Player Matchup

Scylla
Scylla
FUShoresy
Scylla
Level 105
God Stats
8W - 1L
2,016 SR
Queue Stats
47W - 48L
1,489 Elo+
Party 1
Vulcan
Vulcan
Mrtred
Vulcan
Level 149
God Stats
9W - 1L
1,538 SR
Queue Stats
269W - 244L
1,521 Elo+
Party 1
Nemesis
Nemesis
RYNOALMY
Nemesis
Level 138
God Stats
2W - 1L
1,457 SR
Queue Stats
206W - 191L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SonofMorbo
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,713 SR
Queue Stats
52W - 48L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
gopherbroke
Kuzenbo
Level 68
God Stats
2W - 0L
1,664 SR
Queue Stats
32W - 29L
1,510 Elo+
Party 1
Team Averages
Level 106
1,678 SR
1,493 Elo+

VS

Team Averages
Level 114
1,447 SR
1,489 Elo+
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cairobby618
Cthulhu
Level 86
God Stats
0W - 1L
1,285 SR
Queue Stats
177W - 193L
1,485 Elo+
Solo
Chaac
Chaac
SoulEaterKage
Chaac
Level 147
God Stats
7W - 5L
1,668 SR
Queue Stats
380W - 382L
1,478 Elo+
Solo
He Bo
He Bo
Spearmyntz
He Bo
Level 86
God Stats
0W - 3L
1,285 SR
Queue Stats
269W - 253L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FUShoresy
Scylla
18
7 / 5 / 8
10,856
835
12,899
10,136
4,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Mrtred
Vulcan
18
3 / 2 / 9
10,925
840
15,243
6,743
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RYNOALMY
Nemesis
14
3 / 3 / 8
9,563
736
8,110
12,227
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SonofMorbo
Ah Muzen Cab
17
4 / 3 / 11
10,298
792
11,495
14,429
6,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
gopherbroke
Kuzenbo
17
2 / 2 / 11
9,776
752
6,565
12,547
13,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 4 / 6
9,338
718
6,779
14,831
21,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 6
7,996
615
2,647
3,925
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Cairobby618
Cthulhu
17
3 / 5 / 11
10,161
782
13,583
18,458
18,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 4 / 6
9,550
735
12,994
11,360
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
17
4 / 5 / 6
10,083
776
6,901
10,536
3,957
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
49
19
Kills
14
15
Deaths
19
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
6
1.5
L
Morgan Le Fay
 
Morgan Le Fay
1
1
6
4
L
Cthulhu
Cairobby618
Cthulhu
3
5
11
1.7
W
Scylla
FUShoresy
Scylla
7
5
8
2.2
W
Vulcan
Mrtred
Vulcan
3
2
9
3.75
W
Nemesis
RYNOALMY
Nemesis
3
3
8
2.33
W
Ah Muzen Cab
SonofMorbo
Ah Muzen Cab
4
3
11
3.17
L
3
4
6
1.5
L
He Bo
4
5
6
1.4
W
Kuzenbo
gopherbroke
Kuzenbo
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,312
Damage
42,904
56,082
Taken
59,110
37,374
Mitigated
51,127
19,060
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,779
579
0
1,172
14,831
21,207
0
9,168
5,334
11,980
441
L
Morgan Le Fay
 
Morgan Le Fay
2,647
302
529
495
3,925
1,526
0
2,372
1,430
12,704
0
L
Cthulhu
Cairobby618
Cthulhu
13,583
213
1,507
4,798
18,458
18,325
0
9,875
8,242
32,673
305
W
Scylla
FUShoresy
Scylla
12,899
1,287
380
2,121
10,136
4,356
300
5,773
4,264
29,468
0
W
Vulcan
Mrtred
Vulcan
15,243
8,833
1,982
1,924
6,743
3,166
875
4,164
2,535
38,726
0
W
Nemesis
RYNOALMY
Nemesis
8,110
1,199
840
3,915
12,227
9,269
1,383
7,319
4,632
0
13,557
W
Ah Muzen Cab
SonofMorbo
Ah Muzen Cab
11,495
5,901
694
3,609
14,429
6,865
1,260
7,152
7,093
0
25,524
L
12,994
873
1,543
2,357
11,360
6,112
0
6,096
5,076
0
34,021
L
He Bo
6,901
410
1,823
1,195
10,536
3,957
0
6,925
3,339
23,844
0
W
Kuzenbo
gopherbroke
Kuzenbo
6,565
2,609
443
3,152
12,547
13,718
342
4,529
7,953
10,188
854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
47,128
161
Minions Killed
176
0
Camps Cleared
0
1,240,759
Distance Traveled
1,059,647
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,338
718
16
1
0
201,391
0
L
Morgan Le Fay
7,996
615
34
3
0
186,288
4
L
Cthulhu
10,161
782
36
3
0
244,664
0
W
Scylla
10,856
835
41
3
0
240,872
0
W
Vulcan
10,925
840
70
5
0
226,533
0
W
Nemesis
9,563
736
17
1
0
272,941
0
W
Ah Muzen Cab
10,298
792
24
2
0
223,692
0
L
Chaac
9,550
735
53
4
0
216,850
0
L
He Bo
10,083
776
37
3
0
210,454
0
W
Kuzenbo
9,776
752
9
1
0
276,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role