Player Matchup

Surtr
Surtr
AlphaOmega_Truth
Surtr
Level 85
God Stats
8W - 8L
1,621 SR
Queue Stats
134W - 135L
1,475 Elo+
Party 1
Freya
Freya
LosEtherwaldos
Freya
Level 79
God Stats
52W - 33L
1,505 SR
Queue Stats
85W - 70L
1,429 Elo+
Solo
Anubis
Anubis
LunarWo1f_666
Anubis
Level 95
God Stats
16W - 13L
1,647 SR
Queue Stats
178W - 165L
1,473 Elo+
Party 1
Loki
Loki
PirateSkullMan
Loki
Level 77
God Stats
9W - 11L
1,274 SR
Queue Stats
111W - 81L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Yokai13
Sylvanus
Level 138
God Stats
2W - 2L
1,642 SR
Queue Stats
274W - 269L
1,467 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,450 Elo+

VS

Team Averages
Level 97
1,408 SR
1,479 Elo+
Neith
Neith
IZANAGIMqr4
Neith
Level 46
God Stats
49W - 45L
1,437 SR
Queue Stats
131W - 153L
1,333 Elo+
Solo
Fafnir
Fafnir
Litlbate
Fafnir
Level 125
God Stats
18W - 30L
1,447 SR
Queue Stats
767W - 694L
1,457 Elo+
Solo
Nox
Nox
Medusa_am1gable3
Nox
Level 81
God Stats
1W - 0L
1,194 SR
Queue Stats
258W - 227L
1,437 Elo+
Solo
Bellona
Bellona
TommyTooTurnt
Bellona
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Solo
Fenrir
Fenrir
XxINeed-An-Adult
Fenrir
Level 148
God Stats
54W - 59L
1,461 SR
Queue Stats
97W - 98L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,438
495
3,541
10,506
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 1 / 1
6,249
481
6,602
6,987
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 4 / 0
5,620
432
2,711
4,921
2,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 0 / 1
6,780
522
2,211
7,481
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Yokai13
Sylvanus
10
0 / 3 / 3
6,400
492
6,054
12,891
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,324
486
6,107
8,433
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Litlbate
Fafnir
10
0 / 1 / 4
6,612
509
3,506
9,338
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 6
7,697
592
4,398
7,129
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
13
2 / 0 / 4
7,926
610
5,422
8,248
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 1
7,938
611
6,936
11,351
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
10
11
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
1
1
0.5
W
Fafnir
Litlbate
Fafnir
0
1
4
2
L
1
1
1
1.5
L
2
4
0
0.5
W
2
3
6
1.67
L
2
0
1
2.5
W
Bellona
2
0
4
4
W
6
1
1
6.5
L
Sylvanus
Yokai13
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
26,369
42,786
Taken
44,499
25,541
Mitigated
27,380
16,831
Healing
20,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,541
1,574
0
3,326
10,506
5,594
0
587
9,623
843
47,803
W
6,107
2,235
0
4,506
8,433
3,170
0
5,216
3,217
0
49,257
W
Fafnir
Litlbate
Fafnir
3,506
804
0
4,863
9,338
9,193
158
3,528
5,810
19,806
0
L
6,602
2,271
0
1,917
6,987
3,136
0
1,569
5,323
42,905
0
L
2,711
232
0
1,042
4,921
2,494
0
1,303
3,618
20,749
1,059
W
4,398
647
153
1,703
7,129
2,509
170
3,129
4,000
41,416
1,149
L
2,211
718
0
6,097
7,481
2,920
0
510
6,923
0
53,802
W
Bellona
5,422
1,522
0
3,502
8,248
7,324
2,277
1,197
7,051
0
51,927
W
6,936
1,896
0
6,170
11,351
5,184
0
2,067
9,284
0
57,101
L
Sylvanus
Yokai13
Sylvanus
6,054
2,237
908
3,541
12,891
11,397
0
3,661
9,084
25,406
2,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
36,497
321
Minions Killed
395
0
Camps Cleared
0
1,156,085
Distance Traveled
1,278,029
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,438
495
81
6
0
237,130
0
W
Neith
6,324
486
80
6
0
221,021
0
W
Fafnir
6,612
509
25
2
0
257,678
0
L
Freya
6,249
481
76
6
0
264,948
0
L
Anubis
5,620
432
35
3
0
117,068
2
W
Nox
7,697
592
86
7
0
240,147
0
L
Loki
6,780
522
89
7
0
328,778
0
W
Bellona
7,926
610
108
8
0
259,356
0
W
Fenrir
7,938
611
96
7
0
299,827
0
L
Sylvanus
6,400
492
40
3
0
208,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role