Player Matchup

Danzaburou
Danzaburou
Atmtruck
Danzaburou
Level 28
God Stats
5W - 18L
1,295 SR
Queue Stats
9W - 25L
1,235 Elo+
Party 2
Ymir
Ymir
Jakosbo
Ymir
Level 28
God Stats
7W - 18L
1,271 SR
Queue Stats
13W - 20L
1,399 Elo+
Party 2
Loki
Loki
KSOFREETOE
Loki
Level 27
God Stats
0W - 4L
1,188 SR
Queue Stats
9W - 19L
1,332 Elo+
Party 2
Neith
Neith
OBLOCKKID
Neith
Level 21
God Stats
9W - 15L
1,311 SR
Queue Stats
10W - 19L
1,310 Elo+
Party 2
Anubis
Anubis
sahmrcksam
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,111 Elo+
Party 2
Team Averages
Level 28
1,313 SR
1,278 Elo+

VS

Team Averages
Level 25
1,540 SR
1,443 Elo+
Artemis
Artemis
Bundar
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
Deathstroke9801
Erlang Shen
Level 18
God Stats
4W - 1L
1,778 SR
Queue Stats
4W - 2L
1,592 Elo+
Party 1
Agni
Agni
ImDodgerrr
Agni
Level 29
God Stats
12W - 7L
1,680 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Jiamns
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,210 Elo+
Solo
Izanami
Izanami
MommaAmber
Izanami
Level 29
God Stats
1W - 0L
1,241 SR
Queue Stats
4W - 8L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atmtruck
Danzaburou
15
3 / 2 / 4
9,383
853
5,560
10,611
4,645
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
Jakosbo
Ymir
15
4 / 4 / 5
9,470
861
9,512
16,880
15,480
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 3
8,808
801
2,712
10,706
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
OBLOCKKID
Neith
15
1 / 2 / 2
8,457
769
6,553
8,985
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
sahmrcksam
Anubis
15
1 / 3 / 0
8,660
787
4,473
8,772
5,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bundar
Artemis
17
6 / 0 / 3
10,108
919
11,146
5,737
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Deathstroke9801
Erlang Shen
15
3 / 2 / 7
8,912
810
5,223
8,881
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 2 / 4
10,118
920
18,560
7,767
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Jiamns
Kukulkan
15
0 / 3 / 11
8,811
801
8,775
6,159
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MommaAmber
Izanami
15
0 / 3 / 5
8,556
778
3,047
7,735
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
16
16
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Atmtruck
Danzaburou
3
2
4
2.5
W
Artemis
Bundar
Artemis
6
0
3
7.5
W
Erlang Shen
Deathstroke9801
Erlang Shen
3
2
7
3.25
W
7
2
4
4.5
L
Ymir
Jakosbo
Ymir
4
4
5
1.63
W
Kukulkan
Jiamns
Kukulkan
0
3
11
1.83
L
1
5
3
0.5
W
Izanami
MommaAmber
Izanami
0
3
5
0.83
L
Neith
OBLOCKKID
Neith
1
2
2
1
L
Anubis
sahmrcksam
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
46,751
55,954
Taken
36,279
33,988
Mitigated
19,718
8,488
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Atmtruck
Danzaburou
5,560
1,736
0
2,440
10,611
4,645
589
6,522
3,972
0
21,599
W
Artemis
Bundar
Artemis
11,146
5,347
0
500
5,737
2,545
1,378
1,269
4,430
0
41,696
W
Erlang Shen
Deathstroke9801
Erlang Shen
5,223
2,199
0
2,205
8,881
8,148
300
3,823
4,830
0
6,265
W
18,560
823
0
945
7,767
3,471
128
1,304
6,376
46,445
0
L
Ymir
Jakosbo
Ymir
9,512
2,109
0
1,492
16,880
15,480
0
8,010
8,571
17,027
1,902
W
Kukulkan
Jiamns
Kukulkan
8,775
1,089
0
140
6,159
2,492
330
1,970
4,098
26,341
91
L
2,712
185
0
1,236
10,706
4,619
285
3,737
6,831
0
26,688
W
Izanami
MommaAmber
Izanami
3,047
1,807
0
466
7,735
3,062
643
3,954
3,541
0
20,225
L
Neith
OBLOCKKID
Neith
6,553
2,686
0
1,630
8,985
4,130
767
5,167
3,728
0
22,771
L
Anubis
sahmrcksam
Anubis
4,473
534
0
1,690
8,772
5,114
184
3,808
4,922
25,976
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
46,505
190
Minions Killed
235
0
Camps Cleared
0
1,050,577
Distance Traveled
1,142,499
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,383
853
43
4
0
212,199
0
W
Artemis
10,108
919
78
7
0
232,526
0
W
Erlang Shen
8,912
810
5
0
0
256,405
0
W
Agni
10,118
920
59
5
0
247,442
2
L
Ymir
9,470
861
17
2
0
218,194
0
W
Kukulkan
8,811
801
47
4
0
216,909
0
L
Loki
8,808
801
49
4
0
236,997
0
W
Izanami
8,556
778
46
4
0
189,217
0
L
Neith
8,457
769
32
3
0
164,014
0
L
Anubis
8,660
787
49
4
0
219,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role