Player Matchup

Bellona
Bellona
HsRavenz
Bellona
Level 52
God Stats
3W - 9L
1,445 SR
Queue Stats
185W - 209L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Javier_M_D
Hou Yi
Level 140
God Stats
4W - 4L
1,485 SR
Queue Stats
235W - 213L
1,547 Elo+
Solo
Fenrir
Fenrir
Relaene
Fenrir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,463 Elo+
Solo
Ymir
Ymir
Sprayinator865
Ymir
Level 158
God Stats
19W - 23L
1,456 SR
Queue Stats
254W - 291L
1,514 Elo+
Party 2
Chang'e
Chang'e
miiaxx
Chang'e
Level 162
God Stats
37W - 22L
1,654 SR
Queue Stats
195W - 168L
1,598 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,530 Elo+

VS

Team Averages
Level 150
1,614 SR
1,576 Elo+
Fenrir
Fenrir
AlphaKenny0ne
Fenrir
Level 179
God Stats
3W - 6L
1,525 SR
Queue Stats
215W - 243L
1,547 Elo+
Party 1
Rama
Rama
CryoStriker
Rama
Level 167
God Stats
4W - 4L
1,498 SR
Queue Stats
298W - 258L
1,550 Elo+
Solo
Poseidon
Poseidon
Hiest808
Poseidon
Level 106
God Stats
12W - 9L
1,725 SR
Queue Stats
82W - 84L
1,572 Elo+
Party 1
King Arthur
King Arthur
Jezzer53
King Arthur
Level 147
God Stats
2W - 1L
1,677 SR
Queue Stats
12W - 6L
1,626 Elo+
Solo
Cliodhna
Cliodhna
Skyphall
Cliodhna
Level 153
God Stats
14W - 10L
1,647 SR
Queue Stats
203W - 219L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HsRavenz
Bellona
17
2 / 2 / 5
10,507
584
15,645
21,581
24,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Javier_M_D
Hou Yi
17
3 / 2 / 2
10,513
584
11,080
15,021
7,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Relaene
Fenrir
14
3 / 2 / 6
8,579
477
5,251
15,051
12,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 5
9,853
547
8,119
11,047
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
miiaxx
Chang'e
16
7 / 1 / 5
10,435
580
16,809
12,862
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,359
464
7,661
17,251
11,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 2
8,231
457
8,084
16,343
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Hiest808
Poseidon
16
2 / 4 / 4
8,764
487
9,474
11,773
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Jezzer53
King Arthur
13
0 / 5 / 0
8,095
450
9,332
21,396
15,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
Skyphall
Cliodhna
14
2 / 5 / 1
8,071
448
9,720
15,387
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
7
7
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
0
5
2
0.2
L
Poseidon
Hiest808
Poseidon
2
4
4
1
W
Bellona
HsRavenz
Bellona
2
2
5
2.25
W
Hou Yi
Javier_M_D
Hou Yi
3
2
2
2
L
King Arthur
Jezzer53
King Arthur
0
5
0
0
W
Fenrir
Relaene
Fenrir
3
2
6
3
L
Cliodhna
Skyphall
Cliodhna
2
5
1
0.5
W
8
0
5
10.5
W
Chang'e
miiaxx
Chang'e
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,904
Damage
44,271
75,562
Taken
82,150
56,842
Mitigated
43,346
31,211
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,661
1,552
0
2,672
17,251
11,295
0
5,411
11,297
0
34,101
L
8,084
6,308
0
5,712
16,343
6,880
18
2,054
14,225
0
65,760
L
Poseidon
Hiest808
Poseidon
9,474
344
0
4,032
11,773
4,024
0
4,601
6,980
86,616
0
W
Bellona
HsRavenz
Bellona
15,645
6,404
0
12,602
21,581
24,102
0
821
20,760
0
91,675
W
Hou Yi
Javier_M_D
Hou Yi
11,080
5,628
0
4,129
15,021
7,261
0
1,496
13,525
0
92,335
L
King Arthur
Jezzer53
King Arthur
9,332
1,515
0
4,642
21,396
15,810
0
2,916
17,193
375
63,781
W
Fenrir
Relaene
Fenrir
5,251
1,496
0
2,721
15,051
12,975
0
2,787
12,264
0
26,443
L
Cliodhna
Skyphall
Cliodhna
9,720
803
0
2,963
15,387
5,337
0
7,933
6,581
0
55,805
W
8,119
2,374
0
868
11,047
7,450
0
2,520
8,527
90,392
3,547
W
Chang'e
miiaxx
Chang'e
16,809
1,341
3,680
7,211
12,862
5,054
285
2,137
10,725
77,768
3,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
41,520
583
Minions Killed
476
0
Camps Cleared
0
1,792,106
Distance Traveled
1,826,331
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,359
464
51
3
0
411,623
0
L
Rama
8,231
457
113
6
0
304,498
2
L
Poseidon
8,764
487
125
7
0
405,894
0
W
Bellona
10,507
584
150
8
0
318,557
0
W
Hou Yi
10,513
584
137
8
0
315,046
2
L
King Arthur
8,095
450
100
6
0
330,350
3
W
Fenrir
8,579
477
24
1
0
380,719
3
L
Cliodhna
8,071
448
87
5
0
373,966
0
W
Ymir
9,853
547
127
7
0
392,051
0
W
Chang'e
10,435
580
145
8
0
385,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role