Player Matchup

Ah Puch
Ah Puch
Deathwolf156
Ah Puch
Level 129
God Stats
6W - 3L
1,295 SR
Queue Stats
277W - 289L
1,426 Elo+
Party 3
Freya
Freya
Killthezaud
Freya
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 60L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
KnifeWife40
Guan Yu
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
309W - 323L
1,410 Elo+
Party 3
Artemis
Artemis
SwegTheKitty
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 88L
1,477 Elo+
Party 1
Neith
Neith
TaskMaster4741
Neith
Level 88
God Stats
1W - 3L
1,217 SR
Queue Stats
113W - 113L
1,456 Elo+
Party 1
Team Averages
Level 110
1,402 SR
1,449 Elo+

VS

Team Averages
Level 115
1,534 SR
1,435 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Liyer1204
Chernobog
Level 67
God Stats
1W - 1L
1,610 SR
Queue Stats
10W - 11L
1,404 Elo+
Party 2
Yu Huang
Yu Huang
NinjaVar
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,309 Elo+
Solo
Guan Yu
Guan Yu
SmokeJoss
Guan Yu
Level 129
God Stats
2W - 2L
1,821 SR
Queue Stats
294W - 282L
1,497 Elo+
Solo
Bastet
Bastet
xDementedx420
Bastet
Level 125
God Stats
0W - 1L
1,241 SR
Queue Stats
34W - 37L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deathwolf156
Ah Puch
20
4 / 2 / 22
12,613
788
23,478
18,192
10,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
10 / 5 / 18
12,632
790
22,206
19,926
11,717
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
KnifeWife40
Guan Yu
20
5 / 4 / 20
12,556
785
5,186
28,749
34,885
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
SwegTheKitty
Artemis
19
9 / 3 / 16
12,178
761
20,283
17,483
9,486
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 3 / 21
11,979
749
18,579
14,132
7,168
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 8 / 4
10,906
682
17,713
17,172
10,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
Liyer1204
Chernobog
20
4 / 10 / 6
11,760
735
12,985
22,326
9,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
NinjaVar
Yu Huang
18
2 / 5 / 5
10,627
664
15,373
12,605
6,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SmokeJoss
Guan Yu
18
0 / 5 / 12
10,674
667
9,431
28,198
19,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
5 / 7 / 3
12,321
770
14,762
17,810
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
45
35
Kills
15
17
Deaths
35
97
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
8
4
0.75
W
Ah Puch
Deathwolf156
Ah Puch
4
2
22
7.5
W
10
5
18
3.8
W
Guan Yu
KnifeWife40
Guan Yu
5
4
20
3.75
L
Chernobog
Liyer1204
Chernobog
4
10
6
0.7
L
Yu Huang
NinjaVar
Yu Huang
2
5
5
0.9
L
Guan Yu
SmokeJoss
Guan Yu
0
5
12
1.2
W
Artemis
SwegTheKitty
Artemis
9
3
16
5.67
W
7
3
21
5.83
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,732
Damage
70,264
98,482
Taken
98,111
73,419
Mitigated
54,179
41,768
Healing
28,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,713
1,321
1,439
1,578
17,172
10,246
321
7,449
9,723
0
32,269
W
Ah Puch
Deathwolf156
Ah Puch
23,478
1,103
1,738
3,796
18,192
10,163
1,658
3,356
14,836
63,422
0
W
22,206
5,796
744
3,909
19,926
11,717
2,041
2,216
17,710
34,917
1,350
W
Guan Yu
KnifeWife40
Guan Yu
5,186
952
11,907
8,336
28,749
34,885
471
5,103
23,646
413
12,516
L
Chernobog
Liyer1204
Chernobog
12,985
5,538
111
2,666
22,326
9,921
207
12,194
10,132
0
33,311
L
Yu Huang
NinjaVar
Yu Huang
15,373
890
743
480
12,605
6,045
0
4,743
7,862
40,491
618
L
Guan Yu
SmokeJoss
Guan Yu
9,431
587
5,261
12,183
28,198
19,900
470
13,950
14,248
0
17,240
W
Artemis
SwegTheKitty
Artemis
20,283
12,644
2,819
4,579
17,483
9,486
4,167
3,096
14,387
0
43,058
W
18,579
5,616
1,001
2,939
14,132
7,168
555
1,327
12,805
0
28,405
L
14,762
2,805
831
3,259
17,810
8,067
752
7,249
10,561
0
25,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,958
Gold Earned
56,288
204
Minions Killed
178
0
Camps Cleared
0
1,424,424
Distance Traveled
1,253,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,906
682
15
1
0
255,670
0
W
Ah Puch
12,613
788
70
4
0
308,447
0
W
Freya
12,632
790
42
3
0
265,579
0
W
Guan Yu
12,556
785
22
1
0
314,496
0
L
Chernobog
11,760
735
53
3
0
231,996
0
L
Yu Huang
10,627
664
62
4
0
251,855
0
L
Guan Yu
10,674
667
17
1
0
249,031
0
W
Artemis
12,178
761
49
3
0
256,764
0
W
Neith
11,979
749
21
1
0
279,138
0
L
Bastet
12,321
770
31
2
0
264,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role