Player Matchup

Charybdis
Charybdis
OutcastGhandii
Charybdis
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
91W - 87L
1,521 Elo+
Party 2
Lancelot
Lancelot
ViewLesstwo5
Lancelot
Level 78
God Stats
10W - 8L
1,501 SR
Queue Stats
159W - 139L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
edgargavino
Jormungandr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 229L
1,502 Elo+
Solo
Horus
Horus
organic4loko
Horus
Level 103
God Stats
1W - 1L
1,267 SR
Queue Stats
131W - 128L
1,522 Elo+
Solo
Eset
Eset
riahbhee
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,664 Elo+
Solo
Team Averages
Level 111
1,497 SR
1,556 Elo+

VS

Team Averages
Level 147
1,474 SR
1,482 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
YUNGSQEEZE
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Solo
Guan Yu
Guan Yu
captainb0y
Guan Yu
Level 178
God Stats
0W - 2L
1,302 SR
Queue Stats
183W - 178L
1,568 Elo+
Party 1
Izanami
Izanami
ragingchaos242
Izanami
Level 36
God Stats
2W - 3L
1,238 SR
Queue Stats
20W - 28L
1,289 Elo+
Solo
Zeus
Zeus
wazamin
Zeus
Level 214
God Stats
1W - 2L
1,830 SR
Queue Stats
194W - 174L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OutcastGhandii
Charybdis
15
8 / 0 / 3
9,113
651
13,811
8,712
3,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
ViewLesstwo5
Lancelot
13
1 / 2 / 4
7,436
531
6,901
11,161
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
edgargavino
Jormungandr
14
3 / 1 / 0
8,735
624
9,027
10,416
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 6
7,101
507
9,070
8,688
7,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
13
0 / 4 / 1
7,459
533
5,025
8,621
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 2
6,610
472
4,534
12,279
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cliodhna
YUNGSQEEZE
Cliodhna
12
2 / 2 / 1
6,670
476
3,485
12,619
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
captainb0y
Guan Yu
13
2 / 3 / 0
7,477
534
6,145
17,677
18,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 8 / 0
6,251
447
4,418
13,984
3,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zeus
wazamin
Zeus
14
3 / 0 / 2
7,630
545
8,745
7,633
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
W
Charybdis
OutcastGhandii
Charybdis
8
0
3
9.5
W
Lancelot
ViewLesstwo5
Lancelot
1
2
4
1.5
L
Cliodhna
YUNGSQEEZE
Cliodhna
2
2
1
1.25
L
Guan Yu
captainb0y
Guan Yu
2
3
0
0.67
W
Jormungandr
edgargavino
Jormungandr
3
1
0
3
W
2
0
6
5
L
0
8
0
0
W
Eset
0
4
1
0.13
L
Zeus
wazamin
Zeus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,834
Damage
27,327
47,598
Taken
64,192
29,732
Mitigated
40,021
18,489
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,534
1,391
1,698
5,496
12,279
10,160
0
1,049
11,230
24,255
1,174
W
Charybdis
OutcastGhandii
Charybdis
13,811
7,470
0
5,044
8,712
3,617
855
2,015
6,697
0
82,206
W
Lancelot
ViewLesstwo5
Lancelot
6,901
1,186
0
4,643
11,161
5,516
77
2,380
8,781
0
64,900
L
Cliodhna
YUNGSQEEZE
Cliodhna
3,485
526
0
4,874
12,619
4,756
0
1,248
11,371
0
47,488
L
Guan Yu
captainb0y
Guan Yu
6,145
860
0
6,380
17,677
18,494
0
8,191
9,486
0
55,182
W
Jormungandr
edgargavino
Jormungandr
9,027
3,787
0
1,729
10,416
9,799
50
0
10,416
63,750
2,581
W
9,070
3,896
1,347
4,132
8,688
7,610
155
3,739
4,949
0
30,220
L
4,418
2,333
0
1,481
13,984
3,952
0
136
13,848
0
42,800
W
Eset
5,025
206
0
1,594
8,621
3,190
0
5,071
3,550
53,680
1,384
L
Zeus
wazamin
Zeus
8,745
957
0
1,260
7,633
2,659
0
2,517
5,116
63,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
34,638
457
Minions Killed
378
0
Camps Cleared
0
1,478,232
Distance Traveled
1,422,219
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,610
472
24
2
0
272,007
2
W
Charybdis
9,113
651
125
9
0
275,174
0
W
Lancelot
7,436
531
96
7
0
348,760
1
L
Cliodhna
6,670
476
69
5
0
323,763
0
L
Guan Yu
7,477
534
95
7
0
283,116
0
W
Jormungandr
8,735
624
104
7
0
275,842
1
W
Horus
7,101
507
41
3
0
321,607
0
L
Izanami
6,251
447
84
6
0
277,580
0
W
Eset
7,459
533
91
7
0
256,849
0
L
Zeus
7,630
545
106
8
0
265,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role