Player Matchup

Heimdallr
Heimdallr
Gold IV
Dt_Strangler
Heimdallr
Gold IV
Level 147
God Stats
6W - 4L
1,603 SR
Queue Stats
37W - 27L
1,452 MMR
Party 2
Hel
Hel
Gold IV
NicotineBeast
Hel
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,691 MMR
Party 2
Thor
Thor
Gold IV
P0ATAN
Thor
Gold IV
Level 94
God Stats
2W - 2L
1,664 SR
Queue Stats
34W - 32L
1,587 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,589 SR
1,576 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,615 SR
1,638 MMR
Cthulhu
Cthulhu
Platinum IV
TheViperWithin
Cthulhu
Platinum IV
Level 173
God Stats
8W - 6L
1,536 SR
Queue Stats
865W - 927L
1,652 MMR
Party 1
Scylla
Scylla
Gold III
ltzColombia_
Scylla
Gold III
Level 106
God Stats
23W - 23L
1,568 SR
Queue Stats
32W - 32L
1,507 MMR
Solo
Bastet
Bastet
Platinum II
paragonchris
Bastet
Platinum II
Level 165
God Stats
9W - 6L
1,742 SR
Queue Stats
672W - 658L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dt_Strangler
Heimdallr
14
0 / 5 / 1
7,869
656
5,060
14,484
6,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 1
7,520
627
3,246
13,489
8,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
P0ATAN
Thor
14
2 / 3 / 0
8,173
681
11,616
15,092
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KuzenboAchillesOdinNe ZhaAthena

VS

Bans
ThothKukulkanOsirisZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,767
731
13,928
11,867
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
6 / 0 / 5
10,399
867
13,820
7,346
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
15
4 / 1 / 6
9,863
822
10,270
10,884
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dt_Strangler
Heimdallr
0
5
1
0.1
L
0
3
1
0.17
L
Thor
P0ATAN
Thor
2
3
0
0.67
W
1
1
8
5
W
Scylla
6
0
5
8.5
W
Bastet
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
38,018
43,065
Taken
30,097
20,643
Mitigated
19,723
9,170
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dt_Strangler
Heimdallr
5,060
2,284
0
880
14,484
6,103
0
7,854
5,995
0
45,494
L
3,246
500
2,335
3,989
13,489
8,184
0
9,212
3,634
15,496
1,116
L
Thor
P0ATAN
Thor
11,616
2,308
0
1,966
15,092
6,356
0
8,393
5,780
256
38,146
W
13,928
484
837
2,874
11,867
10,086
364
1,792
10,039
23,048
1,715
W
Scylla
13,820
180
0
2,561
7,346
2,672
829
395
6,942
52,068
522
W
Bastet
10,270
1,982
0
2,610
10,884
6,965
978
1,030
9,802
0
36,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
29,029
156
Minions Killed
163
0
Camps Cleared
0
662,145
Distance Traveled
779,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,869
656
75
6
0
214,825
0
L
Hel
7,520
627
32
3
0
204,308
0
L
Thor
8,173
681
49
4
0
243,012
0
W
Cthulhu
8,767
731
36
3
0
253,380
0
W
Scylla
10,399
867
79
7
0
238,240
0
W
Bastet
9,863
822
48
4
0
288,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role