Player Matchup

Guan Yu
Guan Yu
Bronze III
Flo_Bese
Guan Yu
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,646 MMR
Solo
Charybdis
Charybdis
Platinum V
ItsYourBoyRobbie
Charybdis
Platinum V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,760 MMR
Party 1
Medusa
Medusa
Gold II
SwaggyWhiteBoi1
Medusa
Gold II
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,643 MMR
Solo
Ne Zha
Ne Zha
Gold III
itsthenicksta
Ne Zha
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,508 MMR
Party 1
Cabrakan
Cabrakan
Gold I
pilage_king
Cabrakan
Gold I
Level 129
God Stats
13W - 10L
1,505 SR
Queue Stats
385W - 380L
1,616 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,501 SR
1,634 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,649 SR
1,601 MMR
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
MC_Orland_M
Discordia
Gold II
Level 148
God Stats
4W - 4L
1,549 SR
Queue Stats
50W - 40L
1,602 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
k1ltux
Gilgamesh
Platinum V
Level 155
God Stats
15W - 8L
1,653 SR
Queue Stats
106W - 98L
1,648 MMR
Solo
Nut
Nut
Gold I
koolkat951
Nut
Gold I
Level 157
God Stats
1W - 0L
1,797 SR
Queue Stats
36W - 31L
1,619 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
pajdam45
Kuzenbo
Platinum V
Level 168
God Stats
4W - 1L
1,745 SR
Queue Stats
181W - 172L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flo_Bese
Guan Yu
11
0 / 3 / 0
6,333
452
6,181
15,622
16,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
14
1 / 4 / 0
7,469
534
6,780
10,866
3,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
1 / 2 / 0
6,824
487
5,179
6,552
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 2 / 1
6,476
463
4,044
11,801
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
pilage_king
Cabrakan
12
0 / 4 / 1
6,326
452
3,482
11,422
7,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AgniAresBastetBellona

VS

Bans
Maman BrigitteRavanaThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 5
7,445
532
4,417
10,507
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
MC_Orland_M
Discordia
16
3 / 0 / 1
9,402
672
4,856
4,514
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
k1ltux
Gilgamesh
15
4 / 0 / 0
9,354
668
11,519
13,853
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 3
9,306
665
7,239
9,928
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
pajdam45
Kuzenbo
11
1 / 0 / 10
7,777
556
7,003
11,044
12,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
5
2.25
L
Guan Yu
Flo_Bese
Guan Yu
0
3
0
0
L
Charybdis
1
4
0
0.25
W
Discordia
MC_Orland_M
Discordia
3
0
1
3.5
L
1
2
0
0.5
L
1
2
1
0.75
W
Gilgamesh
k1ltux
Gilgamesh
4
0
0
4
W
5
1
3
6.5
W
Kuzenbo
pajdam45
Kuzenbo
1
0
10
6
L
Cabrakan
pilage_king
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,666
Damage
35,034
56,263
Taken
49,846
35,176
Mitigated
32,761
18,597
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,417
797
0
2,041
10,507
4,857
0
984
9,383
0
43,070
L
Guan Yu
Flo_Bese
Guan Yu
6,181
1,382
102
6,297
15,622
16,619
0
854
13,596
0
43,025
L
Charybdis
6,780
3,725
0
2,254
10,866
3,809
0
1,456
9,410
0
68,108
W
Discordia
MC_Orland_M
Discordia
4,856
268
0
580
4,514
1,487
73
0
4,514
83,300
613
L
5,179
1,739
0
940
6,552
2,450
0
3,699
2,853
0
57,493
L
4,044
991
0
6,193
11,801
4,861
0
1,890
9,911
0
50,658
W
Gilgamesh
k1ltux
Gilgamesh
11,519
4,005
0
7,155
13,853
9,678
402
108
12,821
0
75,392
W
7,239
5,116
0
4,244
9,928
4,162
553
955
8,739
0
79,548
W
Kuzenbo
pajdam45
Kuzenbo
7,003
3,295
0
1,495
11,044
12,577
87
1,308
9,602
17,835
2,419
L
Cabrakan
pilage_king
Cabrakan
3,482
351
0
2,811
11,422
7,437
0
3,667
7,755
48,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
43,284
461
Minions Killed
502
0
Camps Cleared
0
1,335,773
Distance Traveled
1,423,111
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,445
532
64
5
0
296,190
2
L
Guan Yu
6,333
452
75
5
0
270,895
0
L
Charybdis
7,469
534
115
8
0
271,086
1
W
Discordia
9,402
672
164
12
0
298,231
2
L
Medusa
6,824
487
95
7
0
187,934
0
L
Ne Zha
6,476
463
77
6
0
331,771
1
W
Gilgamesh
9,354
668
123
9
0
283,795
2
W
Nut
9,306
665
130
9
0
240,158
3
W
Kuzenbo
7,777
556
21
2
0
304,737
9
L
Cabrakan
6,326
452
99
7
0
274,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role