Player Matchup

Izanami
Izanami
Quebiy
Izanami
Level 8
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 1
Scylla
Scylla
Salaceris
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,619 Elo+
Party 1
Bellona
Bellona
Souploops1
Bellona
Level 4
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 1
Team Averages
Level 24
1,380 SR
1,368 Elo+

VS

Team Averages
Level 24
1,284 SR
1,255 Elo+
Ymir
Ymir
KingZaza2605
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
True-_Gamer_-YT
Neith
Level 5
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 2
Janus
Janus
catslayer9000
Janus
Level 63
God Stats
0W - 2L
1,161 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Quebiy
Izanami
17
6 / 3 / 9
12,141
759
8,762
10,986
3,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Salaceris
Scylla
18
7 / 2 / 8
12,290
768
20,710
9,160
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Souploops1
Bellona
18
2 / 0 / 13
11,520
720
7,649
10,066
11,438
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,956
560
1,704
19,001
18,129
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 4 / 2
9,917
620
2,761
10,865
3,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 0
12,512
782
17,471
11,552
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
5
5
Deaths
15
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Izanami
Quebiy
Izanami
6
3
9
3.5
W
Scylla
Salaceris
Scylla
7
2
8
5.5
W
Bellona
Souploops1
Bellona
2
0
13
8.5
L
0
4
2
0.25
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,121
Damage
21,936
30,212
Taken
41,418
18,205
Mitigated
26,493
4,700
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,704
592
0
0
19,001
18,129
0
8,257
10,592
3,161
533
W
Izanami
Quebiy
Izanami
8,762
6,860
0
921
10,986
3,656
1,434
7,326
3,631
0
40,913
W
Scylla
Salaceris
Scylla
20,710
1,714
0
1,303
9,160
3,111
335
5,884
3,276
76,755
0
W
Bellona
Souploops1
Bellona
7,649
1,648
0
2,476
10,066
11,438
632
5,950
4,087
438
29,041
L
2,761
1,548
0
445
10,865
3,727
688
7,013
3,642
0
18,624
L
17,471
921
0
625
11,552
4,637
79
5,417
6,028
72,706
1,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
31,385
206
Minions Killed
150
0
Camps Cleared
0
864,703
Distance Traveled
715,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,956
560
4
0
0
212,717
0
W
Izanami
12,141
759
67
4
0
264,946
0
W
Scylla
12,290
768
107
7
0
296,055
0
W
Bellona
11,520
720
32
2
0
303,702
0
L
Neith
9,917
620
23
1
0
228,125
0
L
Janus
12,512
782
123
8
0
274,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role