Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Doofenshmood
Cu Chulainn
Level 80
God Stats
4W - 5L
1,466 SR
Queue Stats
189W - 178L
1,493 Elo+
Solo
Yemoja
Yemoja
IngeniousElf
Yemoja
Level 120
God Stats
2W - 0L
1,285 SR
Queue Stats
15W - 18L
1,463 Elo+
Party 3
Hachiman
Hachiman
luxiorgaming
Hachiman
Level 180
God Stats
3W - 5L
1,541 SR
Queue Stats
163W - 148L
1,600 Elo+
Party 2
Team Averages
Level 113
1,458 SR
1,511 Elo+

VS

Team Averages
Level 155
1,547 SR
1,554 Elo+
Anubis
Anubis
ADL2001
Anubis
Level 158
God Stats
2W - 7L
1,294 SR
Queue Stats
214W - 198L
1,476 Elo+
Solo
Arachne
Arachne
ManBearPigMPEG
Arachne
Level 157
God Stats
18W - 25L
1,464 SR
Queue Stats
320W - 290L
1,599 Elo+
Solo
Tyr
Tyr
adrianjn11
Tyr
Level 154
God Stats
7W - 8L
1,560 SR
Queue Stats
85W - 65L
1,610 Elo+
Party 1
Geb
Geb
carlosxcvi
Geb
Level 135
God Stats
1W - 1L
1,706 SR
Queue Stats
60W - 51L
1,539 Elo+
Party 1
Hachiman
Hachiman
rauldan1997
Hachiman
Level 172
God Stats
15W - 7L
1,713 SR
Queue Stats
318W - 316L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
7 / 2 / 0
7,049
705
6,267
10,865
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
 
Neith
11
1 / 0 / 5
6,479
648
7,807
6,334
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Doofenshmood
Cu Chulainn
12
1 / 0 / 3
7,263
726
6,293
6,647
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
10
0 / 1 / 2
5,566
557
1,261
7,008
3,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
luxiorgaming
Hachiman
13
2 / 0 / 0
6,783
678
4,830
7,597
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADL2001
Anubis
10
2 / 3 / 1
5,686
569
4,832
5,871
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
5,523
552
2,548
10,437
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,645
565
4,201
11,415
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
5,324
532
3,477
6,706
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
rauldan1997
Hachiman
11
0 / 2 / 0
5,554
555
6,314
6,456
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
0
3.5
W
Neith
 
Neith
1
0
5
3.5
L
Anubis
ADL2001
Anubis
2
3
1
0.83
W
Cu Chulainn
Doofenshmood
Cu Chulainn
1
0
3
2.5
W
Yemoja
0
1
2
1
L
1
2
1
0.75
L
0
3
0
0
L
0
1
1
0.5
W
Hachiman
luxiorgaming
Hachiman
2
0
0
2
L
Hachiman
rauldan1997
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
21,372
38,451
Taken
40,885
16,171
Mitigated
19,918
19,330
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,267
1,298
0
7,116
10,865
3,500
0
1,141
9,724
49,343
1,678
W
Neith
 
Neith
7,807
1,870
0
2,032
6,334
1,986
0
3,518
2,816
0
52,848
L
Anubis
ADL2001
Anubis
4,832
378
0
1,419
5,871
2,612
0
772
5,099
40,146
0
W
Cu Chulainn
Doofenshmood
Cu Chulainn
6,293
1,074
0
2,133
6,647
4,791
0
0
6,647
6,985
50,123
W
Yemoja
1,261
387
2,831
2,136
7,008
3,129
0
3,238
3,770
8,245
0
L
2,548
1,434
0
5,914
10,437
3,792
0
3,374
7,063
0
39,383
L
4,201
362
0
4,992
11,415
6,635
0
2,463
8,952
0
41,496
L
3,477
289
0
1,853
6,706
4,325
0
1,292
5,414
17,890
0
W
Hachiman
luxiorgaming
Hachiman
4,830
2,921
0
3,082
7,597
2,765
100
412
7,185
0
62,884
L
Hachiman
rauldan1997
Hachiman
6,314
3,193
0
2,119
6,456
2,554
0
706
5,750
0
52,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
27,732
412
Minions Killed
332
0
Camps Cleared
0
1,037,236
Distance Traveled
1,089,095
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,049
705
84
8
0
225,096
4
W
Neith
6,479
648
91
9
0
203,824
0
L
Anubis
5,686
569
89
9
0
193,426
2
W
Cu Chulainn
7,263
726
107
11
0
219,035
2
W
Yemoja
5,566
557
17
2
0
189,314
0
L
Arachne
5,523
552
67
7
0
256,795
0
L
Tyr
5,645
565
78
8
0
233,051
2
L
Geb
5,324
532
17
2
0
218,088
2
W
Hachiman
6,783
678
113
11
0
199,967
1
L
Hachiman
5,554
555
81
8
0
187,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role