Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HarryGeo
Achilles
Level 277
God Stats
7W - 7L
1,601 SR
Queue Stats
441W - 424L
1,507 Elo+
Party 1
Neith
Neith
Kentiepoo08
Neith
Level 272
God Stats
3W - 6L
1,376 SR
Queue Stats
549W - 559L
1,523 Elo+
Solo
Nu Wa
Nu Wa
ObiwanxKannoli
Nu Wa
Level 196
God Stats
46W - 32L
1,530 SR
Queue Stats
171W - 159L
1,504 Elo+
Party 1
Maman Brigitte
Maman Brigitte
PH0xIT
Maman Brigitte
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 72L
1,428 Elo+
Solo
Team Averages
Level 208
1,501 SR
1,492 Elo+

VS

Team Averages
Level 130
1,531 SR
1,546 Elo+
Erlang Shen
Erlang Shen
AtlasTek
Erlang Shen
Level 148
God Stats
1W - 2L
1,207 SR
Queue Stats
20W - 12L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
FraggyShaggy
Jormungandr
Level 122
God Stats
1W - 0L
1,821 SR
Queue Stats
7W - 2L
1,571 Elo+
Solo
Anhur
Anhur
GenesisTek
Anhur
Level 129
God Stats
2W - 1L
1,289 SR
Queue Stats
88W - 66L
1,549 Elo+
Party 2
Horus
Horus
ONMYHONOR10
Horus
Level 105
God Stats
6W - 1L
1,780 SR
Queue Stats
22W - 26L
1,466 Elo+
Party 2
Scylla
Scylla
Otterspace18
Scylla
Level 146
God Stats
15W - 9L
1,557 SR
Queue Stats
75W - 65L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
2
0 / 2 / 0
2,503
501
1,055
2,524
445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
HarryGeo
Achilles
7
0 / 0 / 0
3,868
774
1,006
3,062
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 2 / 0
3,053
611
2,179
3,615
483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,360
672
658
1,921
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
PH0xIT
Maman Brigitte
7
1 / 0 / 0
3,749
750
626
3,462
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AtlasTek
Erlang Shen
7
1 / 1 / 0
3,532
706
878
4,280
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
FraggyShaggy
Jormungandr
6
0 / 0 / 0
3,466
693
757
2,616
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
5
3 / 0 / 1
3,770
754
3,301
3,698
1,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 3
3,912
782
2,202
2,498
1,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
6
0 / 0 / 1
3,443
689
1,048
1,312
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Erlang Shen
AtlasTek
Erlang Shen
1
1
0
1
W
Jormungandr
FraggyShaggy
Jormungandr
0
0
0
0
W
Anhur
3
0
1
3.5
L
Achilles
HarryGeo
Achilles
0
0
0
0
L
0
2
0
0
W
1
0
3
2.5
L
0
1
1
0.5
W
Scylla
0
0
1
0.5
L
Maman Brigitte
PH0xIT
Maman Brigitte
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,524
Damage
8,186
14,584
Taken
14,404
3,889
Mitigated
6,479
3,458
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,055
650
0
313
2,524
445
0
0
2,524
2,009
1,208
W
Erlang Shen
AtlasTek
Erlang Shen
878
404
0
671
4,280
1,792
0
109
4,163
0
19,360
W
Jormungandr
FraggyShaggy
Jormungandr
757
331
0
892
2,616
1,771
0
0
2,616
16,761
203
W
Anhur
3,301
2,516
0
1,340
3,698
1,067
0
730
2,968
0
19,193
L
Achilles
HarryGeo
Achilles
1,006
154
0
1,255
3,062
1,361
0
567
2,316
0
23,424
L
2,179
633
0
571
3,615
483
0
0
3,615
0
12,125
W
2,202
1,214
280
1,744
2,498
1,480
0
388
2,110
0
6,559
L
658
290
0
340
1,921
508
0
825
1,096
12,827
271
W
Scylla
1,048
79
0
371
1,312
369
0
784
468
15,420
26
L
Maman Brigitte
PH0xIT
Maman Brigitte
626
57
0
979
3,462
1,092
0
223
3,239
18,192
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,533
Gold Earned
18,123
155
Minions Killed
137
0
Camps Cleared
0
450,799
Distance Traveled
512,445
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,503
501
5
1
0
40,581
0
W
Erlang Shen
3,532
706
35
7
0
105,231
0
W
Jormungandr
3,466
693
37
7
0
94,068
0
W
Anhur
3,770
754
29
6
0
102,648
1
L
Achilles
3,868
774
54
11
0
92,444
0
L
Neith
3,053
611
19
4
0
101,205
0
W
Horus
3,912
782
6
1
0
115,388
0
L
Nu Wa
3,360
672
31
6
0
97,282
2
W
Scylla
3,443
689
30
6
0
95,110
0
L
Maman Brigitte
3,749
750
46
9
0
119,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role