Player Matchup

Cthulhu
Cthulhu
Cardsicle
Cthulhu
Level 118
God Stats
9W - 10L
1,744 SR
Queue Stats
176W - 88L
1,662 Elo+
Party 1
Nox
Nox
Kevinrosmel
Nox
Level 108
God Stats
97W - 80L
1,450 SR
Queue Stats
130W - 125L
1,448 Elo+
Solo
Hachiman
Hachiman
MrG00Dfella1709
Hachiman
Level 66
God Stats
9W - 12L
1,591 SR
Queue Stats
40W - 40L
1,525 Elo+
Party 1
Serqet
Serqet
ofcourseimanoob
Serqet
Level 126
God Stats
1W - 1L
1,769 SR
Queue Stats
201W - 93L
1,749 Elo+
Party 1
Erlang Shen
Erlang Shen
redsnappy20
Erlang Shen
Level 75
God Stats
3W - 5L
1,449 SR
Queue Stats
143W - 134L
1,492 Elo+
Solo
Team Averages
Level 99
1,600 SR
1,575 Elo+

VS

Team Averages
Level 116
1,504 SR
1,477 Elo+
Amaterasu
Amaterasu
Hokage12th_T
Amaterasu
Level 114
God Stats
2W - 4L
1,325 SR
Queue Stats
206W - 203L
1,430 Elo+
Party 2
Izanami
Izanami
JmackAttack604
Izanami
Level 159
God Stats
3W - 2L
1,557 SR
Queue Stats
332W - 350L
1,573 Elo+
Solo
Zeus
Zeus
SoloBerserker
Zeus
Level 68
God Stats
1W - 0L
1,834 SR
Queue Stats
35W - 43L
1,470 Elo+
Solo
Atlas
Atlas
Watts2clutch
Atlas
Level 133
God Stats
18W - 24L
1,395 SR
Queue Stats
486W - 522L
1,454 Elo+
Party 2
Merlin
Merlin
juank1o2
Merlin
Level 106
God Stats
23W - 30L
1,407 SR
Queue Stats
655W - 724L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cardsicle
Cthulhu
11
0 / 0 / 0
5,831
1,166
6,518
5,290
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 0
4,932
986
0
0
0
Hachiman
10
1 / 0 / 0
5,677
1,135
3,550
4,078
1,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 2 / 1
5,611
1,122
6,773
6,212
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
redsnappy20
Erlang Shen
9
0 / 0 / 0
5,212
1,042
2,952
3,783
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hokage12th_T
Amaterasu
10
0 / 0 / 2
5,443
1,089
2,599
7,111
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 2
5,472
1,094
4,190
3,380
1,193
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 0
5,834
1,167
3,045
2,150
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,551
1,110
2,915
4,822
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
juank1o2
Merlin
10
1 / 0 / 1
5,950
1,190
4,308
4,189
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
2
2
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cardsicle
Cthulhu
0
0
0
0
W
Amaterasu
Hokage12th_T
Amaterasu
0
0
2
1
W
0
0
2
1
L
0
0
0
0
L
Hachiman
1
0
0
1
W
1
0
0
1
W
0
1
2
1
W
Merlin
juank1o2
Merlin
1
0
1
1.5
L
0
2
1
0.25
L
Erlang Shen
redsnappy20
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
17,057
19,363
Taken
21,652
10,510
Mitigated
13,358
2,501
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cardsicle
Cthulhu
6,518
116
65
800
5,290
3,727
0
2,427
2,553
29,470
0
W
Amaterasu
Hokage12th_T
Amaterasu
2,599
1,103
0
789
7,111
5,983
0
2,095
4,522
0
5,799
W
4,190
3,429
0
0
3,380
1,193
0
965
2,087
0
14,308
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
3,550
2,425
0
405
4,078
1,465
0
2,444
1,434
0
8,306
W
3,045
342
0
0
2,150
651
0
189
1,808
12,711
617
W
2,915
495
0
0
4,822
3,824
0
1,095
3,310
6,833
0
W
Merlin
juank1o2
Merlin
4,308
138
412
1,795
4,189
1,707
0
1,071
2,872
18,725
903
L
6,773
1,753
0
250
6,212
3,236
0
2,350
3,518
0
13,805
L
Erlang Shen
redsnappy20
Erlang Shen
2,952
1,448
0
981
3,783
2,082
0
1,977
1,612
0
4,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
28,250
95
Minions Killed
105
4
Camps Cleared
6
424,641
Distance Traveled
514,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,831
1,166
59
12
1
113,781
0
W
Amaterasu
5,443
1,089
4
1
1
113,830
0
W
Izanami
5,472
1,094
20
4
2
93,720
0
L
Nox
4,932
986
0
0
0
0
0
L
Hachiman
5,677
1,135
21
4
1
95,883
0
W
Zeus
5,834
1,167
32
6
3
100,993
0
W
Atlas
5,551
1,110
19
4
0
111,546
0
W
Merlin
5,950
1,190
30
6
0
94,837
0
L
Serqet
5,611
1,122
15
3
2
123,537
0
L
Erlang Shen
5,212
1,042
0
0
0
91,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role