Player Matchup

Baron Samedi
Baron Samedi
OldFarmerBrown
Baron Samedi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,714 Elo+
Party 1
Jormungandr
Jormungandr
Sir WellLR
Jormungandr
Level 155
God Stats
6W - 0L
1,884 SR
Queue Stats
131W - 129L
1,470 Elo+
Solo
Mulan
Mulan
SoloSponge
Mulan
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,788 Elo+
Party 1
Hou Yi
Hou Yi
TheMattata
Hou Yi
Level 161
God Stats
1W - 0L
1,571 SR
Queue Stats
7W - 3L
1,618 Elo+
Party 1
Anhur
Anhur
creamylettuce
Anhur
Level 131
God Stats
3W - 4L
1,605 SR
Queue Stats
185W - 190L
1,523 Elo+
Solo
Team Averages
Level 156
1,612 SR
1,623 Elo+

VS

Team Averages
Level 127
1,625 SR
1,540 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ANHURKNEES
Cabrakan
Level 190
God Stats
0W - 1L
1,749 SR
Queue Stats
52W - 56L
1,544 Elo+
Party 2
Scylla
Scylla
Cad16
Scylla
Level 159
God Stats
4W - 2L
1,842 SR
Queue Stats
222W - 233L
1,537 Elo+
Solo
Mercury
Mercury
DJhero2013
Mercury
Level 61
God Stats
0W - 1L
1,695 SR
Queue Stats
65W - 57L
1,588 Elo+
Party 2
Olorun
Olorun
echofollower
Olorun
Level 84
God Stats
1W - 2L
1,338 SR
Queue Stats
97W - 90L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OldFarmerBrown
Baron Samedi
11
2 / 1 / 6
6,414
1,283
4,624
5,425
3,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sir WellLR
Jormungandr
9
1 / 2 / 5
5,817
1,163
3,132
7,948
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mulan
11
1 / 1 / 8
6,214
1,243
4,110
6,575
4,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hou Yi
TheMattata
Hou Yi
11
4 / 1 / 4
6,484
1,297
3,405
3,521
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 6
6,735
1,347
3,753
3,649
1,422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 0 / 0
4,436
887
0
0
0
Cabrakan
ANHURKNEES
Cabrakan
10
1 / 3 / 4
6,074
1,215
2,470
8,166
8,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Cad16
Scylla
13
3 / 2 / 2
6,546
1,309
3,515
3,796
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
DJhero2013
Mercury
9
0 / 3 / 4
5,256
1,051
2,072
4,262
1,840
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
10
1 / 2 / 2
5,317
1,063
5,103
4,111
1,724
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
10
Kills
5
6
Deaths
10
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Cabrakan
ANHURKNEES
Cabrakan
1
3
4
1
L
Scylla
Cad16
Scylla
3
2
2
2
L
Mercury
DJhero2013
Mercury
0
3
4
0.67
W
Baron Samedi
OldFarmerBrown
Baron Samedi
2
1
6
5
W
Jormungandr
Sir WellLR
Jormungandr
1
2
5
1.75
W
Mulan
1
1
8
5
W
Hou Yi
TheMattata
Hou Yi
4
1
4
6
W
2
1
6
5
L
Olorun
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,024
Damage
13,160
27,118
Taken
20,335
14,488
Mitigated
13,442
12,033
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
ANHURKNEES
Cabrakan
2,470
199
119
1,483
8,166
8,466
0
2,932
5,081
5,127
0
L
Scylla
Cad16
Scylla
3,515
213
0
411
3,796
1,412
0
1,465
2,287
16,468
338
L
Mercury
DJhero2013
Mercury
2,072
203
0
0
4,262
1,840
0
1,269
2,993
0
4,801
W
Baron Samedi
OldFarmerBrown
Baron Samedi
4,624
131
2,606
1,851
5,425
3,093
18
2,287
3,138
9,702
0
W
Jormungandr
Sir WellLR
Jormungandr
3,132
291
258
2,033
7,948
4,318
150
4,555
3,393
7,162
0
W
Mulan
4,110
215
1,230
2,550
6,575
4,216
0
2,455
4,120
0
7,858
W
Hou Yi
TheMattata
Hou Yi
3,405
1,242
183
536
3,521
1,439
1,064
616
2,905
0
11,852
W
3,753
1,321
182
604
3,649
1,422
1,491
872
2,777
0
13,615
L
Olorun
5,103
2,386
1,184
956
4,111
1,724
0
1,854
2,218
10,947
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
27,629
72
Minions Killed
55
0
Camps Cleared
0
552,760
Distance Traveled
416,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,436
887
0
0
0
0
0
L
Cabrakan
6,074
1,215
5
1
0
88,554
0
L
Scylla
6,546
1,309
33
7
0
112,333
0
L
Mercury
5,256
1,051
9
2
0
106,083
0
W
Baron Samedi
6,414
1,283
12
2
0
111,344
0
W
Jormungandr
5,817
1,163
10
2
0
84,358
0
W
Mulan
6,214
1,243
7
1
0
129,113
0
W
Hou Yi
6,484
1,297
22
4
0
107,222
0
W
Anhur
6,735
1,347
21
4
0
120,723
0
L
Olorun
5,317
1,063
8
2
0
109,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role