Player Matchup

Thoth
Thoth
BillyDaFilthy-
Thoth
Level 122
God Stats
10W - 5L
1,692 SR
Queue Stats
211W - 205L
1,451 Elo+
Solo
Neith
Neith
ChiefJohnRoss
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,634 Elo+
Party 2
Charon
Charon
GivenOcean27917
Charon
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
387W - 390L
1,435 Elo+
Solo
Jormungandr
Jormungandr
TräshPändä
Jormungandr
Level 155
God Stats
3W - 5L
1,368 SR
Queue Stats
102W - 114L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
alwaysBehappy
Erlang Shen
Level 93
God Stats
3W - 8L
1,348 SR
Queue Stats
345W - 322L
1,546 Elo+
Party 2
Team Averages
Level 91
1,482 SR
1,506 Elo+

VS

Team Averages
Level 97
1,573 SR
1,450 Elo+
Thor
Thor
DJnexusx2
Thor
Level 145
God Stats
1W - 2L
1,772 SR
Queue Stats
190W - 183L
1,446 Elo+
Party 1
Odin
Odin
OmegaAvenger2025
Odin
Level 48
God Stats
2W - 4L
1,432 SR
Queue Stats
237W - 229L
1,481 Elo+
Solo
Athena
Athena
SuperDuperGLA
Athena
Level 146
God Stats
3W - 2L
1,518 SR
Queue Stats
154W - 151L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
W4NT3DB0OM
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,375 Elo+
Solo
Danzaburou
Danzaburou
jj pro 12353
Danzaburou
Level 66
God Stats
36W - 25L
1,642 SR
Queue Stats
93W - 77L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,643
510
13,136
5,935
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 1
10,159
677
10,045
5,940
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 4
7,642
509
4,777
10,388
8,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TräshPändä
Jormungandr
14
4 / 2 / 5
7,896
526
8,152
12,830
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
alwaysBehappy
Erlang Shen
15
2 / 3 / 4
8,916
594
7,837
18,280
16,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 2 / 0
8,130
542
4,518
17,127
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 1
8,451
563
10,284
13,605
10,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 3 / 2
6,894
460
5,552
15,975
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
W4NT3DB0OM
Kukulkan
11
0 / 6 / 0
6,667
444
4,271
10,108
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jj pro 12353
Danzaburou
13
0 / 5 / 2
7,320
488
4,373
12,755
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
7
0
1
7.5
L
Thor
3
2
0
1.5
W
1
0
4
3
L
2
2
1
1.25
L
1
3
2
0.67
W
Jormungandr
TräshPändä
Jormungandr
4
2
5
3.25
L
Kukulkan
W4NT3DB0OM
Kukulkan
0
6
0
0
W
Erlang Shen
alwaysBehappy
Erlang Shen
2
3
4
1.33
L
Danzaburou
jj pro 12353
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
28,998
53,373
Taken
69,570
36,636
Mitigated
41,108
20,334
Healing
21,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,136
1,141
0
1,522
5,935
1,951
556
1,578
4,357
50,383
1,489
W
10,045
4,183
0
2,268
5,940
2,874
801
2,634
3,306
0
98,853
L
Thor
4,518
1,206
0
9,797
17,127
7,308
0
4,122
12,685
0
70,709
W
4,777
1,824
0
2,704
10,388
8,684
158
2,622
7,766
21,455
607
L
10,284
3,069
0
3,718
13,605
10,993
0
2,120
11,485
0
63,780
L
5,552
1,689
0
2,269
15,975
14,605
0
9,180
6,167
21,362
0
W
Jormungandr
TräshPändä
Jormungandr
8,152
1,843
60
3,862
12,830
6,949
0
1,687
11,143
51,083
0
L
Kukulkan
W4NT3DB0OM
Kukulkan
4,271
315
0
1,417
10,108
3,593
126
1,435
8,553
48,120
223
W
Erlang Shen
alwaysBehappy
Erlang Shen
7,837
4,581
0
9,918
18,280
16,178
23
1,151
17,129
0
67,008
L
Danzaburou
jj pro 12353
Danzaburou
4,373
1,394
0
4,150
12,755
4,609
0
7,178
4,981
0
53,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
37,462
465
Minions Killed
432
0
Camps Cleared
0
1,507,504
Distance Traveled
1,416,019
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,643
510
90
6
0
301,336
2
W
Neith
10,159
677
172
11
0
293,956
4
L
Thor
8,130
542
116
8
0
319,942
3
W
Charon
7,642
509
23
2
0
299,762
1
L
Odin
8,451
563
118
8
0
251,136
0
L
Athena
6,894
460
23
2
0
350,441
5
W
Jormungandr
7,896
526
67
4
0
314,206
6
L
Kukulkan
6,667
444
79
5
0
260,270
0
W
Erlang Shen
8,916
594
113
8
0
298,244
0
L
Danzaburou
7,320
488
96
6
0
234,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role