Player Matchup

Hel
Hel
BalancedRu
Hel
Level 99
God Stats
2W - 3L
1,264 SR
Queue Stats
105W - 138L
1,423 Elo+
Solo
Hercules
Hercules
Baldsully
Hercules
Level 149
God Stats
2W - 0L
1,569 SR
Queue Stats
112W - 101L
1,478 Elo+
Solo
Jormungandr
Jormungandr
BlackCatEnergy
Jormungandr
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 88L
1,519 Elo+
Party 2
Vamana
Vamana
JESUISUNBEAR
Vamana
Level 69
God Stats
4W - 1L
1,695 SR
Queue Stats
240W - 225L
1,538 Elo+
Solo
Thoth
Thoth
ezr2sa
Thoth
Level 156
God Stats
1W - 2L
1,267 SR
Queue Stats
98W - 104L
1,499 Elo+
Party 2
Team Averages
Level 126
1,459 SR
1,492 Elo+

VS

Team Averages
Level 131
1,426 SR
1,482 Elo+
Agni
Agni
GravityDude
Agni
Level 223
God Stats
1W - 3L
1,564 SR
Queue Stats
240W - 250L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Liyer1204
Jing Wei
Level 67
God Stats
0W - 1L
1,471 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 1
Ravana
Ravana
holang
Ravana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,561 Elo+
Solo
Yemoja
Yemoja
xAilanii
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 129L
1,438 Elo+
Solo
Vamana
Vamana
xDementedx420
Vamana
Level 125
God Stats
1W - 1L
1,095 SR
Queue Stats
17W - 17L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,185
864
486
1,852
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Baldsully
Hercules
10
0 / 1 / 1
5,168
861
1,249
6,481
6,755
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
BlackCatEnergy
Jormungandr
10
1 / 1 / 2
5,607
935
3,913
4,585
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
10
2 / 1 / 0
5,638
940
4,481
6,838
4,570
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thoth
ezr2sa
Thoth
10
0 / 0 / 1
5,438
906
3,780
1,886
671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
5,954
992
6,082
1,970
732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Liyer1204
Jing Wei
7
0 / 1 / 1
4,878
813
351
1,165
360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
holang
Ravana
14
2 / 0 / 0
6,259
1,043
3,227
4,578
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
xAilanii
Yemoja
1
0 / 0 / 0
1,514
252
0
0
0
11
0 / 2 / 3
5,669
945
5,885
7,598
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
3
3
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Hercules
Baldsully
Hercules
0
1
1
0.5
W
Jormungandr
BlackCatEnergy
Jormungandr
1
1
2
2
L
1
0
2
2
W
Vamana
2
1
0
2
L
Jing Wei
Liyer1204
Jing Wei
0
1
1
0.5
W
Thoth
ezr2sa
Thoth
0
0
1
0.5
L
Ravana
holang
Ravana
2
0
0
2
L
Yemoja
xAilanii
Yemoja
0
0
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,909
Damage
15,545
21,642
Taken
15,311
16,239
Mitigated
9,119
11,282
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
486
141
2,456
1,463
1,852
740
44
463
1,300
3,468
0
W
Hercules
Baldsully
Hercules
1,249
525
369
2,999
6,481
6,755
0
1,319
5,031
0
4,943
W
Jormungandr
BlackCatEnergy
Jormungandr
3,913
327
71
943
4,585
3,503
0
1,249
3,202
10,356
522
L
6,082
325
639
415
1,970
732
0
1,353
576
18,067
429
W
Vamana
4,481
1,450
864
1,967
6,838
4,570
315
2,113
4,610
0
6,953
L
Jing Wei
Liyer1204
Jing Wei
351
229
0
51
1,165
360
0
847
229
0
2,233
W
Thoth
ezr2sa
Thoth
3,780
176
103
47
1,886
671
290
712
1,090
12,613
1,116
L
Ravana
holang
Ravana
3,227
350
464
1,086
4,578
2,988
0
2,503
1,688
0
10,205
L
Yemoja
xAilanii
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
5,885
2,681
356
3,035
7,598
5,039
0
2,576
4,527
0
10,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
24,274
54
Minions Killed
58
0
Camps Cleared
0
546,563
Distance Traveled
413,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,185
864
8
1
0
106,527
0
W
Hercules
5,168
861
2
0
0
113,551
0
W
Jormungandr
5,607
935
19
3
0
94,426
0
L
Agni
5,954
992
18
3
0
103,553
0
W
Vamana
5,638
940
5
1
0
120,272
0
L
Jing Wei
4,878
813
4
1
0
42,717
0
W
Thoth
5,438
906
20
3
0
111,787
0
L
Ravana
6,259
1,043
22
4
0
128,167
0
L
Yemoja
1,514
252
0
0
0
0
0
L
Vamana
5,669
945
14
2
0
139,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role