Player Matchup

Baron Samedi
Baron Samedi
AlexThreat
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,452 Elo+
Solo
Pele
Pele
Bönes
Pele
Level 109
God Stats
3W - 2L
1,525 SR
Queue Stats
104W - 110L
1,517 Elo+
Party 1
Ares
Ares
Philosophy
Ares
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 59L
1,544 Elo+
Party 1
Zeus
Zeus
SaanGokuTRexkid
Zeus
Level 153
God Stats
89W - 54L
1,647 SR
Queue Stats
537W - 542L
1,520 Elo+
Solo
Danzaburou
Danzaburou
guutu
Danzaburou
Level 307
God Stats
5W - 2L
1,602 SR
Queue Stats
306W - 241L
1,552 Elo+
Solo
Team Averages
Level 149
1,555 SR
1,517 Elo+

VS

Team Averages
Level 121
1,489 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BizRobMan368
Izanami
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 161L
1,442 Elo+
Solo
Surtr
Surtr
Opower77
Surtr
Level 149
God Stats
1W - 2L
1,532 SR
Queue Stats
44W - 42L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TwinkleToesx757
Morgan Le Fay
Level 126
God Stats
3W - 7L
1,411 SR
Queue Stats
53W - 52L
1,519 Elo+
Solo
Raijin
Raijin
eljeffro
Raijin
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 128L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexThreat
Baron Samedi
10
0 / 0 / 2
5,517
1,103
4,866
3,701
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Bönes
Pele
11
1 / 1 / 2
5,975
1,195
3,696
3,716
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 2
6,157
1,231
2,264
5,760
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 1 / 2
5,701
1,140
2,998
2,628
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
guutu
Danzaburou
11
2 / 0 / 1
6,307
1,261
3,178
2,260
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Team 1 Tickets

378

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 2
5,477
1,095
2,575
3,490
2,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
BizRobMan368
Izanami
10
1 / 0 / 1
5,581
1,116
1,595
2,898
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Opower77
Surtr
10
1 / 1 / 1
5,937
1,187
3,825
4,951
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
TwinkleToesx757
Morgan Le Fay
10
0 / 1 / 2
5,783
1,157
4,682
4,547
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Raijin
eljeffro
Raijin
10
0 / 1 / 1
5,326
1,065
2,585
2,862
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
4
Kills
2
2
Deaths
4
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
W
Baron Samedi
AlexThreat
Baron Samedi
0
0
2
1
L
Izanami
BizRobMan368
Izanami
1
0
1
1.5
W
Pele
Bönes
Pele
1
1
2
2
L
Surtr
Opower77
Surtr
1
1
1
1.5
W
0
0
2
1
W
1
1
2
2
L
Morgan Le Fay
TwinkleToesx757
Morgan Le Fay
0
1
2
1
L
Raijin
eljeffro
Raijin
0
1
1
0.5
W
Danzaburou
guutu
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
15,262
18,065
Taken
18,748
10,052
Mitigated
9,930
3,661
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,575
199
996
574
3,490
2,986
0
1,787
1,703
4,997
0
W
Baron Samedi
AlexThreat
Baron Samedi
4,866
147
903
1,080
3,701
1,898
0
2,711
990
15,846
0
L
Izanami
BizRobMan368
Izanami
1,595
914
0
438
2,898
1,036
0
1,516
1,382
0
7,825
W
Pele
Bönes
Pele
3,696
572
0
32
3,716
1,432
0
1,476
2,240
0
10,807
L
Surtr
Opower77
Surtr
3,825
1,134
0
631
4,951
2,927
0
1,800
3,151
366
10,734
W
2,264
59
0
864
5,760
4,727
0
2,977
2,783
4,811
1,297
W
2,998
147
0
42
2,628
889
0
1,323
1,305
10,596
0
L
Morgan Le Fay
TwinkleToesx757
Morgan Le Fay
4,682
347
0
726
4,547
1,961
0
3,579
968
20,828
689
L
Raijin
eljeffro
Raijin
2,585
136
0
0
2,862
1,020
0
1,249
1,613
7,333
0
W
Danzaburou
guutu
Danzaburou
3,178
1,206
0
740
2,260
1,106
0
1,233
1,027
0
15,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
28,104
112
Minions Killed
102
5
Camps Cleared
3
498,715
Distance Traveled
398,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,477
1,095
7
1
0
87,541
0
W
Baron Samedi
5,517
1,103
31
6
1
100,715
0
L
Izanami
5,581
1,116
14
3
0
45,959
0
W
Pele
5,975
1,195
19
4
0
112,315
0
L
Surtr
5,937
1,187
18
4
1
103,854
0
W
Ares
6,157
1,231
6
1
0
109,194
0
W
Zeus
5,701
1,140
23
5
1
88,246
0
L
Morgan Le Fay
5,783
1,157
44
9
2
98,501
0
L
Raijin
5,326
1,065
19
4
0
62,895
0
W
Danzaburou
6,307
1,261
33
7
3
88,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role