Player Matchup

Sun Wukong
Sun Wukong
Bronze5medel
Sun Wukong
Level 98
God Stats
20W - 17L
1,456 SR
Queue Stats
228W - 250L
1,478 Elo+
Party 2
Agni
Agni
CoyoteMO7
Agni
Level 138
God Stats
38W - 36L
1,602 SR
Queue Stats
844W - 891L
1,429 Elo+
Party 2
Neith
Neith
SalmonBoat
Neith
Level 63
God Stats
7W - 0L
1,915 SR
Queue Stats
33W - 35L
1,441 Elo+
Solo
Team Averages
Level 100
1,658 SR
1,449 Elo+

VS

Team Averages
Level 96
1,461 SR
1,486 Elo+
Ne Zha
Ne Zha
Woa x hat
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,484 Elo+
Solo
Sylvanus
Sylvanus
lacks_slacks
Sylvanus
Level 81
God Stats
41W - 39L
1,591 SR
Queue Stats
43W - 44L
1,479 Elo+
Party 1
Nox
Nox
temp-01944444533
Nox
Level 123
God Stats
0W - 3L
1,294 SR
Queue Stats
224W - 221L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bronze5medel
Sun Wukong
13
3 / 0 / 7
8,017
802
8,058
9,765
8,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
12
4 / 1 / 5
7,934
793
8,795
6,154
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
14
4 / 1 / 5
8,328
833
9,075
9,074
3,404
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Woa x hat
Ne Zha
10
1 / 3 / 0
6,439
644
8,059
9,917
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
lacks_slacks
Sylvanus
11
0 / 3 / 2
6,425
643
2,460
10,789
8,365
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 5 / 1
6,470
647
5,933
9,831
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
1
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bronze5medel
Sun Wukong
3
0
7
6.5
W
Agni
4
1
5
6.5
W
Neith
4
1
5
6.5
L
Ne Zha
Woa x hat
Ne Zha
1
3
0
0.33
L
Sylvanus
lacks_slacks
Sylvanus
0
3
2
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
16,452
24,993
Taken
30,537
13,744
Mitigated
20,002
6,950
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bronze5medel
Sun Wukong
8,058
1,205
0
3,215
9,765
8,070
629
3,103
6,269
0
16,774
W
Agni
8,795
376
0
57
6,154
2,270
311
2,021
4,004
26,680
1,341
W
Neith
9,075
4,192
0
3,678
9,074
3,404
1,714
3,290
5,548
0
33,611
L
Ne Zha
Woa x hat
Ne Zha
8,059
991
0
2,687
9,917
7,400
0
2,328
7,123
0
22,475
L
Sylvanus
lacks_slacks
Sylvanus
2,460
749
500
1,953
10,789
8,365
0
2,239
7,991
7,768
0
L
5,933
201
0
692
9,831
4,237
0
2,412
6,983
25,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
19,334
136
Minions Killed
103
0
Camps Cleared
0
582,569
Distance Traveled
485,921
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,017
802
17
2
0
191,779
0
W
Agni
7,934
793
59
6
0
198,451
3
W
Neith
8,328
833
60
6
0
192,339
2
L
Ne Zha
6,439
644
34
3
0
145,824
0
L
Sylvanus
6,425
643
15
2
0
167,178
0
L
Nox
6,470
647
54
5
0
172,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role