Player Matchup

Osiris
Osiris
CLAlMED
Osiris
Level 136
God Stats
20W - 8L
1,688 SR
Queue Stats
143W - 144L
1,473 Elo+
Party 1
Medusa
Medusa
DuskPanda2505
Medusa
Level 127
God Stats
4W - 2L
1,533 SR
Queue Stats
37W - 38L
1,477 Elo+
Solo
Chaac
Chaac
PH0xIT
Chaac
Level 145
God Stats
3W - 3L
1,182 SR
Queue Stats
172W - 167L
1,394 Elo+
Solo
Cthulhu
Cthulhu
WhoCaresimhigh
Cthulhu
Level 21
God Stats
14W - 5L
1,633 SR
Queue Stats
30W - 20L
1,581 Elo+
Party 1
Ra
Ra
XANARCHY09
Ra
Level 109
God Stats
1W - 1L
1,349 SR
Queue Stats
141W - 146L
1,478 Elo+
Party 1
Team Averages
Level 108
1,477 SR
1,481 Elo+

VS

Team Averages
Level 113
1,549 SR
1,488 Elo+
Chiron
Chiron
DaSwedishMeatboi
Chiron
Level 126
God Stats
6W - 10L
1,538 SR
Queue Stats
194W - 185L
1,545 Elo+
Solo
Zeus
Zeus
OGSHREDZ
Zeus
Level 128
God Stats
2W - 1L
1,802 SR
Queue Stats
314W - 285L
1,530 Elo+
Solo
Fafnir
Fafnir
Silverpoem41120
Fafnir
Level 42
God Stats
0W - 1L
1,124 SR
Queue Stats
7W - 19L
1,386 Elo+
Solo
Chronos
Chronos
This9iggaday
Chronos
Level 122
God Stats
2W - 2L
1,697 SR
Queue Stats
60W - 64L
1,420 Elo+
Solo
Thanatos
Thanatos
XSam666x
Thanatos
Level 148
God Stats
44W - 43L
1,585 SR
Queue Stats
243W - 228L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CLAlMED
Osiris
12
4 / 0 / 0
7,458
746
7,128
8,762
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 1
6,186
619
5,076
4,644
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
PH0xIT
Chaac
11
2 / 1 / 2
5,960
596
4,719
8,873
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 4
5,778
578
4,262
5,393
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
6,066
607
3,505
6,026
2,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,939
594
3,613
5,922
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
10
1 / 3 / 0
5,445
545
4,415
7,194
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,398
440
2,438
6,387
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
This9iggaday
Chronos
7
0 / 4 / 0
4,428
443
2,425
4,738
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
XSam666x
Thanatos
10
0 / 2 / 1
4,975
498
4,836
11,967
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
CLAlMED
Osiris
4
0
0
4
L
1
1
0
1
W
3
0
1
3.5
L
Zeus
1
3
0
0.33
W
Chaac
PH0xIT
Chaac
2
1
2
3
L
0
1
0
0
L
Chronos
This9iggaday
Chronos
0
4
0
0
W
1
0
4
3
W
1
1
0
1
L
Thanatos
XSam666x
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
17,727
33,698
Taken
36,208
17,834
Mitigated
15,667
17,485
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CLAlMED
Osiris
7,128
2,324
0
6,676
8,762
5,507
0
2,851
5,430
0
53,742
L
3,613
1,494
222
1,870
5,922
2,210
0
2,788
3,134
0
42,408
W
5,076
2,054
0
1,237
4,644
1,886
747
1,812
2,727
0
45,806
L
Zeus
4,415
1,138
0
1,456
7,194
2,146
0
0
7,194
31,566
0
W
Chaac
PH0xIT
Chaac
4,719
1,423
0
3,427
8,873
4,529
0
1,336
7,384
0
45,210
L
2,438
597
0
1,334
6,387
5,332
0
2,184
4,131
8,854
0
L
Chronos
This9iggaday
Chronos
2,425
358
0
509
4,738
1,501
44
1,542
3,196
21,600
0
W
4,262
838
0
2,652
5,393
3,630
78
2,110
2,985
20,293
0
W
3,505
821
492
3,001
6,026
2,282
0
94
5,894
47,056
1,989
L
Thanatos
XSam666x
Thanatos
4,836
1,682
0
8,217
11,967
4,478
0
1,120
10,847
0
36,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
25,185
369
Minions Killed
275
0
Camps Cleared
0
1,097,401
Distance Traveled
955,056
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,458
746
92
9
0
211,114
1
L
Chiron
5,939
594
82
8
0
192,681
0
W
Medusa
6,186
619
75
8
0
190,021
0
L
Zeus
5,445
545
70
7
0
183,203
0
W
Chaac
5,960
596
81
8
0
239,271
0
L
Fafnir
4,398
440
21
2
0
205,828
0
L
Chronos
4,428
443
35
4
0
146,904
0
W
Cthulhu
5,778
578
28
3
0
239,162
3
W
Ra
6,066
607
93
9
0
217,833
0
L
Thanatos
4,975
498
67
7
0
226,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role