Player Matchup

Cthulhu
Cthulhu
Create Frizzy
Cthulhu
Level 67
God Stats
16W - 13L
1,645 SR
Queue Stats
28W - 39L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
Grid5163
Kukulkan
Level 71
God Stats
9W - 11L
1,572 SR
Queue Stats
43W - 46L
1,508 Elo+
Party 1
Nemesis
Nemesis
Slamlami
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iHvtheHighground
Ah Muzen Cab
Level 106
God Stats
7W - 8L
1,380 SR
Queue Stats
168W - 154L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
sercho
Gilgamesh
Level 148
God Stats
6W - 5L
1,523 SR
Queue Stats
180W - 167L
1,452 Elo+
Solo
Team Averages
Level 99
1,524 SR
1,481 Elo+

VS

Team Averages
Level 129
1,600 SR
1,513 Elo+
Anubis
Anubis
DirectxShotz
Anubis
Level 103
God Stats
12W - 7L
1,562 SR
Queue Stats
266W - 240L
1,513 Elo+
Solo
Apollo
Apollo
SPARTAN OO2
Apollo
Level 116
God Stats
59W - 38L
1,619 SR
Queue Stats
201W - 225L
1,441 Elo+
Solo
Charon
Charon
banannaballs
Charon
Level 153
God Stats
4W - 2L
1,814 SR
Queue Stats
73W - 57L
1,562 Elo+
Solo
Merlin
Merlin
jefry31427
Merlin
Level 179
God Stats
1W - 0L
1,503 SR
Queue Stats
94W - 96L
1,499 Elo+
Solo
Hercules
Hercules
xyourguardianx
Hercules
Level 94
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 39L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 6 / 7
8,535
502
11,396
18,645
19,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Grid5163
Kukulkan
14
1 / 6 / 3
8,544
503
9,854
9,834
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Slamlami
Nemesis
16
1 / 2 / 1
8,032
472
4,232
16,061
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Muzen Cab
iHvtheHighground
Ah Muzen Cab
15
8 / 5 / 1
9,244
544
14,088
15,951
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
sercho
Gilgamesh
11
0 / 5 / 0
6,925
407
3,268
13,603
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 1 / 4
10,797
635
11,854
10,592
5,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
14
3 / 6 / 5
8,498
500
7,403
15,308
6,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
15
5 / 2 / 7
8,376
493
14,334
15,070
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
jefry31427
Merlin
16
2 / 2 / 6
9,614
566
6,849
9,225
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
16
8 / 1 / 4
9,479
558
12,145
16,086
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
24
24
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
6
7
0.92
W
Anubis
6
1
4
8
L
Kukulkan
Grid5163
Kukulkan
1
6
3
0.42
W
Apollo
3
6
5
0.92
L
Nemesis
Slamlami
Nemesis
1
2
1
0.75
W
Charon
5
2
7
4.25
L
Ah Muzen Cab
iHvtheHighground
Ah Muzen Cab
8
5
1
1.7
W
Merlin
jefry31427
Merlin
2
2
6
2.5
L
Gilgamesh
sercho
Gilgamesh
0
5
0
0
W
Hercules
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,838
Damage
52,585
74,094
Taken
66,281
41,133
Mitigated
34,187
9,195
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,396
598
453
2,475
18,645
19,583
333
9,163
8,782
29,014
1,335
W
Anubis
11,854
538
0
4,447
10,592
5,777
654
4,012
6,580
81,941
2,314
L
Kukulkan
Grid5163
Kukulkan
9,854
376
0
290
9,834
3,652
0
3,778
6,018
59,261
794
W
Apollo
7,403
4,459
0
2,989
15,308
6,303
0
2,868
12,440
0
63,057
L
Nemesis
Slamlami
Nemesis
4,232
1,516
0
1,512
16,061
6,822
0
5,503
10,296
0
68,941
W
Charon
14,334
3,510
459
4,898
15,070
8,689
633
4,519
10,551
39,301
0
L
Ah Muzen Cab
iHvtheHighground
Ah Muzen Cab
14,088
4,814
0
2,864
15,951
6,067
649
7,228
8,135
0
65,636
W
Merlin
jefry31427
Merlin
6,849
77
0
467
9,225
4,196
0
2,697
6,528
84,695
1,017
L
Gilgamesh
sercho
Gilgamesh
3,268
1,160
0
1,601
13,603
5,009
0
5,223
8,380
0
45,135
W
Hercules
12,145
5,357
0
8,624
16,086
9,222
0
6,662
9,424
0
67,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
46,764
425
Minions Killed
523
0
Camps Cleared
0
1,531,046
Distance Traveled
1,573,385
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,535
502
37
2
0
324,256
0
W
Anubis
10,797
635
139
8
0
284,883
4
L
Kukulkan
8,544
503
115
7
0
303,917
0
W
Apollo
8,498
500
109
6
0
266,907
0
L
Nemesis
8,032
472
101
6
0
389,733
4
W
Charon
8,376
493
40
2
0
309,962
0
L
Ah Muzen Cab
9,244
544
97
6
0
284,799
0
W
Merlin
9,614
566
140
8
0
317,555
1
L
Gilgamesh
6,925
407
75
4
0
228,341
0
W
Hercules
9,479
558
95
6
0
394,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role