SR
1,524 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Amnesia DxD
Hel
Level 156
God Stats
13W - 8L
1,563 SR
Queue Stats
168W - 172L
1,461 Elo+
Solo
Bellona
Bellona
Líquid
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Sconosciuto
Danzaburou
Level 149
God Stats
6W - 2L
1,835 SR
Queue Stats
66W - 59L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
arreolagustavo08
Erlang Shen
Level 126
God Stats
10W - 4L
1,888 SR
Queue Stats
30W - 28L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,148
477
3,457
9,903
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ExcalTheRisen
Lancelot
12
2 / 6 / 0
7,513
501
7,739
16,176
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Terra
Halebar
Terra
10
0 / 4 / 5
6,578
439
5,748
15,434
12,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
jucix
Tyr
14
2 / 0 / 1
8,308
554
11,581
14,060
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
xPWT
Neith
13
3 / 4 / 2
8,046
536
9,477
8,958
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
6 / 0 / 8
8,146
543
10,414
12,495
9,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 1 / 4
9,234
616
9,966
7,046
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Líquid
Bellona
15
0 / 1 / 1
8,540
569
6,801
14,224
16,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Sconosciuto
Danzaburou
13
3 / 4 / 5
7,777
518
8,813
11,882
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
arreolagustavo08
Erlang Shen
15
4 / 1 / 9
8,228
549
9,441
15,515
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
19
19
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
8
10
W
6
1
4
8
L
0
5
1
0.1
L
Lancelot
ExcalTheRisen
Lancelot
2
6
0
0.33
L
Terra
Halebar
Terra
0
4
5
0.63
W
Bellona
Líquid
Bellona
0
1
1
0.5
W
Danzaburou
Sconosciuto
Danzaburou
3
4
5
1.38
W
Erlang Shen
arreolagustavo08
Erlang Shen
4
1
9
8.5
L
Tyr
jucix
Tyr
2
0
1
2.5
L
Neith
xPWT
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
45,435
64,531
Taken
61,162
37,400
Mitigated
43,128
19,092
Healing
28,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,414
841
0
2,359
12,495
9,791
0
2,781
9,413
30,800
1,510
W
9,966
373
3,563
4,224
7,046
3,136
471
1,494
5,318
81,332
0
L
3,457
252
444
2,245
9,903
3,961
0
4,751
5,002
52,317
1,270
L
Lancelot
ExcalTheRisen
Lancelot
7,739
1,882
0
4,590
16,176
7,189
0
5,930
9,972
0
53,955
L
Terra
Halebar
Terra
5,748
1,015
528
2,134
15,434
12,143
0
5,379
9,682
27,812
1,238
W
Bellona
Líquid
Bellona
6,801
1,977
0
6,151
14,224
16,643
0
197
14,027
0
66,949
W
Danzaburou
Sconosciuto
Danzaburou
8,813
3,476
0
4,359
11,882
5,080
936
2,296
9,586
0
55,942
W
Erlang Shen
arreolagustavo08
Erlang Shen
9,441
5,323
0
7,848
15,515
8,478
0
1,892
13,436
0
71,645
L
Tyr
jucix
Tyr
11,581
982
0
7,338
14,060
10,181
0
1,292
12,718
0
68,917
L
Neith
xPWT
Neith
9,477
3,169
0
1,813
8,958
3,926
0
1,684
6,992
0
55,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
41,925
432
Minions Killed
437
0
Camps Cleared
0
1,529,314
Distance Traveled
1,447,431
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,146
543
51
3
0
292,301
2
W
Hel
9,234
616
126
8
0
303,533
0
L
Ra
7,148
477
106
7
0
303,971
0
L
Lancelot
7,513
501
79
5
0
333,620
1
L
Terra
6,578
439
35
2
0
308,050
1
W
Bellona
8,540
569
101
7
0
238,482
0
W
Danzaburou
7,777
518
60
4
0
264,564
3
W
Erlang Shen
8,228
549
99
7
0
348,551
0
L
Tyr
8,308
554
114
8
0
315,265
3
L
Neith
8,046
536
98
7
0
268,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role