Player Matchup

Fenrir
Fenrir
Gold II
San136_
Fenrir
Gold II
Level 157
God Stats
4W - 4L
1,570 SR
Queue Stats
95W - 81L
1,501 MMR
Party 1
Agni
Agni
Gold I
xXTwixzXx_
Agni
Gold I
Level 124
God Stats
6W - 4L
1,400 SR
Queue Stats
82W - 68L
1,429 MMR
Party 1
Achilles
Achilles
Platinum III
yuhh99
Achilles
Platinum III
Level 108
God Stats
37W - 23L
1,673 SR
Queue Stats
170W - 160L
1,605 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,547 SR
1,511 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,640 SR
1,450 MMR
Cupid
Cupid
Bronze III
DonCM
Cupid
Bronze III
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,450 MMR
Party 2
Ganesha
Ganesha
Bronze III
SantuxDenYT
Ganesha
Bronze III
Level 78
God Stats
0W - 3L
1,592 SR
Queue Stats
1W - 7L
1,450 MMR
Party 2
Janus
Janus
Bronze III
Vaccapì
Janus
Bronze III
Level 113
God Stats
0W - 1L
1,828 SR
Queue Stats
1W - 7L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
San136_
Fenrir
14
1 / 3 / 8
9,695
746
10,349
10,955
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 0 / 6
10,266
790
13,795
7,129
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
yuhh99
Achilles
16
7 / 0 / 3
10,577
814
9,677
12,509
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ne ZhaAnubisThothNeithCthulhu

VS

Bans
BacchusKuzenboZeusAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DonCM
Cupid
13
2 / 5 / 0
8,347
642
2,347
14,503
6,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
SantuxDenYT
Ganesha
13
1 / 3 / 2
7,996
615
2,219
14,145
13,326
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Vaccapì
Janus
15
0 / 2 / 3
8,537
657
7,320
8,175
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
DonCM
Cupid
2
5
0
0.4
W
Fenrir
San136_
Fenrir
1
3
8
1.67
L
Ganesha
SantuxDenYT
Ganesha
1
3
2
0.67
L
Janus
Vaccapì
Janus
0
2
3
0.75
W
2
0
6
5
W
Achilles
yuhh99
Achilles
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
11,886
30,593
Taken
36,823
28,141
Mitigated
23,747
7,062
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DonCM
Cupid
2,347
1,216
28
1,287
14,503
6,217
0
5,409
8,413
0
20,847
W
Fenrir
San136_
Fenrir
10,349
1,130
0
2,040
10,955
8,968
529
3,296
6,513
0
22,904
L
Ganesha
SantuxDenYT
Ganesha
2,219
148
0
3,135
14,145
13,326
0
5,867
7,398
10,483
0
L
Janus
Vaccapì
Janus
7,320
160
0
106
8,175
4,204
0
2,373
5,430
43,203
0
W
13,795
403
0
1,451
7,129
2,896
851
2,603
4,308
66,802
0
W
Achilles
yuhh99
Achilles
9,677
1,035
0
3,571
12,509
16,277
832
3,113
9,014
0
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
24,880
165
Minions Killed
130
0
Camps Cleared
0
844,200
Distance Traveled
721,891
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,347
642
48
4
0
229,371
0
W
Fenrir
9,695
746
22
2
0
256,557
0
L
Ganesha
7,996
615
3
0
0
239,974
6
L
Janus
8,537
657
79
6
0
252,546
0
W
Agni
10,266
790
114
9
0
282,096
0
W
Achilles
10,577
814
29
2
0
305,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role