Player Matchup

Raijin
Raijin
Airom1
Raijin
Level 63
God Stats
8W - 8L
1,509 SR
Queue Stats
156W - 163L
1,595 Elo+
Party 1
Hachiman
Hachiman
DemonStick
Hachiman
Level 68
God Stats
4W - 6L
1,580 SR
Queue Stats
78W - 103L
1,508 Elo+
Party 1
Ra
Ra
StarPropain
Ra
Level 127
God Stats
16W - 16L
1,554 SR
Queue Stats
139W - 124L
1,515 Elo+
Party 1
King Arthur
King Arthur
goombastomped
King Arthur
Level 138
God Stats
3W - 5L
1,710 SR
Queue Stats
126W - 106L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
iVitaal
Ne Zha
Level 153
God Stats
1W - 1L
1,817 SR
Queue Stats
215W - 191L
1,556 Elo+
Party 1
Team Averages
Level 110
1,634 SR
1,551 Elo+

VS

Team Averages
Level 116
1,528 SR
1,671 Elo+
Charybdis
Charybdis
DjMECTonick
Charybdis
Level 127
God Stats
25W - 10L
1,756 SR
Queue Stats
36W - 23L
1,643 Elo+
Party 2
Geb
Geb
JPlemon
Geb
Level 157
God Stats
1W - 0L
1,318 SR
Queue Stats
40W - 25L
1,648 Elo+
Party 2
Arachne
Arachne
Veroxas
Arachne
Level 126
God Stats
3W - 1L
1,568 SR
Queue Stats
141W - 171L
1,523 Elo+
Party 3
The Morrigan
The Morrigan
flourecentStride
The Morrigan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 120L
1,628 Elo+
Solo
Anubis
Anubis
womanobjectifier
Anubis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,911 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Airom1
Raijin
10
1 / 4 / 0
4,946
495
2,980
7,359
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DemonStick
Hachiman
9
1 / 1 / 1
4,896
490
4,949
4,243
1,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,376
538
1,223
4,633
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
goombastomped
King Arthur
9
0 / 4 / 0
4,948
495
3,787
10,188
5,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
iVitaal
Ne Zha
8
0 / 4 / 2
4,683
468
2,502
9,082
5,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DjMECTonick
Charybdis
11
1 / 1 / 2
5,843
584
4,056
5,516
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
0 / 1 / 4
5,792
579
2,997
8,137
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Veroxas
Arachne
12
6 / 0 / 4
6,762
676
6,325
8,848
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
flourecentStride
The Morrigan
13
6 / 0 / 3
7,255
726
4,888
3,450
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 2
6,844
684
5,582
6,528
3,008
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
Airom1
Raijin
1
4
0
0.25
L
Hachiman
DemonStick
Hachiman
1
1
1
1.5
W
Charybdis
DjMECTonick
Charybdis
1
1
2
2
W
Geb
0
1
4
2
L
0
2
0
0
W
Arachne
Veroxas
Arachne
6
0
4
8
W
The Morrigan
flourecentStride
The Morrigan
6
0
3
7.5
L
King Arthur
goombastomped
King Arthur
0
4
0
0
L
Ne Zha
iVitaal
Ne Zha
0
4
2
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
23,848
35,505
Taken
32,479
16,265
Mitigated
15,436
11,217
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Airom1
Raijin
2,980
404
0
2,192
7,359
2,434
0
799
6,560
34,314
309
L
Hachiman
DemonStick
Hachiman
4,949
2,706
0
1,953
4,243
1,365
0
928
3,315
0
34,046
W
Charybdis
DjMECTonick
Charybdis
4,056
2,412
0
3,470
5,516
2,074
627
285
5,231
0
50,457
W
Geb
2,997
678
0
2,157
8,137
5,689
0
705
7,432
9,972
1,756
L
1,223
267
96
987
4,633
1,738
0
1,453
3,180
40,459
0
W
Arachne
Veroxas
Arachne
6,325
3,753
0
5,669
8,848
3,340
339
2,393
6,403
0
47,379
W
The Morrigan
flourecentStride
The Morrigan
4,888
1,203
0
500
3,450
1,325
69
903
2,469
45,882
4,002
L
King Arthur
goombastomped
King Arthur
3,787
522
0
2,933
10,188
5,206
0
5,446
4,742
1,132
29,394
L
Ne Zha
iVitaal
Ne Zha
2,502
666
0
3,056
9,082
5,522
0
2,761
6,321
0
16,089
W
5,582
526
0
4,491
6,528
3,008
0
336
6,192
54,973
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
32,496
293
Minions Killed
388
0
Camps Cleared
0
1,032,880
Distance Traveled
1,013,003
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,946
495
59
6
0
197,948
0
L
Hachiman
4,896
490
62
6
0
183,839
0
W
Charybdis
5,843
584
98
10
0
169,444
0
W
Geb
5,792
579
15
2
0
218,156
3
L
Ra
5,376
538
96
10
0
228,299
4
W
Arachne
6,762
676
70
7
0
257,506
0
W
The Morrigan
7,255
726
106
11
0
191,729
0
L
King Arthur
4,948
495
55
6
0
200,985
0
L
Ne Zha
4,683
468
21
2
0
221,809
4
W
Anubis
6,844
684
99
10
0
176,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role