Player Matchup

Anubis
Anubis
Funfireball99
Anubis
Level 37
God Stats
3W - 1L
1,738 SR
Queue Stats
70W - 46L
1,620 Elo+
Solo
Neith
Neith
Joshgc
Neith
Level 148
God Stats
20W - 18L
1,582 SR
Queue Stats
146W - 145L
1,531 Elo+
Solo
Achilles
Achilles
Rainydrop
Achilles
Level 126
God Stats
2W - 2L
1,632 SR
Queue Stats
24W - 14L
1,673 Elo+
Party 1
Thanatos
Thanatos
TheBiggestBoom
Thanatos
Level 155
God Stats
2W - 0L
1,835 SR
Queue Stats
9W - 11L
1,504 Elo+
Party 1
Charon
Charon
lakefox
Charon
Level 143
God Stats
1W - 0L
1,258 SR
Queue Stats
9W - 8L
1,530 Elo+
Party 1
Team Averages
Level 122
1,609 SR
1,572 Elo+

VS

Team Averages
Level 128
1,575 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chimichanga92
Jormungandr
Level 151
God Stats
1W - 2L
1,569 SR
Queue Stats
242W - 232L
1,522 Elo+
Solo
Surtr
Surtr
FreakShank
Surtr
Level 82
God Stats
0W - 1L
1,758 SR
Queue Stats
28W - 33L
1,536 Elo+
Solo
Apollo
Apollo
ImHighBih
Apollo
Level 127
God Stats
3W - 3L
1,550 SR
Queue Stats
117W - 120L
1,453 Elo+
Solo
Ra
Ra
xXJohnnyBravo69
Ra
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 30L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,714
581
10,413
11,818
5,808
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Joshgc
Neith
13
0 / 1 / 0
7,336
489
4,236
5,582
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Achilles
Rainydrop
Achilles
16
6 / 1 / 1
10,150
677
12,410
13,231
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thanatos
13
3 / 2 / 0
7,239
483
6,332
12,857
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
lakefox
Charon
11
0 / 0 / 2
6,465
431
3,326
5,795
5,361
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 0 / 1
5,898
393
1,114
8,399
5,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Chimichanga92
Jormungandr
12
1 / 4 / 1
6,783
452
5,728
12,879
6,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
12
3 / 2 / 1
6,954
464
8,159
16,017
9,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
ImHighBih
Apollo
10
0 / 1 / 0
5,609
374
3,078
8,693
2,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
2 / 5 / 1
7,687
512
7,635
10,408
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
12
Kills
7
7
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
1
1.5
L
Jormungandr
Chimichanga92
Jormungandr
1
4
1
0.38
L
Surtr
3
2
1
1.75
W
3
3
2
1.33
L
Apollo
ImHighBih
Apollo
0
1
0
0
W
Neith
Joshgc
Neith
0
1
0
0
W
Achilles
Rainydrop
Achilles
6
1
1
6.5
W
Thanatos
3
2
0
1.5
W
Charon
lakefox
Charon
0
0
2
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,717
Damage
25,714
49,283
Taken
56,396
28,734
Mitigated
27,904
23,583
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,114
172
0
1,344
8,399
5,904
0
1,470
6,929
0
12,975
L
Jormungandr
Chimichanga92
Jormungandr
5,728
1,250
0
1,463
12,879
6,763
0
841
12,038
38,967
0
L
Surtr
8,159
3,238
0
2,783
16,017
9,839
17
2,575
13,442
1,264
54,241
W
10,413
78
0
4,741
11,818
5,808
0
6,475
5,212
74,465
1,510
L
Apollo
ImHighBih
Apollo
3,078
1,781
0
1,923
8,693
2,787
0
1,228
7,465
0
39,653
W
Neith
Joshgc
Neith
4,236
1,717
0
1,928
5,582
2,902
442
118
5,464
0
74,035
W
Achilles
Rainydrop
Achilles
12,410
3,081
0
7,277
13,231
8,105
122
4,661
7,796
0
82,631
W
Thanatos
6,332
1,366
0
8,957
12,857
6,558
77
1,426
11,405
0
60,307
W
Charon
lakefox
Charon
3,326
978
0
680
5,795
5,361
316
410
5,385
17,705
2,036
L
7,635
585
384
2,148
10,408
2,611
0
7,082
3,326
66,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
32,931
498
Minions Killed
357
0
Camps Cleared
0
1,383,293
Distance Traveled
1,339,539
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,898
393
15
1
0
226,675
1
L
Jormungandr
6,783
452
81
5
0
266,262
3
L
Surtr
6,954
464
76
5
0
326,153
1
W
Anubis
8,714
581
132
9
0
270,936
2
L
Apollo
5,609
374
70
5
0
219,902
0
W
Neith
7,336
489
118
8
0
245,818
6
W
Achilles
10,150
677
131
9
0
325,990
1
W
Thanatos
7,239
483
85
6
0
287,005
0
W
Charon
6,465
431
32
2
0
253,544
0
L
Ra
7,687
512
115
8
0
300,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role