Player Matchup

Ymir
Ymir
AttiExo
Ymir
Level 64
God Stats
7W - 2L
1,851 SR
Queue Stats
69W - 58L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
FlabbsSCS
Kukulkan
Level 103
God Stats
48W - 12L
1,808 SR
Queue Stats
103W - 79L
1,578 Elo+
Party 1
Ares
Ares
Sulto5590
Ares
Level 68
God Stats
1W - 6L
1,371 SR
Queue Stats
158W - 134L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Sāvu
Danzaburou
Level 96
God Stats
4W - 5L
1,582 SR
Queue Stats
97W - 94L
1,514 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 124
God Stats
353W - 310L
1,640 SR
Queue Stats
353W - 310L
1,599 Elo+
Solo
Team Averages
Level 91
1,650 SR
1,554 Elo+

VS

Team Averages
Level 151
1,401 SR
1,474 Elo+
Susano
Susano
Alejandro_MX_
Susano
Level 128
God Stats
4W - 6L
1,429 SR
Queue Stats
100W - 139L
1,460 Elo+
Party 2
Terra
Terra
MataBurros664
Terra
Level 108
God Stats
3W - 4L
1,480 SR
Queue Stats
133W - 152L
1,463 Elo+
Party 2
Poseidon
Poseidon
XZeroXEs
Poseidon
Level 159
God Stats
1W - 1L
1,571 SR
Queue Stats
27W - 30L
1,484 Elo+
Party 2
Chaac
Chaac
YeKo0-_-
Chaac
Level 147
God Stats
0W - 1L
1,278 SR
Queue Stats
131W - 173L
1,462 Elo+
Party 2
Nut
Nut
v Blue Moon
Nut
Level 215
God Stats
0W - 4L
1,246 SR
Queue Stats
150W - 170L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AttiExo
Ymir
14
0 / 3 / 3
8,556
535
8,428
14,326
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
FlabbsSCS
Kukulkan
16
4 / 1 / 2
9,514
595
4,538
6,307
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
14
1 / 0 / 9
8,878
555
8,962
13,891
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Sāvu
Danzaburou
15
2 / 1 / 2
9,804
613
7,236
8,649
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
nehcrs
Thor
16
8 / 2 / 3
9,592
600
6,787
13,024
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,735
483
4,138
13,067
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
6,604
413
3,517
14,646
11,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
XZeroXEs
Poseidon
16
1 / 2 / 1
9,043
565
8,336
8,381
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
YeKo0-_-
Chaac
15
2 / 2 / 1
8,893
556
8,516
13,660
9,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 1
8,020
501
3,757
9,403
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
7
7
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Ymir
AttiExo
Ymir
0
3
3
0.5
W
Kukulkan
FlabbsSCS
Kukulkan
4
1
2
5
L
0
5
0
0
W
Ares
1
0
9
5.5
W
Danzaburou
Sāvu
Danzaburou
2
1
2
3
L
Poseidon
XZeroXEs
Poseidon
1
2
1
0.75
L
Chaac
YeKo0-_-
Chaac
2
2
1
1.25
W
Thor
nehcrs
Thor
8
2
3
4.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,951
Damage
28,264
56,197
Taken
59,157
37,283
Mitigated
32,559
12,920
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,138
1,052
0
4,661
13,067
5,081
0
2,692
10,375
0
53,256
W
Ymir
AttiExo
Ymir
8,428
3,068
0
3,614
14,326
8,208
155
851
13,475
66,449
9,404
W
Kukulkan
FlabbsSCS
Kukulkan
4,538
794
0
508
6,307
3,240
1,183
2,813
3,494
82,679
0
L
3,517
879
214
1,930
14,646
11,751
0
7,766
6,880
23,261
268
W
Ares
8,962
1,335
0
2,537
13,891
15,580
277
5,163
8,728
26,514
0
W
Danzaburou
Sāvu
Danzaburou
7,236
2,935
0
4,206
8,649
3,517
1,552
1,365
7,284
0
85,672
L
Poseidon
XZeroXEs
Poseidon
8,336
890
0
2,771
8,381
3,138
0
3,719
4,662
94,570
0
L
Chaac
YeKo0-_-
Chaac
8,516
2,179
0
4,777
13,660
9,286
0
6,175
7,485
0
75,742
W
Thor
nehcrs
Thor
6,787
1,048
0
2,055
13,024
6,738
618
1,545
11,479
0
79,849
L
3,757
2,072
0
3,073
9,403
3,303
0
1,166
8,237
0
68,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
40,295
525
Minions Killed
538
0
Camps Cleared
0
1,563,457
Distance Traveled
1,564,879
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,735
483
92
6
0
304,150
0
W
Ymir
8,556
535
105
7
0
268,247
2
W
Kukulkan
9,514
595
140
9
0
295,396
0
L
Terra
6,604
413
39
2
0
315,298
0
W
Ares
8,878
555
26
2
0
319,318
4
W
Danzaburou
9,804
613
143
9
0
314,460
4
L
Poseidon
9,043
565
163
10
0
335,738
6
L
Chaac
8,893
556
120
8
0
300,566
2
W
Thor
9,592
600
111
7
0
366,036
0
L
Nut
8,020
501
124
8
0
309,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role