Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SIamRod
Zeus
Level 144
God Stats
6W - 4L
1,535 SR
Queue Stats
198W - 226L
1,489 Elo+
Party 1
Horus
Horus
So_realbabe
Horus
Level 129
God Stats
10W - 16L
1,419 SR
Queue Stats
520W - 537L
1,486 Elo+
Party 4
Atlas
Atlas
bigbabyjr
Atlas
Level 146
God Stats
2W - 3L
1,414 SR
Queue Stats
129W - 127L
1,506 Elo+
Party 4
Poseidon
Poseidon
shankanapopo
Poseidon
Level 120
God Stats
6W - 5L
1,357 SR
Queue Stats
339W - 338L
1,468 Elo+
Party 1
Team Averages
Level 145
1,445 SR
1,490 Elo+

VS

Team Averages
Level 146
1,471 SR
1,487 Elo+
Zeus
Zeus
AstreX
Zeus
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 76L
1,473 Elo+
Party 3
Jormungandr
Jormungandr
CindaFNr3lla
Jormungandr
Level 155
God Stats
4W - 4L
1,377 SR
Queue Stats
581W - 619L
1,442 Elo+
Party 2
Scylla
Scylla
Stroker1981
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,594 Elo+
Solo
Mercury
Mercury
StrykerTheElite
Mercury
Level 142
God Stats
12W - 21L
1,223 SR
Queue Stats
299W - 315L
1,474 Elo+
Party 2
Ra
Ra
h2oisgood4u
Ra
Level 154
God Stats
3W - 3L
1,756 SR
Queue Stats
95W - 100L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 1 / 1
5,693
633
252
1,971
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
SIamRod
Zeus
15
5 / 1 / 3
7,572
841
9,845
5,150
2,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 5
6,451
717
1,797
6,127
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atlas
bigbabyjr
Atlas
14
2 / 3 / 2
7,040
782
7,834
11,883
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
shankanapopo
Poseidon
15
2 / 1 / 3
7,211
801
6,452
5,303
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AstreX
Zeus
14
1 / 1 / 6
7,821
869
11,289
6,587
2,673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
CindaFNr3lla
Jormungandr
12
2 / 4 / 4
7,342
816
5,053
10,689
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
15
1 / 1 / 5
8,316
924
4,245
3,865
1,662
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

11
2 / 4 / 3
7,038
782
4,161
9,534
3,890
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 4
7,792
866
3,751
8,862
4,100
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
8
8
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Zeus
AstreX
Zeus
1
1
6
4
W
Jormungandr
CindaFNr3lla
Jormungandr
2
4
4
1
L
Zeus
SIamRod
Zeus
5
1
3
6.5
L
1
2
5
1.75
W
Scylla
1
1
5
3.5
W
2
4
3
0.88
L
Atlas
bigbabyjr
Atlas
2
3
2
1
W
2
1
4
4
L
Poseidon
shankanapopo
Poseidon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,180
Damage
28,499
30,434
Taken
39,537
23,129
Mitigated
21,517
8,453
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
252
0
0
59
1,971
1,633
0
1,319
652
0
1,514
W
Zeus
AstreX
Zeus
11,289
804
418
524
6,587
2,673
231
3,938
2,563
21,683
0
W
Jormungandr
CindaFNr3lla
Jormungandr
5,053
793
424
1,138
10,689
9,192
163
6,705
3,892
9,525
91
L
Zeus
SIamRod
Zeus
9,845
916
526
517
5,150
2,329
0
4,698
173
24,319
0
L
1,797
708
1,357
1,917
6,127
5,187
0
4,590
1,341
980
1,399
W
Scylla
4,245
120
221
85
3,865
1,662
153
2,190
1,675
21,256
0
W
4,161
2,262
980
1,012
9,534
3,890
387
6,231
3,303
0
5,582
L
Atlas
bigbabyjr
Atlas
7,834
2,275
856
3,221
11,883
11,466
0
7,230
4,318
11,309
448
W
3,751
372
6,150
5,490
8,862
4,100
363
5,395
3,387
14,534
1,207
L
Poseidon
shankanapopo
Poseidon
6,452
611
0
0
5,303
2,514
0
5,065
29
18,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
38,309
67
Minions Killed
107
0
Camps Cleared
0
737,783
Distance Traveled
895,237
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,693
633
5
1
0
125,507
1
W
Zeus
7,821
869
23
3
0
179,267
0
W
Jormungandr
7,342
816
8
1
0
159,051
0
L
Zeus
7,572
841
33
4
0
160,867
0
L
Horus
6,451
717
1
0
0
109,085
0
W
Scylla
8,316
924
47
5
0
164,564
0
W
Mercury
7,038
782
5
1
0
200,596
0
L
Atlas
7,040
782
8
1
0
169,117
0
W
Ra
7,792
866
24
3
0
191,759
0
L
Poseidon
7,211
801
20
2
0
173,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role