Player Matchup

Bellona
Bellona
ASoggyZekrom
Bellona
Level 122
God Stats
11W - 8L
1,496 SR
Queue Stats
278W - 251L
1,471 Elo+
Party 1
Arachne
Arachne
D19581689
Arachne
Level 101
God Stats
2W - 4L
1,426 SR
Queue Stats
94W - 87L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
Maganster
Ao Kuang
Level 157
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 12L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
babynomoney
Kuzenbo
Level 105
God Stats
11W - 11L
1,234 SR
Queue Stats
244W - 224L
1,465 Elo+
Party 1
Freya
Freya
gruntledcavs
Freya
Level 115
God Stats
2W - 3L
1,535 SR
Queue Stats
158W - 164L
1,419 Elo+
Solo
Team Averages
Level 120
1,399 SR
1,471 Elo+

VS

Team Averages
Level 109
1,495 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Clap U Again
Nut
Level 86
God Stats
41W - 44L
1,475 SR
Queue Stats
62W - 75L
1,397 Elo+
Solo
Athena
Athena
Ricky78291
Athena
Level 111
God Stats
5W - 7L
1,425 SR
Queue Stats
247W - 215L
1,549 Elo+
Solo
Hun Batz
Hun Batz
sergio270700
Hun Batz
Level 77
God Stats
113W - 71L
1,707 SR
Queue Stats
203W - 170L
1,527 Elo+
Solo
Tiamat
Tiamat
tizzypeachpop
Tiamat
Level 155
God Stats
8W - 11L
1,368 SR
Queue Stats
200W - 200L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASoggyZekrom
Bellona
14
3 / 2 / 0
9,084
606
14,032
19,028
20,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
D19581689
Arachne
9
1 / 2 / 1
6,166
411
2,490
9,537
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Maganster
Ao Kuang
11
2 / 6 / 0
6,796
453
3,105
12,023
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
babynomoney
Kuzenbo
11
1 / 5 / 3
6,647
443
8,626
13,250
11,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 2
7,899
527
7,567
8,517
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 2 / 3
8,248
550
12,109
17,445
17,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 2
6,997
466
5,798
8,556
3,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Ricky78291
Athena
12
3 / 2 / 6
7,290
486
4,821
11,248
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
sergio270700
Hun Batz
17
9 / 0 / 3
9,329
622
7,666
8,922
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 3 / 5
8,157
544
9,940
9,725
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
18
18
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
3
1.25
L
Bellona
ASoggyZekrom
Bellona
3
2
0
1.5
W
2
2
2
1.5
L
Arachne
D19581689
Arachne
1
2
1
0.75
L
Ao Kuang
Maganster
Ao Kuang
2
6
0
0.33
W
Athena
Ricky78291
Athena
3
2
6
3
L
Kuzenbo
babynomoney
Kuzenbo
1
5
3
0.5
L
2
3
2
1
W
Hun Batz
sergio270700
Hun Batz
9
0
3
10.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
40,334
62,355
Taken
55,896
43,097
Mitigated
40,954
14,030
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,109
2,715
0
922
17,445
17,350
22
0
16,326
5,945
54,593
L
Bellona
ASoggyZekrom
Bellona
14,032
6,120
0
4,286
19,028
20,332
0
1,884
17,144
0
68,860
W
5,798
3,009
0
3,256
8,556
3,325
0
5,736
2,266
0
47,237
L
Arachne
D19581689
Arachne
2,490
1,556
0
3,225
9,537
3,369
0
2,063
7,474
0
28,453
L
Ao Kuang
Maganster
Ao Kuang
3,105
390
0
1,197
12,023
4,527
133
5,360
6,663
31,434
1,146
W
Athena
Ricky78291
Athena
4,821
1,417
0
1,854
11,248
10,344
13
6,525
4,022
21,508
0
L
Kuzenbo
babynomoney
Kuzenbo
8,626
3,122
0
2,783
13,250
11,401
95
5,811
7,439
28,742
0
L
7,567
1,430
0
2,539
8,517
3,468
0
1,022
7,495
60,336
2,408
W
Hun Batz
sergio270700
Hun Batz
7,666
2,518
0
3,934
8,922
3,813
148
1,302
7,540
0
83,379
W
9,940
1,104
0
3,173
9,725
6,122
60
4,008
5,692
59,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
40,021
376
Minions Killed
415
0
Camps Cleared
0
1,410,477
Distance Traveled
1,509,982
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,248
550
86
6
0
283,434
0
L
Bellona
9,084
606
126
8
0
294,696
0
W
Nut
6,997
466
68
5
0
265,654
0
L
Arachne
6,166
411
47
3
0
253,494
0
L
Ao Kuang
6,796
453
47
3
0
302,011
1
W
Athena
7,290
486
27
2
0
321,683
6
L
Kuzenbo
6,647
443
36
2
0
283,637
0
L
Freya
7,899
527
120
8
0
276,639
1
W
Hun Batz
9,329
622
126
8
0
357,243
0
W
Tiamat
8,157
544
108
7
0
281,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role