Player Matchup

Yemoja
Yemoja
A Sadistic Crab
Yemoja
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
494W - 482L
1,517 Elo+
Party 3
Jormungandr
Jormungandr
JoeBirdrow
Jormungandr
Level 65
God Stats
9W - 6L
1,848 SR
Queue Stats
353W - 353L
1,485 Elo+
Party 3
Hera
Hera
Taintcules
Hera
Level 59
God Stats
0W - 2L
1,258 SR
Queue Stats
34W - 46L
1,394 Elo+
Party 3
Agni
Agni
UO Reaper
Agni
Level 133
God Stats
1W - 2L
1,508 SR
Queue Stats
107W - 111L
1,499 Elo+
Party 3
Zhong Kui
Zhong Kui
Zaginiony5276
Zhong Kui
Level 93
God Stats
8W - 7L
1,600 SR
Queue Stats
397W - 363L
1,566 Elo+
Party 3
Team Averages
Level 95
1,543 SR
1,492 Elo+

VS

Team Averages
Level 104
1,394 SR
1,383 Elo+
Vulcan
Vulcan
Magniond16
Vulcan
Level 68
God Stats
2W - 2L
1,012 SR
Queue Stats
181W - 193L
1,345 Elo+
Party 1
Discordia
Discordia
QueenIdoda
Discordia
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 108L
1,407 Elo+
Party 2
Hel
Hel
Scbastien-
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
534W - 522L
1,441 Elo+
Solo
Charon
Charon
milox1986
Charon
Level 66
God Stats
14W - 8L
1,294 SR
Queue Stats
326W - 350L
1,303 Elo+
Party 1
Mulan
Mulan
smokitown
Mulan
Level 156
God Stats
5W - 2L
1,666 SR
Queue Stats
125W - 127L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,383
645
4,755
16,139
11,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
JoeBirdrow
Jormungandr
15
0 / 4 / 3
8,820
678
7,083
16,756
17,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 3
8,173
629
4,765
9,731
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
17
5 / 3 / 3
10,004
770
9,740
12,296
7,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
Zaginiony5276
Zhong Kui
15
3 / 6 / 3
8,608
662
10,588
16,364
15,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Magniond16
Vulcan
20
5 / 1 / 12
11,649
896
25,330
9,406
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
QueenIdoda
Discordia
16
3 / 4 / 13
9,368
721
14,170
9,697
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
3,556
274
0
0
0
Charon
milox1986
Charon
17
2 / 1 / 15
9,670
744
7,618
8,906
4,639
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mulan
smokitown
Mulan
18
11 / 3 / 8
10,822
832
19,067
24,703
21,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
8
Kills
21
22
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Jormungandr
JoeBirdrow
Jormungandr
0
4
3
0.38
W
Vulcan
Magniond16
Vulcan
5
1
12
11
W
Discordia
QueenIdoda
Discordia
3
4
13
2.38
W
0
0
0
0
L
0
6
3
0.25
L
Agni
5
3
3
2.17
L
Zhong Kui
Zaginiony5276
Zhong Kui
3
6
3
0.75
W
Charon
milox1986
Charon
2
1
15
9.5
W
Mulan
smokitown
Mulan
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
66,185
71,286
Taken
52,712
55,588
Mitigated
33,626
21,843
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,755
1,395
8,899
4,040
16,139
11,845
0
11,118
5,021
13,935
0
L
Jormungandr
JoeBirdrow
Jormungandr
7,083
1,474
2,323
2,066
16,756
17,186
0
10,735
6,021
19,991
872
W
Vulcan
Magniond16
Vulcan
25,330
16,502
1,622
1,164
9,406
4,135
380
8,722
684
52,687
0
W
Discordia
QueenIdoda
Discordia
14,170
1,200
1,593
2,333
9,697
3,821
227
5,480
4,217
24,493
0
W
0
0
0
0
0
0
0
0
0
0
0
L
4,765
1,199
125
108
9,731
4,002
102
7,022
2,709
14,270
0
L
Agni
9,740
228
998
945
12,296
7,058
0
7,760
4,536
31,262
1,274
L
Zhong Kui
Zaginiony5276
Zhong Kui
10,588
1,102
952
1,387
16,364
15,497
0
9,870
6,494
22,222
0
W
Charon
milox1986
Charon
7,618
850
812
2,566
8,906
4,639
216
7,474
1,432
17,754
1,003
W
Mulan
smokitown
Mulan
19,067
3,242
1,727
10,147
24,703
21,031
313
14,761
9,942
0
29,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
45,065
143
Minions Killed
128
0
Camps Cleared
0
1,116,659
Distance Traveled
967,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,383
645
19
1
0
208,797
0
L
Jormungandr
8,820
678
24
2
0
236,096
0
W
Vulcan
11,649
896
65
5
0
292,556
0
W
Discordia
9,368
721
18
1
0
210,641
0
W
Hel
3,556
274
0
0
0
0
0
L
Hera
8,173
629
28
2
0
202,185
0
L
Agni
10,004
770
46
4
0
257,257
0
L
Zhong Kui
8,608
662
26
2
0
212,324
0
W
Charon
9,670
744
19
1
0
235,348
0
W
Mulan
10,822
832
26
2
0
229,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role