Player Matchup

Hera
Hera
CJsoAnnoying
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,506 Elo+
Party 1
Hel
Hel
PASHAPIRATE
Hel
Level 120
God Stats
1W - 1L
1,707 SR
Queue Stats
57W - 72L
1,517 Elo+
Party 1
Nut
Nut
TNOEli
Nut
Level 43
God Stats
0W - 1L
1,243 SR
Queue Stats
3W - 12L
1,313 Elo+
Party 1
Sobek
Sobek
Tamaaj2k
Sobek
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 79L
1,490 Elo+
Party 1
Nemesis
Nemesis
ramone4u2011
Nemesis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 46L
1,545 Elo+
Party 1
Team Averages
Level 82
1,490 SR
1,474 Elo+

VS

Team Averages
Level 111
1,586 SR
1,518 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CLAlMED
Kukulkan
Level 136
God Stats
5W - 3L
1,636 SR
Queue Stats
143W - 144L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
WhoCaresimhigh
Cthulhu
Level 22
God Stats
14W - 5L
1,667 SR
Queue Stats
30W - 20L
1,591 Elo+
Party 2
Sol
Sol
XANARCHY09
Sol
Level 109
God Stats
23W - 15L
1,590 SR
Queue Stats
141W - 146L
1,489 Elo+
Party 2
Thor
Thor
ztrendkill
Thor
Level 159
God Stats
22W - 15L
1,537 SR
Queue Stats
582W - 604L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,225
479
4,022
8,543
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 0
7,797
600
6,155
14,744
7,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
TNOEli
Nut
9
0 / 4 / 0
5,428
418
3,507
9,051
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Tamaaj2k
Sobek
8
0 / 5 / 1
5,281
406
3,973
17,116
10,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ramone4u2011
Nemesis
12
2 / 4 / 1
6,626
510
4,663
12,447
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 3
7,946
611
9,705
11,481
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
CLAlMED
Kukulkan
15
4 / 0 / 6
8,814
678
6,228
3,580
1,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 1 / 9
8,253
635
9,666
10,539
8,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 5
7,661
589
10,238
8,288
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
9 / 2 / 5
8,352
642
10,049
10,863
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
23
23
Deaths
6
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
3
1.75
L
0
5
0
0
W
Kukulkan
CLAlMED
Kukulkan
4
0
6
7
L
2
5
0
0.4
L
Nut
TNOEli
Nut
0
4
0
0
L
Sobek
Tamaaj2k
Sobek
0
5
1
0.1
W
4
1
9
8.5
W
4
1
5
6.5
L
Nemesis
ramone4u2011
Nemesis
2
4
1
0.63
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,320
Damage
45,886
61,901
Taken
44,751
28,694
Mitigated
26,504
13,838
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,705
3,470
0
1,688
11,481
8,221
830
5,440
6,041
0
57,303
L
4,022
498
0
793
8,543
2,859
0
3,664
4,879
46,839
0
W
Kukulkan
CLAlMED
Kukulkan
6,228
407
0
1,106
3,580
1,749
0
1,359
2,221
71,842
869
L
6,155
631
296
7,636
14,744
7,176
0
0
13,965
59,111
0
L
Nut
TNOEli
Nut
3,507
1,951
0
457
9,051
3,384
0
6,565
2,486
0
25,516
L
Sobek
Tamaaj2k
Sobek
3,973
208
0
1,465
17,116
10,574
0
11,659
5,457
20,994
349
W
9,666
1,332
0
3,129
10,539
8,791
0
3,136
7,403
29,392
2,139
W
10,238
5,965
0
3,965
8,288
3,163
427
2,283
6,005
64,553
5,043
L
Nemesis
ramone4u2011
Nemesis
4,663
1,084
0
3,191
12,447
4,701
0
3,927
8,520
0
43,588
W
10,049
2,720
0
4,279
10,863
4,580
0
2,346
8,517
0
51,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
41,026
299
Minions Killed
393
0
Camps Cleared
0
1,284,854
Distance Traveled
1,348,769
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,946
611
76
6
0
227,495
0
L
Hera
6,225
479
78
6
0
229,618
0
W
Kukulkan
8,814
678
120
9
0
289,221
0
L
Hel
7,797
600
94
7
0
256,543
0
L
Nut
5,428
418
38
3
0
222,950
0
L
Sobek
5,281
406
16
1
0
274,328
0
W
Cthulhu
8,253
635
29
2
0
304,403
2
W
Sol
7,661
589
98
8
0
254,361
2
L
Nemesis
6,626
510
73
6
0
301,415
0
W
Thor
8,352
642
70
5
0
273,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role