Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GehirnImUrlaub
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,568 Elo+
Solo
Sol
Sol
Qsmuk
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 135L
1,384 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,490 Elo+

VS

Team Averages
Level 121
1,529 SR
1,474 Elo+
Ra
Ra
 
Ra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Nabzilla
Athena
Level 239
God Stats
1W - 1L
1,398 SR
Queue Stats
47W - 44L
1,458 Elo+
Party 1
Zeus
Zeus
NickyP3897
Zeus
Level 139
God Stats
2W - 0L
1,788 SR
Queue Stats
3W - 2L
1,535 Elo+
Solo
Osiris
Osiris
Sev7ns
Osiris
Level 156
God Stats
1W - 0L
1,381 SR
Queue Stats
38W - 32L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Yeondu
Danzaburou
Level 18
God Stats
12W - 15L
1,580 SR
Queue Stats
20W - 28L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 1
6,051
1,210
2,160
8,565
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
 
Chang'e
10
1 / 0 / 0
5,739
1,148
3,052
4,055
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
10
0 / 1 / 1
5,193
1,039
224
810
255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Erlang Shen
GehirnImUrlaub
Erlang Shen
10
0 / 3 / 1
5,592
1,118
7,095
10,829
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Qsmuk
Sol
10
0 / 1 / 1
5,701
1,140
2,030
3,197
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

338

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 6
6,038
1,208
5,782
2,701
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Nabzilla
Athena
11
1 / 0 / 7
5,925
1,185
2,292
4,137
4,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 5
6,500
1,300
3,920
2,402
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Sev7ns
Osiris
11
6 / 0 / 2
7,297
1,459
8,476
5,616
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Yeondu
Danzaburou
11
0 / 0 / 7
5,876
1,175
4,261
2,623
1,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
1
Kills
8
8
Deaths
1
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
Chang'e
 
Chang'e
1
0
0
1
L
Thanatos
 
Thanatos
0
1
1
0.5
W
Ra
 
Ra
0
1
6
3
L
Erlang Shen
GehirnImUrlaub
Erlang Shen
0
3
1
0.17
W
Athena
Nabzilla
Athena
1
0
7
4.5
W
1
0
5
3.5
L
Sol
Qsmuk
Sol
0
1
1
0.5
W
Osiris
Sev7ns
Osiris
6
0
2
7
W
Danzaburou
Yeondu
Danzaburou
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
24,731
27,456
Taken
17,479
15,962
Mitigated
12,645
4,645
Healing
1,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,160
164
0
582
8,565
5,858
0
3,879
3,960
9,841
0
L
Chang'e
 
Chang'e
3,052
331
1,051
1,057
4,055
1,418
0
1,823
2,009
15,537
0
L
Thanatos
 
Thanatos
224
120
0
31
810
255
0
200
540
0
1,103
W
Ra
 
Ra
5,782
755
511
324
2,701
1,106
0
1,080
1,586
19,357
0
L
Erlang Shen
GehirnImUrlaub
Erlang Shen
7,095
3,070
0
1,329
10,829
7,402
0
3,565
6,775
0
14,731
W
Athena
Nabzilla
Athena
2,292
906
0
0
4,137
4,805
0
1,953
2,102
3,550
0
W
3,920
626
0
0
2,402
900
0
671
1,689
16,768
194
L
Sol
Qsmuk
Sol
2,030
259
0
595
3,197
1,029
0
1,383
1,725
11,953
107
W
Osiris
Sev7ns
Osiris
8,476
3,162
0
528
5,616
4,696
0
2,173
3,082
0
17,826
W
Danzaburou
Yeondu
Danzaburou
4,261
2,109
0
140
2,623
1,138
0
1,315
1,267
0
12,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
31,636
91
Minions Killed
119
3
Camps Cleared
8
458,594
Distance Traveled
550,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,051
1,210
21
4
1
96,508
0
L
Chang'e
5,739
1,148
28
6
0
116,173
0
L
Thanatos
5,193
1,039
0
0
0
22,737
0
W
Ra
6,038
1,208
46
9
1
121,970
0
L
Erlang Shen
5,592
1,118
10
2
0
110,105
0
W
Athena
5,925
1,185
0
0
0
104,945
0
W
Zeus
6,500
1,300
33
7
4
95,999
0
L
Sol
5,701
1,140
32
6
2
113,071
0
W
Osiris
7,297
1,459
12
2
3
120,137
0
W
Danzaburou
5,876
1,175
28
6
0
107,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role