Player Matchup

Agni
Agni
Diamond III
DARKSMENTX
Agni
Diamond III
Level 158
God Stats
38W - 27L
1,682 SR
Queue Stats
74W - 62L
2,383 MMR
Party 1
Skadi
Skadi
Diamond V
Qliador
Skadi
Diamond V
Level 148
God Stats
11W - 2L
1,747 SR
Queue Stats
64W - 50L
2,115 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
UchihaSusanoo
Kuzenbo
Diamond I
Level 152
God Stats
36W - 21L
1,775 SR
Queue Stats
148W - 157L
2,495 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,735 SR
2,331 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,745 SR
2,058 MMR
Sun Wukong
Sun Wukong
Platinum IV
BITA27-
Sun Wukong
Platinum IV
Level 175
God Stats
7W - 3L
1,896 SR
Queue Stats
18W - 10L
2,066 MMR
Party 2
Chronos
Chronos
Platinum IV
Cap_Derek30_PR
Chronos
Platinum IV
Level 185
God Stats
10W - 4L
1,801 SR
Queue Stats
18W - 10L
2,066 MMR
Party 2
Thor
Thor
Platinum I
daguylee
Thor
Platinum I
Level 62
God Stats
11W - 16L
1,537 SR
Queue Stats
162W - 188L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,365
851
10,976
6,049
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Qliador
Skadi
15
5 / 1 / 4
9,259
842
13,747
9,287
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
14
6 / 1 / 7
9,531
866
11,169
13,852
18,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothAchillesVulcanAresNe Zha

VS

Bans
AphroditeCthulhuUllrGebNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BITA27-
Sun Wukong
12
2 / 4 / 0
7,864
715
7,056
15,339
15,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 1
7,376
671
6,263
11,379
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
0 / 3 / 2
7,140
649
7,230
13,505
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BITA27-
Sun Wukong
2
4
0
0.5
L
0
7
1
0.07
W
3
0
9
7.5
W
Skadi
Qliador
Skadi
5
1
4
7
W
Kuzenbo
6
1
7
9.5
L
Thor
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
20,549
29,188
Taken
40,223
24,630
Mitigated
26,369
4,223
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BITA27-
Sun Wukong
7,056
1,025
0
1,541
15,339
15,031
0
6,813
7,994
0
30,524
L
6,263
2,062
0
1,068
11,379
4,310
0
5,597
5,388
27,325
0
W
10,976
1,264
0
1,261
6,049
2,656
487
1,087
4,823
34,653
812
W
Skadi
Qliador
Skadi
13,747
5,314
0
1,119
9,287
3,539
298
2,128
6,711
0
55,163
W
Kuzenbo
11,169
4,425
0
1,843
13,852
18,435
444
2,883
10,112
19,046
2,546
L
Thor
7,230
854
0
798
13,505
7,028
0
7,114
6,048
337
22,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
22,380
163
Minions Killed
132
0
Camps Cleared
0
701,289
Distance Traveled
618,750
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,864
715
38
3
0
205,138
0
L
Chronos
7,376
671
53
5
0
191,329
0
W
Agni
9,365
851
56
5
0
243,857
2
W
Skadi
9,259
842
82
7
0
227,223
0
W
Kuzenbo
9,531
866
25
2
0
230,209
0
L
Thor
7,140
649
41
4
0
222,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role