Player Matchup

Zeus
Zeus
GargantuanLykon
Zeus
Level 69
God Stats
7W - 7L
1,568 SR
Queue Stats
292W - 275L
1,503 Elo+
Party 3
Da Ji
Da Ji
ITS-_-PINGU
Da Ji
Level 69
God Stats
3W - 2L
1,679 SR
Queue Stats
187W - 165L
1,505 Elo+
Party 1
Hachiman
Hachiman
LAMARCA VIDIGAL
Hachiman
Level 164
God Stats
6W - 6L
1,498 SR
Queue Stats
271W - 262L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Nokorigu
Gilgamesh
Level 116
God Stats
4W - 3L
1,756 SR
Queue Stats
222W - 208L
1,518 Elo+
Party 3
Athena
Athena
huracanes3435
Athena
Level 68
God Stats
2W - 4L
1,488 SR
Queue Stats
126W - 113L
1,515 Elo+
Party 1
Team Averages
Level 97
1,598 SR
1,511 Elo+

VS

Team Averages
Level 111
1,572 SR
1,466 Elo+
Xing Tian
Xing Tian
Audiomental
Xing Tian
Level 142
God Stats
14W - 5L
1,529 SR
Queue Stats
282W - 272L
1,425 Elo+
Solo
Medusa
Medusa
EdinardoSouza
Medusa
Level 148
God Stats
32W - 27L
1,401 SR
Queue Stats
156W - 157L
1,420 Elo+
Solo
Arachne
Arachne
Ev0 Wolf
Arachne
Level 69
God Stats
35W - 23L
1,535 SR
Queue Stats
218W - 219L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ev0Shaman
Morgan Le Fay
Level 88
God Stats
25W - 22L
1,541 SR
Queue Stats
418W - 401L
1,495 Elo+
Party 2
Bellona
Bellona
xsantori
Bellona
Level 108
God Stats
2W - 0L
1,854 SR
Queue Stats
18W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
9,379
586
8,119
7,345
3,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 5 / 0
7,860
491
8,543
14,026
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
12
0 / 2 / 1
7,220
451
7,188
6,794
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Nokorigu
Gilgamesh
15
1 / 4 / 0
8,605
538
7,245
19,167
14,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
7,270
454
3,994
14,985
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Audiomental
Xing Tian
13
1 / 1 / 8
8,595
537
7,529
14,534
15,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 2 / 4
7,601
475
6,794
6,521
2,601
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Ev0 Wolf
Arachne
17
9 / 0 / 3
10,401
650
9,645
13,898
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ev0Shaman
Morgan Le Fay
15
2 / 4 / 2
8,790
549
4,476
9,158
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
xsantori
Bellona
15
4 / 3 / 0
9,490
593
16,590
16,430
16,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
10
Kills
17
17
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Audiomental
Xing Tian
1
1
8
5
W
1
2
4
1.5
W
Arachne
Ev0 Wolf
Arachne
9
0
3
10.5
W
Morgan Le Fay
Ev0Shaman
Morgan Le Fay
2
4
2
0.75
L
3
2
1
1.75
L
6
5
0
1.2
L
Hachiman
0
2
1
0.25
L
Gilgamesh
Nokorigu
Gilgamesh
1
4
0
0.25
L
0
4
2
0.25
W
Bellona
xsantori
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,089
Damage
45,034
62,317
Taken
60,541
45,457
Mitigated
44,317
11,687
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Audiomental
Xing Tian
7,529
723
0
1,876
14,534
15,268
120
2,803
11,731
25,740
2,344
W
6,794
2,069
0
1,843
6,521
2,601
1,400
1,238
5,283
0
55,720
W
Arachne
Ev0 Wolf
Arachne
9,645
7,018
0
9,706
13,898
6,768
822
2,054
11,844
0
87,884
W
Morgan Le Fay
Ev0Shaman
Morgan Le Fay
4,476
365
0
1,014
9,158
3,017
582
4,686
4,472
59,990
1,515
L
8,119
815
0
2,268
7,345
3,270
180
2,469
4,782
93,751
1,745
L
8,543
2,297
0
3,374
14,026
7,256
0
2,236
11,739
0
54,144
L
Hachiman
7,188
3,432
0
1,631
6,794
2,925
196
2,215
4,579
0
66,253
L
Gilgamesh
Nokorigu
Gilgamesh
7,245
2,666
0
2,812
19,167
14,969
601
0
17,916
0
65,936
L
3,994
1,393
0
1,602
14,985
17,037
0
4,465
10,468
13,935
362
W
Bellona
xsantori
Bellona
16,590
5,090
0
6,573
16,430
16,663
577
1,221
14,291
0
65,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,334
Gold Earned
44,877
469
Minions Killed
443
0
Camps Cleared
0
1,552,775
Distance Traveled
1,622,256
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,595
537
24
2
0
337,109
5
W
Medusa
7,601
475
83
5
0
258,362
3
W
Arachne
10,401
650
132
8
0
399,440
0
W
Morgan Le Fay
8,790
549
107
7
0
286,182
0
L
Zeus
9,379
586
143
9
0
302,816
0
L
Da Ji
7,860
491
92
6
0
364,058
0
L
Hachiman
7,220
451
107
7
0
263,330
0
L
Gilgamesh
8,605
538
104
7
0
310,059
1
L
Athena
7,270
454
23
1
0
312,512
1
W
Bellona
9,490
593
97
6
0
341,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role