Player Matchup

Gilgamesh
Gilgamesh
DRxD3RP
Gilgamesh
Level 67
God Stats
0W - 4L
1,285 SR
Queue Stats
318W - 319L
1,396 Elo+
Party 1
Ymir
Ymir
DugoodFister
Ymir
Level 104
God Stats
13W - 17L
1,474 SR
Queue Stats
276W - 256L
1,482 Elo+
Solo
Apollo
Apollo
FAZE B3RGURS
Apollo
Level 58
God Stats
6W - 7L
1,387 SR
Queue Stats
206W - 211L
1,425 Elo+
Party 1
Awilix
Awilix
KillerDuckDuck
Awilix
Level 29
God Stats
2W - 5L
1,118 SR
Queue Stats
70W - 90L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
Wooloo King
Baron Samedi
Level 28
God Stats
4W - 9L
1,366 SR
Queue Stats
69W - 95L
1,374 Elo+
Party 1
Team Averages
Level 57
1,326 SR
1,408 Elo+

VS

Team Averages
Level 79
1,595 SR
1,456 Elo+
Neith
Neith
DSB_410sFinest
Neith
Level 74
God Stats
8W - 2L
1,712 SR
Queue Stats
188W - 180L
1,395 Elo+
Party 3
Arachne
Arachne
FGR-RampageRush
Arachne
Level 111
God Stats
14W - 9L
1,504 SR
Queue Stats
28W - 24L
1,398 Elo+
Party 2
Bellona
Bellona
HailBOY_
Bellona
Level 68
God Stats
2W - 1L
1,760 SR
Queue Stats
16W - 11L
1,695 Elo+
Party 3
Baron Samedi
Baron Samedi
TrueFaker22
Baron Samedi
Level 44
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 16L
1,363 Elo+
Party 2
Ganesha
Ganesha
sizzlemybacon18
Ganesha
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRxD3RP
Gilgamesh
11
2 / 2 / 0
6,584
599
9,402
12,856
9,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 2
6,647
604
6,068
11,082
8,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
10
2 / 4 / 2
6,206
564
6,270
9,724
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 1
4,887
444
3,067
10,097
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
Wooloo King
Baron Samedi
10
0 / 4 / 1
5,605
510
3,623
7,559
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,404
582
6,769
6,427
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
7 / 2 / 5
6,896
627
10,863
13,142
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
HailBOY_
Bellona
11
2 / 1 / 3
6,717
611
4,657
9,312
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
TrueFaker22
Baron Samedi
11
3 / 1 / 5
6,580
598
5,665
5,276
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 6
6,257
569
4,383
11,184
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DRxD3RP
Gilgamesh
2
2
0
1
W
3
1
2
4
L
3
2
2
2
L
Apollo
2
4
2
0.75
W
7
2
5
4.75
W
Bellona
HailBOY_
Bellona
2
1
3
3.5
L
0
4
1
0.13
W
Baron Samedi
TrueFaker22
Baron Samedi
3
1
5
5.5
L
Baron Samedi
Wooloo King
Baron Samedi
0
4
1
0.13
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
32,337
51,318
Taken
45,341
29,599
Mitigated
24,371
10,032
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DRxD3RP
Gilgamesh
9,402
2,505
0
1,406
12,856
9,998
0
1,144
11,712
0
49,648
W
6,769
3,319
0
3,597
6,427
2,329
602
1,529
4,898
0
40,791
L
6,068
2,791
294
1,360
11,082
8,990
0
2,523
8,559
24,416
0
L
Apollo
6,270
3,677
0
2,835
9,724
3,555
0
983
8,741
0
40,200
W
10,863
6,965
0
7,978
13,142
5,117
252
717
12,379
0
43,702
W
Bellona
HailBOY_
Bellona
4,657
1,732
0
4,016
9,312
6,073
281
33
9,279
0
37,931
L
3,067
1,740
0
2,782
10,097
3,506
0
818
9,279
0
26,745
W
Baron Samedi
TrueFaker22
Baron Samedi
5,665
580
430
907
5,276
2,321
362
3,598
1,324
38,442
0
L
Baron Samedi
Wooloo King
Baron Samedi
3,623
359
18
1,337
7,559
3,550
0
4,580
2,979
28,417
2,506
W
4,383
943
289
3,235
11,184
8,531
0
3,262
7,922
25,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
32,854
288
Minions Killed
293
0
Camps Cleared
0
1,136,186
Distance Traveled
1,110,843
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,584
599
91
8
0
203,843
0
W
Neith
6,404
582
73
7
0
201,562
4
L
Ymir
6,647
604
40
4
0
241,101
0
L
Apollo
6,206
564
65
6
0
225,063
1
W
Arachne
6,896
627
66
6
0
257,878
0
W
Bellona
6,717
611
69
6
0
215,824
1
L
Awilix
4,887
444
42
4
0
261,795
0
W
Baron Samedi
6,580
598
73
7
0
213,757
0
L
Baron Samedi
5,605
510
50
5
0
204,384
4
W
Ganesha
6,257
569
12
1
0
221,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role