Player Matchup

Lancelot
Lancelot
Cepheus01
Lancelot
Level 119
God Stats
1W - 3L
1,291 SR
Queue Stats
366W - 396L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
crash_bestplayer
Cabrakan
Level 68
God Stats
3W - 7L
1,405 SR
Queue Stats
294W - 314L
1,422 Elo+
Party 1
Chaac
Chaac
getmotionzz
Chaac
Level 103
God Stats
2W - 2L
1,262 SR
Queue Stats
195W - 203L
1,437 Elo+
Solo
Chernobog
Chernobog
gogo5038
Chernobog
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
289W - 263L
1,376 Elo+
Solo
Bellona
Bellona
iBabyDiamond
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Team Averages
Level 95
1,392 SR
1,435 Elo+

VS

Team Averages
Level 111
1,342 SR
1,442 Elo+
Sun Wukong
Sun Wukong
HiMyNameIsThomas
Sun Wukong
Level 126
God Stats
1W - 1L
1,226 SR
Queue Stats
43W - 43L
1,456 Elo+
Solo
Xing Tian
Xing Tian
ManoCoquis
Xing Tian
Level 140
God Stats
5W - 10L
1,349 SR
Queue Stats
493W - 521L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
SnazzyKatt
Erlang Shen
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 231L
1,354 Elo+
Solo
Baba Yaga
Baba Yaga
Thicc_Da_MemeGod
Baba Yaga
Level 100
God Stats
4W - 5L
1,378 SR
Queue Stats
236W - 232L
1,451 Elo+
Solo
Vulcan
Vulcan
farrell14
Vulcan
Level 105
God Stats
2W - 1L
1,255 SR
Queue Stats
52W - 55L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cepheus01
Lancelot
14
1 / 4 / 4
7,396
740
4,273
11,470
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 5
8,199
820
5,275
13,514
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 5 / 3
8,607
861
10,902
14,530
14,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
gogo5038
Chernobog
12
0 / 3 / 2
6,535
654
3,014
5,615
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
iBabyDiamond
Bellona
11
0 / 7 / 4
6,642
664
4,811
11,891
8,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HiMyNameIsThomas
Sun Wukong
17
9 / 2 / 15
10,560
1,056
11,513
12,432
9,490
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ManoCoquis
Xing Tian
14
2 / 1 / 13
8,477
848
6,388
13,858
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SnazzyKatt
Erlang Shen
15
4 / 2 / 11
9,012
901
7,393
9,982
10,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
15
3 / 2 / 13
9,374
937
12,637
6,723
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
farrell14
Vulcan
15
7 / 2 / 7
9,532
953
14,853
4,945
2,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
7
Kills
25
25
Deaths
9
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cepheus01
Lancelot
1
4
4
0.75
W
Sun Wukong
HiMyNameIsThomas
Sun Wukong
9
2
15
8.25
W
Xing Tian
ManoCoquis
Xing Tian
2
1
13
8.5
W
Erlang Shen
SnazzyKatt
Erlang Shen
4
2
11
4.75
W
Baba Yaga
3
2
13
4.75
L
3
6
5
0.92
W
Vulcan
farrell14
Vulcan
7
2
7
5.25
L
3
5
3
0.9
L
Chernobog
gogo5038
Chernobog
0
3
2
0.33
L
Bellona
iBabyDiamond
Bellona
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
52,784
57,020
Taken
47,940
49,357
Mitigated
38,190
7,650
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cepheus01
Lancelot
4,273
455
244
1,631
11,470
6,688
0
7,118
3,825
0
9,352
W
Sun Wukong
HiMyNameIsThomas
Sun Wukong
11,513
815
158
4,850
12,432
9,490
1,281
914
11,518
0
26,230
W
Xing Tian
ManoCoquis
Xing Tian
6,388
243
500
6,600
13,858
11,965
529
1,845
12,013
9,354
0
W
Erlang Shen
SnazzyKatt
Erlang Shen
7,393
3,408
1,221
3,592
9,982
10,666
1,772
1,300
8,682
0
13,091
W
Baba Yaga
12,637
996
1,367
2,466
6,723
3,338
640
575
6,148
25,684
504
L
5,275
411
379
1,741
13,514
17,427
0
7,954
4,609
12,406
0
W
Vulcan
farrell14
Vulcan
14,853
6,057
69
261
4,945
2,731
2,024
641
4,304
27,520
0
L
10,902
1,594
104
1,889
14,530
14,538
0
7,235
6,572
0
23,324
L
Chernobog
gogo5038
Chernobog
3,014
1,728
339
618
5,615
2,243
0
3,022
2,202
0
12,513
L
Bellona
iBabyDiamond
Bellona
4,811
1,472
151
554
11,891
8,461
0
6,078
5,152
0
8,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
46,955
79
Minions Killed
120
0
Camps Cleared
0
693,341
Distance Traveled
943,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,396
740
10
1
0
168,556
0
W
Sun Wukong
10,560
1,056
41
4
0
224,086
0
W
Xing Tian
8,477
848
5
1
0
161,661
0
W
Erlang Shen
9,012
901
11
1
0
192,274
0
W
Baba Yaga
9,374
937
28
3
0
198,812
0
L
Cabrakan
8,199
820
16
2
0
144,980
0
W
Vulcan
9,532
953
35
4
0
166,653
0
L
Chaac
8,607
861
28
3
0
154,659
0
L
Chernobog
6,535
654
20
2
0
98,841
0
L
Bellona
6,642
664
5
1
0
126,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role