Player Matchup

Baron Samedi
Baron Samedi
MarticusWardicus
Baron Samedi
Level 100
God Stats
3W - 4L
1,479 SR
Queue Stats
69W - 54L
1,495 Elo+
Party 4
Thanatos
Thanatos
MyBry-_-1997
Thanatos
Level 98
God Stats
13W - 18L
1,391 SR
Queue Stats
131W - 160L
1,250 Elo+
Party 1
Cupid
Cupid
NonChinesePanda
Cupid
Level 124
God Stats
4W - 7L
1,515 SR
Queue Stats
144W - 143L
1,511 Elo+
Party 4
Cerberus
Cerberus
Tanatos7110
Cerberus
Level 27
God Stats
0W - 2L
1,811 SR
Queue Stats
151W - 194L
1,180 Elo+
Party 1
Raijin
Raijin
impaact44
Raijin
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
162W - 184L
1,273 Elo+
Party 1
Team Averages
Level 75
1,539 SR
1,342 Elo+

VS

Team Averages
Level 91
1,563 SR
1,453 Elo+
Chaac
Chaac
AlienUniverse
Chaac
Level 86
God Stats
22W - 22L
1,535 SR
Queue Stats
31W - 36L
1,459 Elo+
Party 3
Hera
Hera
Am1rHoSeYn
Hera
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 199L
1,410 Elo+
Party 2
Arachne
Arachne
HSxD213
Arachne
Level 25
God Stats
20W - 21L
1,520 SR
Queue Stats
31W - 36L
1,459 Elo+
Party 3
Lancelot
Lancelot
itsAR3NA
Lancelot
Level 104
God Stats
25W - 13L
1,581 SR
Queue Stats
182W - 200L
1,442 Elo+
Party 2
Janus
Janus
unknown_YJ_
Janus
Level 124
God Stats
14W - 3L
1,680 SR
Queue Stats
263W - 267L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarticusWardicus
Baron Samedi
10
1 / 1 / 1
6,760
520
3,925
9,989
7,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MyBry-_-1997
Thanatos
8
0 / 5 / 0
5,309
408
2,699
13,065
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 0 / 1
6,245
480
3,441
7,800
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tanatos7110
Cerberus
6
1 / 6 / 0
4,858
374
2,496
14,174
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
impaact44
Raijin
10
1 / 6 / 1
5,855
450
4,216
9,604
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,315
486
9,020
7,712
5,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 6
8,183
629
7,006
5,326
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
HSxD213
Arachne
11
1 / 1 / 1
6,255
481
2,601
8,374
3,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
itsAR3NA
Lancelot
13
5 / 2 / 1
7,692
592
6,581
10,587
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 4
9,562
736
10,528
5,562
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
4
1
6
7
W
Arachne
HSxD213
Arachne
1
1
1
1.5
L
Baron Samedi
MarticusWardicus
Baron Samedi
1
1
1
1.5
L
Thanatos
MyBry-_-1997
Thanatos
0
5
0
0
L
1
0
1
1.5
L
Cerberus
Tanatos7110
Cerberus
1
6
0
0.17
L
Raijin
impaact44
Raijin
1
6
1
0.25
W
Lancelot
itsAR3NA
Lancelot
5
2
1
2.75
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,777
Damage
35,736
54,632
Taken
37,561
25,695
Mitigated
17,794
18,385
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,020
732
0
1,892
7,712
5,726
0
1,666
6,028
0
46,491
W
7,006
1,486
0
1,576
5,326
1,989
426
3,654
1,588
50,799
1,425
W
Arachne
HSxD213
Arachne
2,601
2,186
0
2,880
8,374
3,098
0
2,491
5,883
0
29,149
L
Baron Samedi
MarticusWardicus
Baron Samedi
3,925
231
1,112
3,134
9,989
7,483
0
1,202
8,739
29,721
1,624
L
Thanatos
MyBry-_-1997
Thanatos
2,699
771
0
6,669
13,065
4,494
0
2,775
10,086
0
26,304
L
3,441
1,859
912
4,498
7,800
2,941
0
569
7,185
0
54,538
L
Cerberus
Tanatos7110
Cerberus
2,496
555
0
1,241
14,174
7,635
0
7,559
5,843
13,587
0
L
Raijin
impaact44
Raijin
4,216
663
0
819
9,604
3,142
0
3,807
5,475
35,591
1,061
W
Lancelot
itsAR3NA
Lancelot
6,581
1,365
0
2,478
10,587
5,118
0
1,138
9,449
0
66,579
W
10,528
684
0
2,301
5,562
1,863
26
2,057
3,247
65,331
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
38,007
279
Minions Killed
400
0
Camps Cleared
0
1,164,616
Distance Traveled
1,404,736
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,315
486
59
5
0
290,086
0
W
Hera
8,183
629
76
6
0
257,847
0
W
Arachne
6,255
481
45
3
0
280,725
0
L
Baron Samedi
6,760
520
48
4
0
225,775
0
L
Thanatos
5,309
408
51
4
0
276,341
2
L
Cupid
6,245
480
97
7
0
240,684
3
L
Cerberus
4,858
374
16
1
0
212,794
0
L
Raijin
5,855
450
67
5
0
209,022
4
W
Lancelot
7,692
592
100
8
0
311,546
0
W
Janus
9,562
736
120
9
0
264,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role