Player Matchup

Neith
Neith
Jxxnzo
Neith
Level 26
God Stats
3W - 0L
1,706 SR
Queue Stats
29W - 53L
1,272 Elo+
Party 1
Hades
Hades
Odyyseus_
Hades
Level 29
God Stats
1W - 6L
1,026 SR
Queue Stats
48W - 67L
1,261 Elo+
Party 1
Bacchus
Bacchus
TuuBe_AiimZ
Bacchus
Level 37
God Stats
9W - 20L
1,287 SR
Queue Stats
42W - 63L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
U-bun-tu
Cthulhu
Level 128
God Stats
18W - 12L
1,645 SR
Queue Stats
338W - 319L
1,429 Elo+
Solo
Arachne
Arachne
Viqex_
Arachne
Level 46
God Stats
37W - 26L
1,539 SR
Queue Stats
46W - 60L
1,278 Elo+
Party 1
Team Averages
Level 53
1,440 SR
1,292 Elo+

VS

Team Averages
Level 84
1,514 SR
1,484 Elo+
Anhur
Anhur
CORNMSTRFLEX420
Anhur
Level 63
God Stats
60W - 46L
1,491 SR
Queue Stats
330W - 299L
1,368 Elo+
Party 2
Ymir
Ymir
MEtalMonster12
Ymir
Level 2
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Kukulkan
Kukulkan
Sagabor
Kukulkan
Level 129
God Stats
15W - 14L
1,388 SR
Queue Stats
76W - 71L
1,400 Elo+
Solo
Da Ji
Da Ji
WindWalkerPL
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,661 Elo+
Solo
Osiris
Osiris
ryanturner234
Osiris
Level 108
God Stats
23W - 30L
1,448 SR
Queue Stats
237W - 237L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jxxnzo
Neith
10
0 / 0 / 6
5,649
514
4,246
3,208
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hades
Odyyseus_
Hades
10
0 / 2 / 2
5,775
525
1,248
7,017
2,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TuuBe_AiimZ
Bacchus
10
3 / 0 / 2
6,436
585
4,583
6,872
4,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
U-bun-tu
Cthulhu
13
1 / 0 / 0
7,939
722
3,307
7,039
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Viqex_
Arachne
13
7 / 0 / 1
6,959
633
4,720
8,587
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,454
405
1,669
6,466
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 3 / 0
4,316
392
1,608
8,124
3,977
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Sagabor
Kukulkan
9
1 / 2 / 1
5,738
522
6,699
4,261
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 0
5,559
505
4,868
9,716
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,958
360
1,310
2,634
1,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Neith
Jxxnzo
Neith
0
0
6
3
L
0
3
0
0
W
Hades
Odyyseus_
Hades
0
2
2
0.5
L
Kukulkan
Sagabor
Kukulkan
1
2
1
0.75
W
Bacchus
TuuBe_AiimZ
Bacchus
3
0
2
4
W
Cthulhu
U-bun-tu
Cthulhu
1
0
0
1
W
Arachne
Viqex_
Arachne
7
0
1
7.5
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
16,154
32,723
Taken
31,201
16,820
Mitigated
13,013
10,857
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,669
969
0
1,220
6,466
2,082
0
1,147
5,319
0
23,356
W
Neith
Jxxnzo
Neith
4,246
2,606
0
1,374
3,208
1,109
405
985
2,223
0
26,381
L
1,608
127
0
563
8,124
3,977
243
2,578
5,546
13,995
0
W
Hades
Odyyseus_
Hades
1,248
301
59
2,292
7,017
2,597
439
4,288
2,729
31,663
0
L
Kukulkan
Sagabor
Kukulkan
6,699
1,191
0
500
4,261
1,540
340
1,624
2,607
36,873
2,011
W
Bacchus
TuuBe_AiimZ
Bacchus
4,583
775
0
2,109
6,872
4,823
184
1,184
5,688
17,513
2,554
W
Cthulhu
U-bun-tu
Cthulhu
3,307
461
0
2,304
7,039
5,193
0
288
6,553
49,321
2,883
W
Arachne
Viqex_
Arachne
4,720
3,001
0
2,719
8,587
3,098
0
1,251
7,336
0
41,366
L
4,868
1,237
0
3,758
9,716
3,897
0
1,907
7,703
0
44,428
L
1,310
381
0
670
2,634
1,517
0
1,021
1,385
0
6,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
24,025
311
Minions Killed
219
0
Camps Cleared
0
1,044,119
Distance Traveled
840,244
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,454
405
40
4
0
178,645
0
W
Neith
5,649
514
39
4
0
182,021
0
L
Ymir
4,316
392
19
2
0
218,560
0
W
Hades
5,775
525
43
4
0
206,991
3
L
Kukulkan
5,738
522
71
6
0
174,637
0
W
Bacchus
6,436
585
26
2
0
215,365
1
W
Cthulhu
7,939
722
129
12
0
204,147
0
W
Arachne
6,959
633
74
7
0
235,595
0
L
Da Ji
5,559
505
73
7
0
219,312
0
L
Osiris
3,958
360
16
1
0
49,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role