Player Matchup

Da Ji
Da Ji
CartelGus
Da Ji
Level 62
God Stats
2W - 6L
1,212 SR
Queue Stats
87W - 83L
1,427 Elo+
Party 1
Ra
Ra
QUEEN RAPT0R
Ra
Level 148
God Stats
3W - 2L
1,526 SR
Queue Stats
169W - 167L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
The A in anime
Kuzenbo
Level 59
God Stats
2W - 2L
1,237 SR
Queue Stats
301W - 281L
1,563 Elo+
Solo
Medusa
Medusa
lSuplexx
Medusa
Level 47
God Stats
5W - 1L
1,262 SR
Queue Stats
107W - 106L
1,394 Elo+
Party 1
Erlang Shen
Erlang Shen
vTyIox
Erlang Shen
Level 51
God Stats
12W - 10L
1,445 SR
Queue Stats
185W - 173L
1,414 Elo+
Solo
Team Averages
Level 73
1,336 SR
1,450 Elo+

VS

Team Averages
Level 64
1,530 SR
1,455 Elo+
Chiron
Chiron
FGR-RampageRush
Chiron
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,433 Elo+
Party 2
Tyr
Tyr
H2o x Squishy
Tyr
Level 65
God Stats
2W - 3L
1,413 SR
Queue Stats
201W - 166L
1,461 Elo+
Party 3
Cabrakan
Cabrakan
Saesae987
Cabrakan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Scruffyx
Thanatos
Level 47
God Stats
7W - 3L
1,737 SR
Queue Stats
190W - 151L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
TrueFaker22
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CartelGus
Da Ji
13
2 / 0 / 4
7,138
549
5,897
11,579
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 4
7,996
615
5,771
7,215
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 6
7,555
581
6,189
9,006
10,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
lSuplexx
Medusa
11
4 / 1 / 1
6,959
535
6,930
6,511
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
vTyIox
Erlang Shen
13
0 / 1 / 0
7,719
594
6,745
11,000
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,654
435
4,494
10,600
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 0 / 1
6,292
484
6,117
10,424
9,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Saesae987
Cabrakan
8
0 / 3 / 2
5,731
441
1,444
8,182
7,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Scruffyx
Thanatos
12
2 / 4 / 0
6,543
503
4,885
12,802
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
TrueFaker22
Ah Puch
11
1 / 5 / 0
6,123
471
5,717
8,445
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CartelGus
Da Ji
2
0
4
4
L
0
2
0
0
L
0
0
1
0.5
W
4
0
4
6
L
Cabrakan
Saesae987
Cabrakan
0
3
2
0.33
L
Thanatos
Scruffyx
Thanatos
2
4
0
0.5
W
3
1
6
6
L
Ah Puch
TrueFaker22
Ah Puch
1
5
0
0.2
W
Medusa
lSuplexx
Medusa
4
1
1
4.5
W
Erlang Shen
vTyIox
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
22,657
45,311
Taken
50,453
29,666
Mitigated
29,395
20,662
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CartelGus
Da Ji
5,897
1,036
0
5,656
11,579
4,438
0
874
10,705
0
53,296
L
4,494
1,732
84
2,866
10,600
3,870
0
2,775
7,825
0
38,715
L
6,117
750
0
3,263
10,424
9,184
0
0
10,424
0
47,707
W
5,771
439
289
3,832
7,215
3,088
387
4,524
2,691
55,830
1,820
L
Cabrakan
Saesae987
Cabrakan
1,444
115
0
427
8,182
7,551
168
4,182
3,923
6,636
0
L
Thanatos
Scruffyx
Thanatos
4,885
1,295
0
9,481
12,802
5,192
0
1,273
11,529
0
48,641
W
6,189
3,453
0
1,982
9,006
10,402
0
1,476
7,530
26,979
0
L
Ah Puch
TrueFaker22
Ah Puch
5,717
83
0
782
8,445
3,598
0
3,566
4,879
41,620
0
W
Medusa
lSuplexx
Medusa
6,930
2,403
0
3,175
6,511
2,169
1,082
199
6,312
0
39,222
W
Erlang Shen
vTyIox
Erlang Shen
6,745
3,601
0
5,728
11,000
9,569
0
88
10,912
0
57,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
30,343
380
Minions Killed
311
0
Camps Cleared
0
1,298,178
Distance Traveled
1,236,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,138
549
69
5
0
278,080
0
L
Chiron
5,654
435
64
5
0
231,400
0
L
Tyr
6,292
484
75
6
0
270,202
0
W
Ra
7,996
615
120
9
0
255,573
0
L
Cabrakan
5,731
441
7
1
0
234,226
0
L
Thanatos
6,543
503
82
6
0
270,759
0
W
Kuzenbo
7,555
581
34
3
0
266,035
0
L
Ah Puch
6,123
471
83
6
0
230,007
0
W
Medusa
6,959
535
56
4
0
235,687
0
W
Erlang Shen
7,719
594
101
8
0
262,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role