Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BatSHADOW777
Artemis
Level 116
God Stats
1W - 3L
1,375 SR
Queue Stats
178W - 178L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Lost_Renegade33
Guan Yu
Level 106
God Stats
0W - 2L
1,341 SR
Queue Stats
118W - 120L
1,476 Elo+
Party 1
Anubis
Anubis
SupermanKalEl
Anubis
Level 104
God Stats
6W - 8L
1,366 SR
Queue Stats
135W - 134L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
VerBzy
Sun Wukong
Level 27
God Stats
2W - 3L
1,457 SR
Queue Stats
63W - 49L
1,526 Elo+
Party 1
Team Averages
Level 87
1,408 SR
1,498 Elo+

VS

Team Averages
Level 146
1,388 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
Babalonnn
Tsukuyomi
Level 145
God Stats
1W - 2L
1,275 SR
Queue Stats
68W - 58L
1,556 Elo+
Solo
Agni
Agni
Clout Rep
Agni
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
102W - 99L
1,428 Elo+
Solo
Xbalanque
Xbalanque
Killer_by77
Xbalanque
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,476 Elo+
Solo
Jormungandr
Jormungandr
KnightOfDucks
Jormungandr
Level 155
God Stats
4W - 3L
1,348 SR
Queue Stats
96W - 97L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
chahlee__wonton
Kumbhakarna
Level 162
God Stats
45W - 46L
1,517 SR
Queue Stats
172W - 177L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 4 / 2
6,771
484
4,111
16,414
8,867
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
BatSHADOW777
Artemis
13
1 / 3 / 0
7,112
508
6,397
10,096
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 2
6,575
470
5,551
14,310
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 1
7,812
558
5,414
9,697
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
VerBzy
Sun Wukong
12
1 / 4 / 1
6,888
492
7,123
13,204
9,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Babalonnn
Tsukuyomi
13
5 / 3 / 5
7,804
557
9,514
12,964
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
3 / 1 / 7
7,916
565
10,207
7,492
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Killer_by77
Xbalanque
13
3 / 2 / 2
7,295
521
7,718
9,069
3,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KnightOfDucks
Jormungandr
15
5 / 1 / 0
9,068
648
11,790
14,597
14,629
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
chahlee__wonton
Kumbhakarna
14
2 / 0 / 7
8,810
629
4,887
10,937
5,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Tsukuyomi
Babalonnn
Tsukuyomi
5
3
5
2.5
L
Artemis
BatSHADOW777
Artemis
1
3
0
0.33
W
Agni
3
1
7
6.5
W
Xbalanque
Killer_by77
Xbalanque
3
2
2
2
W
Jormungandr
KnightOfDucks
Jormungandr
5
1
0
5
L
2
4
2
0.75
L
3
3
1
1.17
L
Sun Wukong
VerBzy
Sun Wukong
1
4
1
0.38
W
Kumbhakarna
chahlee__wonton
Kumbhakarna
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
44,116
63,721
Taken
55,059
35,735
Mitigated
29,483
20,402
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,111
53
1,028
4,591
16,414
8,867
0
3,378
13,036
33,761
412
W
Tsukuyomi
Babalonnn
Tsukuyomi
9,514
2,570
0
5,015
12,964
3,969
266
3,358
9,606
0
55,180
L
Artemis
BatSHADOW777
Artemis
6,397
1,970
0
3,291
10,096
4,003
0
1,520
8,576
0
54,161
W
Agni
10,207
516
0
1,500
7,492
2,087
550
2,195
5,297
46,876
1,429
W
Xbalanque
Killer_by77
Xbalanque
7,718
3,083
0
2,401
9,069
3,450
831
1,279
7,790
0
52,504
W
Jormungandr
KnightOfDucks
Jormungandr
11,790
3,474
0
4,558
14,597
14,629
221
560
14,037
68,289
3,046
L
5,551
703
850
4,872
14,310
7,968
0
5,315
8,995
0
38,641
L
5,414
160
0
2,709
9,697
5,173
0
5,959
3,738
48,467
1,079
L
Sun Wukong
VerBzy
Sun Wukong
7,123
2,554
0
3,061
13,204
9,724
0
9,268
3,936
0
46,693
W
Kumbhakarna
chahlee__wonton
Kumbhakarna
4,887
525
0
4,418
10,937
5,348
0
2,654
8,283
41,228
4,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
40,893
411
Minions Killed
412
0
Camps Cleared
0
1,296,654
Distance Traveled
1,343,853
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,771
484
78
6
0
267,909
5
W
Tsukuyomi
7,804
557
76
5
0
297,216
2
L
Artemis
7,112
508
87
6
0
248,530
2
W
Agni
7,916
565
61
4
0
284,567
2
W
Xbalanque
7,295
521
97
7
0
249,885
0
W
Jormungandr
9,068
648
115
8
0
220,922
0
L
Guan Yu
6,575
470
65
5
0
288,274
1
L
Anubis
7,812
558
95
7
0
268,739
3
L
Sun Wukong
6,888
492
86
6
0
223,202
0
W
Kumbhakarna
8,810
629
63
5
0
291,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role