Player Matchup

Chaac
Chaac
A Keepsake
Chaac
Level 159
God Stats
1W - 2L
1,453 SR
Queue Stats
113W - 109L
1,549 Elo+
Party 1
Zeus
Zeus
DGBDeadly
Zeus
Level 108
God Stats
4W - 5L
1,411 SR
Queue Stats
111W - 102L
1,540 Elo+
Solo
Bacchus
Bacchus
Demonic Crimson
Bacchus
Level 180
God Stats
3W - 0L
1,492 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 1
Medusa
Medusa
keving1207
Medusa
Level 143
God Stats
4W - 4L
1,618 SR
Queue Stats
104W - 95L
1,528 Elo+
Solo
Apollo
Apollo
pudgepug
Apollo
Level 159
God Stats
2W - 0L
1,722 SR
Queue Stats
200W - 174L
1,622 Elo+
Solo
Team Averages
Level 150
1,539 SR
1,549 Elo+

VS

Team Averages
Level 149
1,498 SR
1,588 Elo+
Morgan Le Fay
Morgan Le Fay
CutLip
Morgan Le Fay
Level 158
God Stats
4W - 3L
1,617 SR
Queue Stats
32W - 25L
1,595 Elo+
Solo
Fenrir
Fenrir
I2th
Fenrir
Level 166
God Stats
2W - 4L
1,400 SR
Queue Stats
56W - 56L
1,560 Elo+
Solo
Sylvanus
Sylvanus
Maximus6215
Sylvanus
Level 159
God Stats
23W - 24L
1,506 SR
Queue Stats
473W - 431L
1,583 Elo+
Solo
Danzaburou
Danzaburou
RineMasonJar
Danzaburou
Level 122
God Stats
0W - 4L
1,379 SR
Queue Stats
95W - 78L
1,636 Elo+
Solo
Ao Kuang
Ao Kuang
srublord69
Ao Kuang
Level 142
God Stats
6W - 6L
1,588 SR
Queue Stats
92W - 100L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 2 / 0
3,843
641
3,604
6,809
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zeus
9
3 / 0 / 1
5,017
836
3,526
2,629
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
2 / 0 / 2
4,244
707
1,981
4,183
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
keving1207
Medusa
7
1 / 1 / 2
4,134
689
3,733
3,699
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
pudgepug
Apollo
8
3 / 0 / 3
4,682
780
3,049
4,096
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CutLip
Morgan Le Fay
6
0 / 2 / 0
3,470
578
1,459
3,626
1,130
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
I2th
Fenrir
8
2 / 0 / 0
4,616
769
3,075
6,991
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sylvanus
Maximus6215
Sylvanus
6
0 / 3 / 1
3,909
652
2,359
7,272
3,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
RineMasonJar
Danzaburou
7
1 / 2 / 0
4,027
671
2,656
3,512
1,204
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ao Kuang
srublord69
Ao Kuang
7
0 / 2 / 0
3,652
609
1,622
5,638
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
0
0
L
Morgan Le Fay
CutLip
Morgan Le Fay
0
2
0
0
W
Zeus
3
0
1
3.5
W
2
0
2
3
L
Fenrir
I2th
Fenrir
2
0
0
2
L
Sylvanus
Maximus6215
Sylvanus
0
3
1
0.17
L
Danzaburou
RineMasonJar
Danzaburou
1
2
0
0.5
W
Medusa
keving1207
Medusa
1
1
2
2
W
Apollo
pudgepug
Apollo
3
0
3
4.5
L
Ao Kuang
srublord69
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,893
Damage
11,171
21,416
Taken
27,039
10,455
Mitigated
10,578
6,200
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,604
1,334
0
1,766
6,809
3,856
0
0
6,809
0
24,406
L
Morgan Le Fay
CutLip
Morgan Le Fay
1,459
90
0
1,068
3,626
1,130
0
1,708
1,918
13,758
0
W
Zeus
3,526
689
0
750
2,629
800
0
1,423
1,206
32,255
160
W
1,981
37
0
2,114
4,183
3,235
0
802
3,381
6,937
0
L
Fenrir
I2th
Fenrir
3,075
1,130
0
3,716
6,991
2,526
0
0
6,991
0
25,363
L
Sylvanus
Maximus6215
Sylvanus
2,359
482
235
1,550
7,272
3,825
0
1,247
6,025
11,470
1,171
L
Danzaburou
RineMasonJar
Danzaburou
2,656
1,162
0
788
3,512
1,204
0
734
2,778
0
21,424
W
Medusa
keving1207
Medusa
3,733
1,520
0
750
3,699
1,033
0
1,062
2,637
0
27,574
W
Apollo
pudgepug
Apollo
3,049
1,770
0
820
4,096
1,531
0
1,946
2,150
0
25,307
L
Ao Kuang
srublord69
Ao Kuang
1,622
510
0
1,078
5,638
1,893
0
1,818
3,820
24,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,920
Gold Earned
19,674
200
Minions Killed
182
0
Camps Cleared
0
642,803
Distance Traveled
606,625
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,843
641
37
6
0
133,566
0
L
Morgan Le Fay
3,470
578
28
5
0
91,456
0
W
Zeus
5,017
836
64
11
0
113,838
0
W
Bacchus
4,244
707
4
1
0
127,337
1
L
Fenrir
4,616
769
50
8
0
132,993
0
L
Sylvanus
3,909
652
18
3
0
110,599
0
L
Danzaburou
4,027
671
44
7
0
126,372
0
W
Medusa
4,134
689
46
8
0
125,135
0
W
Apollo
4,682
780
49
8
0
142,927
0
L
Ao Kuang
3,652
609
42
7
0
145,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role