Player Matchup

Jing Wei
Jing Wei
KaitlinC
Jing Wei
Level 44
God Stats
1W - 2L
1,230 SR
Queue Stats
61W - 84L
1,283 Elo+
Party 1
Zeus
Zeus
nanabee43
Zeus
Level 25
God Stats
22W - 25L
1,500 SR
Queue Stats
58W - 80L
1,278 Elo+
Party 1
Achilles
Achilles
truckfire11
Achilles
Level 41
God Stats
6W - 8L
1,515 SR
Queue Stats
99W - 79L
1,371 Elo+
Solo
Team Averages
Level 37
1,415 SR
1,311 Elo+

VS

Team Averages
Level 76
1,306 SR
1,347 Elo+
Gilgamesh
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
Level 80
God Stats
2W - 2L
1,116 SR
Queue Stats
14W - 18L
1,348 Elo+
Party 2
Nemesis
Nemesis
Lord_Alarcon02
Nemesis
Level 28
God Stats
10W - 5L
1,506 SR
Queue Stats
148W - 141L
1,390 Elo+
Party 2
Izanami
Izanami
felixidane
Izanami
Level 121
God Stats
36W - 66L
1,297 SR
Queue Stats
108W - 113L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KaitlinC
Jing Wei
13
0 / 3 / 4
8,547
657
11,710
14,162
5,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
13
3 / 4 / 1
8,920
686
10,968
9,087
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
truckfire11
Achilles
14
2 / 4 / 3
9,150
704
9,324
16,035
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
15
4 / 2 / 5
9,493
730
11,680
18,298
17,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 0 / 4
9,915
763
14,467
15,440
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
felixidane
Izanami
15
2 / 3 / 4
9,591
738
6,266
8,544
3,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
11
11
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
4
2
5
3.25
L
Jing Wei
KaitlinC
Jing Wei
0
3
4
0.67
W
5
0
4
7
W
Izanami
felixidane
Izanami
2
3
4
1.33
L
Zeus
3
4
1
0.88
L
Achilles
truckfire11
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
32,413
39,284
Taken
42,282
17,663
Mitigated
33,054
5,374
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
11,680
1,370
0
3,464
18,298
17,258
150
6,172
12,086
0
26,704
L
Jing Wei
KaitlinC
Jing Wei
11,710
5,613
81
3,247
14,162
5,967
177
0
13,164
0
33,151
W
14,467
3,023
0
5,033
15,440
12,420
189
3,348
12,011
0
35,070
W
Izanami
felixidane
Izanami
6,266
3,459
0
1,839
8,544
3,376
806
2,209
6,294
0
38,995
L
Zeus
10,968
2,080
0
250
9,087
3,447
816
4
8,742
29,409
0
L
Achilles
truckfire11
Achilles
9,324
3,514
0
1,796
16,035
8,249
0
9
14,999
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
28,999
136
Minions Killed
148
0
Camps Cleared
0
683,883
Distance Traveled
798,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,493
730
19
1
0
268,183
0
L
Jing Wei
8,547
657
40
3
0
225,863
0
W
Nemesis
9,915
763
46
4
0
297,816
0
W
Izanami
9,591
738
83
6
0
232,683
0
L
Zeus
8,920
686
49
4
0
195,600
0
L
Achilles
9,150
704
47
4
0
262,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role