Player Matchup

Mercury
Mercury
AlphaKenny0ne
Mercury
Level 179
God Stats
1W - 7L
1,094 SR
Queue Stats
215W - 243L
1,534 Elo+
Party 1
Sol
Sol
Cocojnr
Sol
Level 154
God Stats
3W - 1L
1,645 SR
Queue Stats
151W - 133L
1,514 Elo+
Solo
Chiron
Chiron
Hiest808
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 84L
1,561 Elo+
Party 1
Chang'e
Chang'e
Skyphall
Chang'e
Level 153
God Stats
1W - 2L
1,270 SR
Queue Stats
203W - 219L
1,577 Elo+
Party 1
Cerberus
Cerberus
StyleSwat
Cerberus
Level 148
God Stats
5W - 2L
1,854 SR
Queue Stats
93W - 65L
1,553 Elo+
Solo
Team Averages
Level 148
1,473 SR
1,548 Elo+

VS

Team Averages
Level 137
1,511 SR
1,570 Elo+
Ishtar
Ishtar
CTRG
Ishtar
Level 127
God Stats
1W - 6L
1,314 SR
Queue Stats
97W - 79L
1,536 Elo+
Party 2
Athena
Athena
MythicTrebuchet
Athena
Level 128
God Stats
6W - 4L
1,668 SR
Queue Stats
141W - 114L
1,573 Elo+
Party 2
Achilles
Achilles
TheLingLord
Achilles
Level 116
God Stats
15W - 20L
1,500 SR
Queue Stats
164W - 145L
1,444 Elo+
Solo
Bellona
Bellona
TheMayoMan1
Bellona
Level 147
God Stats
6W - 12L
1,576 SR
Queue Stats
205W - 175L
1,765 Elo+
Solo
Baba Yaga
Baba Yaga
twa545
Baba Yaga
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 311L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
3 / 1 / 6
5,911
591
6,666
7,541
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
11
2 / 0 / 3
7,013
701
5,839
7,567
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
Hiest808
Chiron
12
3 / 0 / 1
6,043
604
6,866
4,632
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Skyphall
Chang'e
11
2 / 0 / 3
6,239
624
4,658
4,011
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
StyleSwat
Cerberus
11
2 / 0 / 3
5,740
574
4,040
4,118
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CTRG
Ishtar
10
0 / 3 / 0
5,360
536
2,744
7,388
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
4,881
488
1,978
10,645
8,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
TheLingLord
Achilles
9
0 / 4 / 0
5,206
521
4,300
10,268
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TheMayoMan1
Bellona
10
0 / 1 / 0
5,081
508
2,088
8,700
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
twa545
Baba Yaga
9
0 / 3 / 0
5,099
510
2,300
6,154
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
1
6
6
L
Ishtar
CTRG
Ishtar
0
3
0
0
W
Sol
2
0
3
3.5
W
Chiron
Hiest808
Chiron
3
0
1
3.5
L
1
1
0
1
W
Chang'e
Skyphall
Chang'e
2
0
3
3.5
W
Cerberus
StyleSwat
Cerberus
2
0
3
3.5
L
Achilles
TheLingLord
Achilles
0
4
0
0
L
Bellona
TheMayoMan1
Bellona
0
1
0
0
L
Baba Yaga
twa545
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
13,410
27,869
Taken
43,155
10,449
Mitigated
24,922
15,280
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,666
3,828
0
1,898
7,541
2,625
0
1,215
6,326
0
34,745
L
Ishtar
CTRG
Ishtar
2,744
1,926
0
1,378
7,388
2,785
0
1,623
5,582
0
46,095
W
Sol
5,839
2,748
0
6,341
7,567
2,074
877
0
7,567
46,117
5,208
W
Chiron
Hiest808
Chiron
6,866
2,569
405
2,220
4,632
1,891
0
1,279
3,353
0
43,094
L
1,978
741
966
2,139
10,645
8,088
0
2,568
7,929
12,595
0
W
Chang'e
Skyphall
Chang'e
4,658
220
567
2,373
4,011
1,410
0
1,116
2,895
42,046
0
W
Cerberus
StyleSwat
Cerberus
4,040
221
0
1,476
4,118
2,449
0
607
3,511
25,680
2,685
L
Achilles
TheLingLord
Achilles
4,300
821
0
2,009
10,268
6,474
0
5,000
5,246
0
33,232
L
Bellona
TheMayoMan1
Bellona
2,088
668
0
5,144
8,700
4,816
0
1,603
7,097
0
46,358
L
Baba Yaga
twa545
Baba Yaga
2,300
144
0
913
6,154
2,759
0
2,873
3,236
30,078
1,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
25,627
347
Minions Killed
298
0
Camps Cleared
0
1,035,194
Distance Traveled
992,413
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,911
591
57
6
0
269,370
0
L
Ishtar
5,360
536
81
8
0
182,213
0
W
Sol
7,013
701
92
9
0
172,350
2
W
Chiron
6,043
604
54
5
0
180,555
0
L
Athena
4,881
488
19
2
0
216,505
0
W
Chang'e
6,239
624
86
9
0
217,874
0
W
Cerberus
5,740
574
58
6
0
195,045
1
L
Achilles
5,206
521
60
6
0
170,949
0
L
Bellona
5,081
508
72
7
0
239,277
0
L
Baba Yaga
5,099
510
66
7
0
183,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role