Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
GeeMoney_Tz
Sobek
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MasivaFam_801
Cu Chulainn
Level 68
God Stats
3W - 7L
1,179 SR
Queue Stats
256W - 261L
1,450 Elo+
Party 1
Izanami
Izanami
Sagg104
Izanami
Level 79
God Stats
18W - 16L
1,510 SR
Queue Stats
350W - 344L
1,411 Elo+
Party 1
Janus
Janus
dizzyang
Janus
Level 40
God Stats
6W - 2L
1,497 SR
Queue Stats
42W - 42L
1,425 Elo+
Solo
Team Averages
Level 55
1,437 SR
1,391 Elo+

VS

Team Averages
Level 70
1,486 SR
1,408 Elo+
Artio
Artio
 
Artio
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BZK ENFORCER27
Izanami
Level 99
God Stats
5W - 9L
1,377 SR
Queue Stats
59W - 72L
1,366 Elo+
Solo
Poseidon
Poseidon
Rafathevenec
Poseidon
Level 46
God Stats
5W - 6L
1,617 SR
Queue Stats
168W - 172L
1,371 Elo+
Solo
Ymir
Ymir
TBP Arthemys
Ymir
Level 104
God Stats
3W - 3L
1,641 SR
Queue Stats
100W - 106L
1,486 Elo+
Solo
Skadi
Skadi
Zero6066
Skadi
Level 63
God Stats
0W - 3L
1,297 SR
Queue Stats
14W - 16L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 3 / 1
6,457
587
6,003
10,666
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 3
6,206
564
1,490
7,583
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
MasivaFam_801
Cu Chulainn
13
3 / 0 / 0
7,624
693
8,076
9,144
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Sagg104
Izanami
10
1 / 2 / 1
5,779
525
3,104
5,888
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
dizzyang
Janus
13
3 / 0 / 1
7,970
725
5,964
4,391
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
4 / 1 / 0
6,205
564
2,792
9,879
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
5,910
537
4,764
10,465
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Rafathevenec
Poseidon
12
2 / 3 / 3
6,563
597
4,399
7,476
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 1
4,552
414
1,282
2,422
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Zero6066
Skadi
9
0 / 3 / 3
5,510
501
6,377
7,640
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
10
Kills
7
7
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
3
1
1.17
L
Artio
 
Artio
4
1
0
4
L
1
3
0
0.33
W
0
2
3
0.75
W
Cu Chulainn
MasivaFam_801
Cu Chulainn
3
0
0
3
L
Poseidon
Rafathevenec
Poseidon
2
3
3
1.17
W
Izanami
Sagg104
Izanami
1
2
1
0.75
L
0
0
1
0.5
L
Skadi
Zero6066
Skadi
0
3
3
0.5
W
Janus
dizzyang
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
19,614
37,672
Taken
37,882
18,184
Mitigated
15,026
10,179
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,003
1,638
0
2,286
10,666
4,041
0
3,191
7,345
38,802
0
L
Artio
 
Artio
2,792
630
150
3,068
9,879
5,154
312
4,067
5,680
23,309
0
L
4,764
3,221
0
2,268
10,465
3,568
0
93
9,759
0
41,570
W
1,490
299
0
1,789
7,583
6,162
140
1,339
6,244
7,858
2,359
W
Cu Chulainn
MasivaFam_801
Cu Chulainn
8,076
2,129
0
3,796
9,144
4,522
551
131
8,957
0
56,762
L
Poseidon
Rafathevenec
Poseidon
4,399
802
0
1,050
7,476
2,584
424
4,595
2,570
44,785
0
W
Izanami
Sagg104
Izanami
3,104
2,283
0
954
5,888
1,939
910
1,456
4,386
0
40,586
L
1,282
155
0
523
2,422
1,071
0
663
1,723
10,609
0
L
Skadi
Zero6066
Skadi
6,377
2,688
224
1,051
7,640
2,649
0
3,234
4,330
0
33,873
W
Janus
dizzyang
Janus
5,964
183
0
1,354
4,391
1,520
255
2,014
2,267
61,486
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
28,740
332
Minions Killed
246
0
Camps Cleared
0
1,150,819
Distance Traveled
937,719
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,457
587
53
5
0
254,021
0
L
Artio
6,205
564
26
2
0
232,870
0
L
Izanami
5,910
537
68
6
0
179,049
0
W
Sobek
6,206
564
9
1
0
230,338
0
W
Cu Chulainn
7,624
693
81
7
0
222,407
0
L
Poseidon
6,563
597
81
7
0
237,828
2
W
Izanami
5,779
525
73
7
0
208,517
0
L
Ymir
4,552
414
25
2
0
99,668
0
L
Skadi
5,510
501
46
4
0
188,304
2
W
Janus
7,970
725
116
11
0
235,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role