Player Matchup

Nox
Nox
RedWolfSenpai
Nox
Level 119
God Stats
2W - 0L
1,706 SR
Queue Stats
42W - 68L
1,416 Elo+
Party 2
Atlas
Atlas
XxTHE-BOSS6xX
Atlas
Level 86
God Stats
7W - 3L
1,502 SR
Queue Stats
26W - 29L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
steelvalley46
Ne Zha
Level 68
God Stats
9W - 7L
1,554 SR
Queue Stats
47W - 47L
1,396 Elo+
Party 2
Team Averages
Level 91
1,587 SR
1,411 Elo+

VS

Team Averages
Level 103
1,577 SR
1,421 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nekaiyel
Cthulhu
Level 82
God Stats
5W - 2L
1,651 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
Tazapanyah
Baron Samedi
Level 122
God Stats
2W - 3L
1,580 SR
Queue Stats
64W - 71L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,686
699
6,704
6,767
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 6
8,430
766
9,312
10,828
8,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 5
8,290
754
7,177
8,889
5,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 1
7,177
652
5,379
8,242
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Nekaiyel
Cthulhu
12
0 / 2 / 2
7,090
645
6,790
10,006
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Tazapanyah
Baron Samedi
11
1 / 5 / 1
7,055
641
5,831
9,457
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
L
Cthulhu
Nekaiyel
Cthulhu
0
2
2
0.5
W
2
1
5
4.5
L
Baron Samedi
Tazapanyah
Baron Samedi
1
5
1
0.3
W
4
0
6
7
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
18,000
26,484
Taken
27,705
16,943
Mitigated
16,793
1,892
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,379
1,486
0
1,010
8,242
3,128
423
4,280
3,542
0
22,850
L
Cthulhu
Nekaiyel
Cthulhu
6,790
315
409
1,541
10,006
9,436
168
4,768
4,679
24,189
0
W
6,704
433
0
0
6,767
2,926
35
3,060
3,514
30,186
795
L
Baron Samedi
Tazapanyah
Baron Samedi
5,831
366
1,798
1,987
9,457
4,229
300
5,354
3,564
24,303
0
W
9,312
3,561
0
0
10,828
8,715
105
4,961
5,288
22,328
395
W
7,177
1,357
0
1,892
8,889
5,302
0
3,638
4,986
0
22,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
21,322
119
Minions Killed
109
0
Camps Cleared
0
576,477
Distance Traveled
517,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,177
652
38
3
0
165,344
0
L
Cthulhu
7,090
645
35
3
0
191,834
0
W
Nox
7,686
699
46
4
0
173,649
0
L
Baron Samedi
7,055
641
36
3
0
160,027
0
W
Atlas
8,430
766
39
4
0
203,364
0
W
Ne Zha
8,290
754
34
3
0
199,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role