Player Matchup

Scylla
Scylla
ExitiumDeus
Scylla
Level 61
God Stats
3W - 6L
1,488 SR
Queue Stats
52W - 48L
1,482 Elo+
Solo
Kali
Kali
Xxjuanu
Kali
Level 88
God Stats
2W - 0L
1,513 SR
Queue Stats
103W - 86L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
chuckyiscool
Sun Wukong
Level 91
God Stats
4W - 3L
1,709 SR
Queue Stats
117W - 133L
1,471 Elo+
Solo
Guan Yu
Guan Yu
guikahn013
Guan Yu
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 160L
1,445 Elo+
Solo
Izanami
Izanami
itsmekevin
Izanami
Level 36
God Stats
5W - 2L
1,924 SR
Queue Stats
110W - 107L
1,556 Elo+
Solo
Team Averages
Level 62
1,627 SR
1,502 Elo+

VS

Team Averages
Level 90
1,440 SR
1,573 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GrizwaldO3
Guan Yu
Level 109
God Stats
0W - 2L
1,362 SR
Queue Stats
169W - 145L
1,597 Elo+
Party 1
Sol
Sol
Jarrett13
Sol
Level 82
God Stats
49W - 32L
1,678 SR
Queue Stats
134W - 127L
1,560 Elo+
Party 1
Ix Chel
Ix Chel
Nuclearcarpet
Ix Chel
Level 124
God Stats
3W - 7L
1,449 SR
Queue Stats
185W - 173L
1,585 Elo+
Party 1
Pele
Pele
ThatOneCowboy
Pele
Level 76
God Stats
1W - 4L
1,209 SR
Queue Stats
120W - 108L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 2 / 2
8,553
611
6,053
5,863
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Xxjuanu
Kali
15
3 / 1 / 8
8,747
625
10,125
18,247
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
chuckyiscool
Sun Wukong
14
2 / 2 / 1
8,670
619
10,579
18,902
13,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
guikahn013
Guan Yu
13
2 / 2 / 3
7,785
556
4,720
12,977
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
itsmekevin
Izanami
15
5 / 1 / 5
8,831
631
8,989
8,590
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
1 / 6 / 3
7,416
530
6,702
15,829
14,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
GrizwaldO3
Guan Yu
15
1 / 1 / 2
8,681
620
14,506
18,688
19,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
2 / 2 / 1
7,216
515
7,105
9,331
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
14
2 / 1 / 0
8,150
582
5,788
3,724
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 2
6,915
494
5,761
17,289
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
8
8
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
1
6
3
0.42
W
Scylla
4
2
2
2.5
L
Guan Yu
GrizwaldO3
Guan Yu
1
1
2
2
L
2
2
1
1.25
L
Ix Chel
2
1
0
2
L
2
6
2
0.5
W
Kali
Xxjuanu
Kali
3
1
8
7
W
Sun Wukong
chuckyiscool
Sun Wukong
2
2
1
1.25
W
Guan Yu
guikahn013
Guan Yu
2
2
3
1.75
W
Izanami
itsmekevin
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
39,862
64,579
Taken
64,861
36,853
Mitigated
45,293
30,060
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
6,702
4,357
0
752
15,829
14,339
0
1,251
14,578
40,510
0
W
Scylla
6,053
539
0
590
5,863
1,646
320
4,007
1,856
50,570
0
L
Guan Yu
GrizwaldO3
Guan Yu
14,506
2,304
0
10,822
18,688
19,996
0
1,014
17,674
0
77,900
L
7,105
3,390
0
2,419
9,331
2,538
0
0
9,331
53,161
390
L
Ix Chel
5,788
490
148
1,245
3,724
1,535
0
795
2,929
63,050
0
L
5,761
1,559
0
5,520
17,289
6,885
0
2,993
14,296
0
52,887
W
Kali
Xxjuanu
Kali
10,125
4,781
0
11,169
18,247
8,076
0
3,214
15,033
0
76,810
W
Sun Wukong
chuckyiscool
Sun Wukong
10,579
3,958
0
7,199
18,902
13,819
0
135
18,767
0
73,901
W
Guan Yu
guikahn013
Guan Yu
4,720
444
1,689
6,890
12,977
10,148
220
8,232
4,745
0
35,003
W
Izanami
itsmekevin
Izanami
8,989
6,752
0
2,523
8,590
3,164
1,103
4,565
4,025
0
75,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
38,378
522
Minions Killed
489
0
Camps Cleared
0
1,459,179
Distance Traveled
1,450,240
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,416
530
59
4
0
247,702
0
W
Scylla
8,553
611
101
7
0
268,918
0
L
Guan Yu
8,681
620
138
10
0
307,402
0
L
Sol
7,216
515
78
6
0
272,476
7
L
Ix Chel
8,150
582
132
9
0
313,681
8
L
Pele
6,915
494
82
6
0
308,979
0
W
Kali
8,747
625
121
9
0
340,698
0
W
Sun Wukong
8,670
619
140
10
0
285,608
0
W
Guan Yu
7,785
556
43
3
0
300,752
4
W
Izanami
8,831
631
117
8
0
263,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role