Player Matchup

Ra
Ra
FasterCircle58
Ra
Level 108
God Stats
1W - 4L
1,134 SR
Queue Stats
258W - 246L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
Fin4172
Cabrakan
Level 65
God Stats
3W - 0L
1,800 SR
Queue Stats
278W - 315L
1,381 Elo+
Party 1
Medusa
Medusa
PAPA_P0PP3R_
Medusa
Level 43
God Stats
2W - 1L
1,450 SR
Queue Stats
164W - 182L
1,445 Elo+
Solo
Vulcan
Vulcan
Relaxauras
Vulcan
Level 140
God Stats
12W - 6L
1,612 SR
Queue Stats
417W - 409L
1,504 Elo+
Party 1
Geb
Geb
SmokeyTokie
Geb
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,484 Elo+
Party 1
Team Averages
Level 96
1,499 SR
1,459 Elo+

VS

Team Averages
Level 103
1,583 SR
1,436 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RJ_scorpion
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,390 Elo+
Solo
Jing Wei
Jing Wei
Scooftastic
Jing Wei
Level 120
God Stats
2W - 1L
1,745 SR
Queue Stats
141W - 154L
1,441 Elo+
Solo
Terra
Terra
mmannello1
Terra
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,357 Elo+
Solo
Bakasura
Bakasura
t bugie
Bakasura
Level 128
God Stats
3W - 2L
1,668 SR
Queue Stats
194W - 171L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 11
10,397
743
9,726
6,228
4,113
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Fin4172
Cabrakan
16
1 / 2 / 14
9,539
681
7,946
14,014
20,249
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
5 / 3 / 10
10,074
720
15,613
12,510
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
Relaxauras
Vulcan
18
10 / 1 / 9
11,438
817
26,913
13,808
8,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 1 / 14
9,114
651
9,446
12,602
12,628
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 3 / 4
9,913
708
15,227
10,787
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
RJ_scorpion
Zhong Kui
14
1 / 6 / 5
8,597
614
7,702
14,922
13,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Scooftastic
Jing Wei
17
3 / 2 / 3
9,761
697
12,123
11,418
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
14
0 / 5 / 4
8,769
626
5,535
20,722
12,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
t bugie
Bakasura
15
1 / 4 / 4
8,419
601
6,287
15,960
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
20
Kills
7
7
Deaths
20
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
4
1.33
W
4
0
11
9.5
W
Cabrakan
Fin4172
Cabrakan
1
2
14
4
W
Medusa
5
3
10
3.33
L
Zhong Kui
RJ_scorpion
Zhong Kui
1
6
5
0.58
W
Vulcan
Relaxauras
Vulcan
10
1
9
14.5
L
Jing Wei
Scooftastic
Jing Wei
3
2
3
2.25
W
0
1
14
7
L
Terra
0
5
4
0.4
L
Bakasura
t bugie
Bakasura
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,644
Damage
46,874
59,162
Taken
73,809
52,409
Mitigated
48,952
31,923
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,227
392
784
2,318
10,787
4,063
0
8,298
2,489
48,152
437
W
9,726
998
15,775
4,570
6,228
4,113
721
4,406
1,770
30,911
929
W
Cabrakan
Fin4172
Cabrakan
7,946
264
986
1,008
14,014
20,249
214
4,985
8,101
14,008
873
W
Medusa
15,613
5,210
989
1,116
12,510
6,890
154
7,005
5,004
0
36,441
L
Zhong Kui
RJ_scorpion
Zhong Kui
7,702
113
3,144
3,634
14,922
13,190
0
11,229
3,693
15,240
649
W
Vulcan
Relaxauras
Vulcan
26,913
16,205
1,598
3,133
13,808
8,529
494
7,172
6,347
48,244
0
L
Jing Wei
Scooftastic
Jing Wei
12,123
7,832
2,042
3,372
11,418
4,745
0
7,537
3,835
0
44,920
W
9,446
230
1,077
1,671
12,602
12,628
32
4,460
7,154
20,010
563
L
Terra
5,535
49
5,461
4,473
20,722
12,578
0
15,236
5,415
11,565
0
L
Bakasura
t bugie
Bakasura
6,287
2,658
655
3,623
15,960
14,376
0
10,524
5,353
0
6,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
45,459
189
Minions Killed
177
0
Camps Cleared
0
1,357,700
Distance Traveled
1,255,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,913
708
61
4
0
273,286
0
W
Ra
10,397
743
41
3
0
299,226
0
W
Cabrakan
9,539
681
21
2
0
252,323
0
W
Medusa
10,074
720
63
5
0
247,819
0
L
Zhong Kui
8,597
614
17
1
0
241,310
0
W
Vulcan
11,438
817
52
4
0
299,978
0
L
Jing Wei
9,761
697
72
5
0
270,514
0
W
Geb
9,114
651
12
1
0
258,354
0
L
Terra
8,769
626
8
1
0
220,894
0
L
Bakasura
8,419
601
19
1
0
249,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role