Player Matchup

Pele
Pele
 
Pele
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FieryVortexV1
Cthulhu
Level 125
God Stats
2W - 2L
1,886 SR
Queue Stats
51W - 37L
1,548 Elo+
Party 1
Anubis
Anubis
Storme4537
Anubis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Themonacale
Heimdallr
Level 139
God Stats
20W - 15L
1,587 SR
Queue Stats
95W - 87L
1,428 Elo+
Party 2
Team Averages
Level 126
1,595 SR
1,508 Elo+

VS

Team Averages
Level 132
1,410 SR
1,502 Elo+
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JustBONK
Apollo
Level 85
God Stats
18W - 10L
1,600 SR
Queue Stats
120W - 96L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
Tek_NewFro
Erlang Shen
Level 156
God Stats
7W - 9L
1,279 SR
Queue Stats
416W - 392L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
YeahAbsolutely
Baron Samedi
Level 156
God Stats
1W - 3L
1,173 SR
Queue Stats
86W - 90L
1,508 Elo+
Solo
Terra
Terra
rojas5500
Terra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 102L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 3 / 0
5,903
492
5,312
10,780
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
 
Loki
9
0 / 2 / 1
5,231
436
2,424
6,670
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 0 / 0
4,886
407
2,685
7,240
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Storme4537
Anubis
11
1 / 3 / 0
5,993
499
3,586
7,278
3,479
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
Themonacale
Heimdallr
8
0 / 3 / 0
5,094
425
2,279
6,786
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 2
6,341
528
3,635
7,866
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
JustBONK
Apollo
14
4 / 0 / 0
7,592
633
7,441
3,458
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Tek_NewFro
Erlang Shen
13
2 / 1 / 2
7,277
606
6,135
12,706
12,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
YeahAbsolutely
Baron Samedi
12
1 / 1 / 2
6,821
568
5,329
5,274
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
rojas5500
Terra
10
1 / 0 / 4
6,392
533
4,041
8,575
5,225
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
0
0.33
L
Loki
 
Loki
0
2
1
0.25
W
Skadi
 
Skadi
2
0
2
3
L
Cthulhu
0
0
0
0
W
Apollo
JustBONK
Apollo
4
0
0
4
L
Anubis
Storme4537
Anubis
1
3
0
0.33
W
Erlang Shen
Tek_NewFro
Erlang Shen
2
1
2
3
L
Heimdallr
Themonacale
Heimdallr
0
3
0
0
W
Baron Samedi
YeahAbsolutely
Baron Samedi
1
1
2
2
W
Terra
rojas5500
Terra
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,286
Damage
26,581
38,754
Taken
37,879
17,834
Mitigated
23,885
9,501
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,312
1,588
0
2,371
10,780
4,702
0
679
10,101
0
41,720
L
Loki
 
Loki
2,424
738
0
2,686
6,670
2,006
0
1,783
4,730
0
29,786
W
Skadi
 
Skadi
3,635
1,717
0
500
7,866
3,240
191
1,965
5,901
0
53,582
L
Cthulhu
2,685
251
0
2,062
7,240
4,748
0
2,150
4,937
22,731
0
W
Apollo
JustBONK
Apollo
7,441
4,371
0
1,474
3,458
1,228
448
698
2,760
0
63,642
L
Anubis
Storme4537
Anubis
3,586
185
0
1,625
7,278
3,479
0
3,394
3,541
45,416
0
W
Erlang Shen
Tek_NewFro
Erlang Shen
6,135
2,748
0
5,695
12,706
12,047
30
102
12,604
0
51,780
L
Heimdallr
Themonacale
Heimdallr
2,279
1,000
0
757
6,786
2,899
0
632
6,154
0
26,712
W
Baron Samedi
YeahAbsolutely
Baron Samedi
5,329
234
193
2,307
5,274
2,145
0
1,536
3,738
41,725
188
W
Terra
rojas5500
Terra
4,041
655
1,498
2,166
8,575
5,225
14
2,458
6,117
18,023
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
34,423
292
Minions Killed
381
0
Camps Cleared
0
1,070,393
Distance Traveled
1,232,283
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,903
492
78
7
0
231,108
2
L
Loki
5,231
436
53
4
0
227,386
0
W
Skadi
6,341
528
93
8
0
252,343
0
L
Cthulhu
4,886
407
40
3
0
235,980
2
W
Apollo
7,592
633
107
9
0
241,905
2
L
Anubis
5,993
499
74
6
0
167,127
0
W
Erlang Shen
7,277
606
76
6
0
250,402
0
L
Heimdallr
5,094
425
47
4
0
208,792
1
W
Baron Samedi
6,821
568
87
7
0
224,539
2
W
Terra
6,392
533
18
2
0
263,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role